abstreet/game/src
2020-09-30 09:19:24 -07:00
..
common Actually, absolute scale for the debug destinations tool makes more sense than ranked 2020-09-29 15:30:24 -07:00
debug Actually, absolute scale for the debug destinations tool makes more sense than ranked 2020-09-29 15:30:24 -07:00
devtools A first attempt to snap separately mapped cycleways to main roads. Emit (#348) 2020-09-25 15:22:47 -07:00
edit Undo some uses of impl trait. Originally added for performance in a big 2020-09-29 15:53:08 -07:00
info Undo some uses of impl trait. Originally added for performance in a big 2020-09-29 15:53:08 -07:00
layer Remove the old per-lane delay layer in favor of the new per-agent one 2020-09-30 09:19:24 -07:00
render Improve the experiment to draw area names by fixing z-ordering. But 2020-09-29 14:51:07 -07:00
sandbox Coalesce render flavors (#349) 2020-09-25 15:09:18 -07:00
app.rs Add 4 configurable isometric camera views for buildings, disabled by default. 2020-09-13 21:36:45 -07:00
challenges.rs Some map fixes to prepare for alleyways: 2020-09-27 11:21:35 -07:00
colors.rs Style the loading screen and add tips/news. Closes #180 [rebuild] 2020-09-20 13:02:27 -07:00
cutscene.rs Use .into() for specifying keys to widgetry more ergonomically. #253 2020-09-18 09:26:14 -07:00
game.rs Use .into() for specifying keys to widgetry more ergonomically. #253 2020-09-18 09:26:14 -07:00
helpers.rs Bring in alleyways from OSM! [rebuild] (#351) 2020-09-27 12:20:27 -07:00
main.rs Cleanups for #346: 2020-09-26 10:11:08 -07:00
options.rs Use .into() for specifying keys to widgetry more ergonomically. #253 2020-09-18 09:26:14 -07:00
pregame.rs Use .into() for specifying keys to widgetry more ergonomically. #253 2020-09-18 09:26:14 -07:00