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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `parking` mod in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, parking"><title>sim::mechanics::parking - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../sim/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class="location">Module parking</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#traits">Traits</a></li></ul></div><p class="location"><a href="../../index.html">sim</a>::<wbr><a href="../index.html">mechanics</a></p><div id="sidebar-vars" data-name="parking" data-ty="mod" data-relpath="../"></div><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">sim</a>::<wbr><a href="../index.html">mechanics</a>::<wbr><a class="mod" href="">parking</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/sim/mechanics/parking.rs.html#1-1033" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
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<table><tr class="module-item"><td><a class="struct" href="struct.InfiniteParkingSimState.html" title="sim::mechanics::parking::InfiniteParkingSimState struct">InfiniteParkingSimState</a></td><td class="docblock-short"><p>This assigns infinite private parking to all buildings and none anywhere else. This effectively
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disables the simulation of parking entirely, making driving trips just go directly between
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buildings. Useful for maps without good parking data (which is currently all of them) and
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experiments where parking contention skews results and just gets in the way.</p>
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</td></tr><tr class="module-item"><td><a class="struct" href="struct.NormalParkingSimState.html" title="sim::mechanics::parking::NormalParkingSimState struct">NormalParkingSimState</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.ParkingLane.html" title="sim::mechanics::parking::ParkingLane struct">ParkingLane</a></td><td class="docblock-short"></td></tr></table><h2 id="enums" class="section-header"><a href="#enums">Enums</a></h2>
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<table><tr class="module-item"><td><a class="enum" href="enum.ParkingSimState.html" title="sim::mechanics::parking::ParkingSimState enum">ParkingSimState</a></td><td class="docblock-short"></td></tr></table><h2 id="traits" class="section-header"><a href="#traits">Traits</a></h2>
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<table><tr class="module-item"><td><a class="trait" href="trait.ParkingSim.html" title="sim::mechanics::parking::ParkingSim trait">ParkingSim</a></td><td class="docblock-short"><p>Manages the state of parked cars. There are two implementations:</p>
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