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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `ShowObject` trait in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, ShowObject"><title>ShowObject in game::app - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc trait"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><h2 class="location">Trait ShowObject</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#required-methods">Required Methods</a></h3><div class="sidebar-links"><a href="#tymethod.layers">layers</a><a href="#tymethod.show">show</a></div><h3 class="sidebar-title"><a href="#implementors">Implementors</a></h3></div><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">app</a></h2><div id="sidebar-vars" data-name="ShowObject" data-ty="trait" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Trait <a href="../index.html">game</a>::<wbr><a href="index.html">app</a>::<wbr><a class="trait" href="#">ShowObject</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/app.rs.html#554-557" title="goto source code">[src]</a></span></h1><div class="docblock type-decl"><pre class="rust trait">pub trait ShowObject {
fn <a href="#tymethod.show" class="fnname">show</a>(&amp;self, obj: &amp;<a class="enum" href="../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.bool.html">bool</a>;
<div class="item-spacer"></div> fn <a href="#tymethod.layers" class="fnname">layers</a>(&amp;self) -&gt; &amp;<a class="struct" href="struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a>;
}</pre></div><h2 id="required-methods" class="small-section-header">Required methods<a href="#required-methods" class="anchor"></a></h2><div class="methods"><div id="tymethod.show" class="method has-srclink"><h4 class="code-header">fn <a href="#tymethod.show" class="fnname">show</a>(&amp;self, obj: &amp;<a class="enum" href="../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.bool.html">bool</a></h4><a class="srclink" href="../../src/game/app.rs.html#555" title="goto source code">[src]</a></div><div id="tymethod.layers" class="method has-srclink"><h4 class="code-header">fn <a href="#tymethod.layers" class="fnname">layers</a>(&amp;self) -&gt; &amp;<a class="struct" href="struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a></h4><a class="srclink" href="../../src/game/app.rs.html#556" title="goto source code">[src]</a></div></div><h2 id="implementors" class="small-section-header">Implementors<a href="#implementors" class="anchor"></a></h2><div class="item-list" id="implementors-list"><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-ShowObject" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="trait" href="trait.ShowObject.html" title="trait game::app::ShowObject">ShowObject</a> for <a class="struct" href="../debug/struct.DebugMode.html" title="struct game::debug::DebugMode">DebugMode</a></h3><a href="#impl-ShowObject" class="anchor"></a><a class="srclink" href="../../src/game/debug/mod.rs.html#498-516" title="goto source code">[src]</a></div></summary><div class="impl-items"><div id="method.show" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.show" class="fnname">show</a>(&amp;self, obj: &amp;<a class="enum" href="../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.bool.html">bool</a></h4><a href="#method.show" class="anchor"></a><a class="srclink" href="../../src/game/debug/mod.rs.html#499-511" title="goto source code">[src]</a></div><div id="method.layers" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.layers" class="fnname">layers</a>(&amp;self) -&gt; &amp;<a class="struct" href="struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a></h4><a href="#method.layers" class="anchor"></a><a class="srclink" href="../../src/game/debug/mod.rs.html#513-515" title="goto source code">[src]</a></div></div></details><details class="rustdoc-toggle implementors-toggle"><summary><div id="impl-ShowObject-1" class="impl has-srclink"><h3 class="code-header in-band">impl <a class="trait" href="trait.ShowObject.html" title="trait game::app::ShowObject">ShowObject</a> for <a class="struct" href="struct.ShowEverything.html" title="struct game::app::ShowEverything">ShowEverything</a></h3><a href="#impl-ShowObject-1" class="anchor"></a><a class="srclink" href="../../src/game/app.rs.html#571-579" title="goto source code">[src]</a></div></summary><div class="impl-items"><div id="method.show-1" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.show" class="fnname">show</a>(&amp;self, _: &amp;<a class="enum" href="../../map_gui/enum.ID.html" title="enum map_gui::ID">ID</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.54.0/std/primitive.bool.html">bool</a></h4><a href="#method.show-1" class="anchor"></a><a class="srclink" href="../../src/game/app.rs.html#572-574" title="goto source code">[src]</a></div><div id="method.layers-1" class="method trait-impl has-srclink"><h4 class="code-header">fn <a href="#tymethod.layers" class="fnname">layers</a>(&amp;self) -&gt; &amp;<a class="struct" href="struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a></h4><a href="#method.layers-1" class="anchor"></a><a class="srclink" href="../../src/game/app.rs.html#576-578" title="goto source code">[src]</a></div></div></details></div><script type="text/javascript" src="../../implementors/game/app/trait.ShowObject.js" async></script></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div><script src="../../main.js"></script></body></html>