mirror of
https://github.com/a-b-street/abstreet.git
synced 2024-11-30 18:24:04 +03:00
00df96f173
[rebuild] [release]
181 lines
5.3 KiB
HTML
181 lines
5.3 KiB
HTML
<!doctype html>
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<html>
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<head>
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<meta charset="utf-8" />
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<title>MVP</title>
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<meta name="viewport" content="initial-scale=1,maximum-scale=1,user-scalable=no">
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<link href="https://api.mapbox.com/mapbox-gl-js/v2.5.1/mapbox-gl.css" rel="stylesheet">
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<script src="https://api.mapbox.com/mapbox-gl-js/v2.5.1/mapbox-gl.js"></script>
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<style>
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body {
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margin: 0px;
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border: 0px;
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padding: 0px;
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}
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#map {
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/* TODO Fill remaining space. Can't get flexbox working... */
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height: 800px;
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width: 90%;
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}
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</style>
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</head>
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<body>
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<input type="checkbox" id="show_roads" checked />
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<label for="show_roads">Show A/B Street roads</label>
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<span id="traffic_controls"></span>
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<div id="map"></div>
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<script type="module">
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import init, { PiggybackDemo } from './pkg/piggyback.js';
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async function setup() {
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// Initialize the WASM library.
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await init();
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// What map should we load?
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var loadPath = new URL(window.location).searchParams.get('map');
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if (loadPath == null) {
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loadPath = 'data/system/us/seattle/maps/montlake.bin';
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}
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// TODO Ideally we'd load this in the background and let Mapbox run first, but I'm not sure how to make the map.on('load') callback async.
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console.log(`Fetching ${loadPath}`);
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const resp = await fetch(loadPath);
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const mapBytes = await resp.arrayBuffer();
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// TODO I definitely copied this from example code somewhere. Generate my own and restrict its use once we decide how to deploy this demo.
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mapboxgl.accessToken = 'pk.eyJ1IjoibWFwYm94IiwiYSI6ImNpejY4NXVycTA2emYycXBndHRqcmZ3N3gifQ.rJcFIG214AriISLbB6B5aw';
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// Create the Mapbox map
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const map = new mapboxgl.Map({
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container: 'map',
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style: 'mapbox://styles/mapbox/satellite-streets-v11',
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center: [-122.3037, 47.6427],
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zoom: 16,
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antialias: true,
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// TODO This appears to duplicate the parameter as soon as we move...
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//hash: `map=${loadPath}`
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hash: true
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});
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var piggyback = null;
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const abstLayer = {
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id: 'abst',
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type: 'custom',
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onAdd: function (map, gl) {
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piggyback = PiggybackDemo.create_with_map_bytes(gl, mapBytes);
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// TODO If the URL didn't specify an initial location, warp to the center of this map?
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sync_canvas();
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},
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render: function (gl, matrix) {
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if (piggyback == null) {
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return;
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}
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if (map.getZoom() >= 16) {
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piggyback.draw_zoomed(document.getElementById('show_roads').checked);
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} else {
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piggyback.draw_unzoomed();
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}
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}
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};
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map.on('load', () => {
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map.addLayer(abstLayer);
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});
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map.on('move', sync_canvas);
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map.on('click', (e) => {
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const debug = piggyback.debug_object_at(e.lngLat.lng, e.lngLat.lat);
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if (debug != null) {
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new mapboxgl.Popup()
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.setLngLat(e.lngLat)
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.setHTML(`<pre style="overflow-x: scroll; overflow-y: scroll; max-width: 240px; max-height: 300px;">${debug}</pre>`)
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.addTo(map);
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}
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});
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// We don't have map until here, so set up the handler now
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document.getElementById('show_roads').onclick = function () {
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map.triggerRepaint();
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}
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function sync_canvas() {
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// If things broke during initialization, don't spam the console trying to call methods on a null object
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if (piggyback != null) {
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const bounds = map.getBounds();
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const ne = bounds.getNorthEast();
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const sw = bounds.getSouthWest();
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piggyback.move_canvas(ne.lng, ne.lat, sw.lng, sw.lat);
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}
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}
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function traffic_controls_inactive() {
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const span = document.getElementById('traffic_controls');
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span.innerHTML = `
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<button type="button" onclick="start_traffic_sim()">Start traffic simulation</button>
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`;
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}
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function traffic_controls_active() {
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const span = document.getElementById('traffic_controls');
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span.innerHTML = `
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<button type="button" onclick="pause_or_resume()">Pause / resume</button>
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<button type="button" onclick="clear_traffic_sim()">Clear simulation</button>
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`;
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}
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var lastTime = performance.now();
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var animationRequest = null;
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function start_traffic_sim() {
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traffic_controls_active();
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lastTime = performance.now();
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animationRequest = requestAnimationFrame(runSimulation);
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piggyback.spawn_traffic();
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}
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function pause_or_resume() {
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if (animationRequest == null) {
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lastTime = performance.now();
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animationRequest = requestAnimationFrame(runSimulation);
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} else {
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cancelAnimationFrame(animationRequest);
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animationRequest = null;
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}
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}
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function clear_traffic_sim() {
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traffic_controls_inactive();
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cancelAnimationFrame(animationRequest);
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animationRequest = null;
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piggyback.clear_traffic();
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map.triggerRepaint();
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}
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function runSimulation(timestamp) {
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const now = performance.now();
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const dt = now - lastTime;
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// This is called over 60 times per second or so! Throttle to about 10fps
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if (dt >= 100) {
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lastTime = now;
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piggyback.advance_sim_time(dt);
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map.triggerRepaint();
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}
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animationRequest = requestAnimationFrame(runSimulation);
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}
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traffic_controls_inactive();
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// Let the onclick handlers reach into this scope. Alternatively, grab the buttons here and set onclick handlers.
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window.start_traffic_sim = start_traffic_sim;
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window.pause_or_resume = pause_or_resume;
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window.clear_traffic_sim = clear_traffic_sim;
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}
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setup();
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</script>
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</body>
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</html>
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