abstreet/game/src
2020-02-17 15:58:27 -08:00
..
abtest prepping for a caching layer by changing render API, plumbing ctx... 2020-02-08 10:36:44 -08:00
common include ongoing trips in measured trip times. adjust wording of 2020-02-17 15:58:27 -08:00
debug cleaning up trip_details 2020-02-12 16:17:41 -08:00
edit moving game assets to data/system, to more easily bundle in wasm 2020-02-15 16:19:23 -08:00
mission prepping for a caching layer by changing render API, plumbing ctx... 2020-02-08 10:36:44 -08:00
render moving game assets to data/system, to more easily bundle in wasm 2020-02-15 16:19:23 -08:00
sandbox include ongoing trips in measured trip times. adjust wording of 2020-02-17 15:58:27 -08:00
challenges.rs find some way to prebake tutorial scenarios 2020-02-16 11:45:23 -08:00
colors.rs refactoring some UI-related colors 2020-02-03 11:14:17 -08:00
game.rs moving game assets to data/system, to more easily bundle in wasm 2020-02-15 16:19:23 -08:00
helpers.rs refactor rotating colors, and use a different palette for the 10 bucket case 2020-02-05 14:53:22 -08:00
main.rs find some way to prebake tutorial scenarios 2020-02-16 11:45:23 -08:00
managed.rs no more Text::prompt 2020-02-13 13:57:48 -08:00
obj_actions.rs gracefully exit info panels for agents that go away 2020-01-16 16:13:21 -08:00
options.rs render phases differently in the full diagram 2020-01-14 14:57:14 -08:00
pregame.rs moving game assets to data/system, to more easily bundle in wasm 2020-02-15 16:19:23 -08:00
ui.rs round of quick fixes to avoid crashes 2020-02-11 16:13:42 -08:00