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abtest
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prepping for a caching layer by changing render API, plumbing ctx...
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2020-02-08 10:36:44 -08:00 |
common
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include ongoing trips in measured trip times. adjust wording of
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2020-02-17 15:58:27 -08:00 |
debug
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cleaning up trip_details
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2020-02-12 16:17:41 -08:00 |
edit
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moving game assets to data/system, to more easily bundle in wasm
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2020-02-15 16:19:23 -08:00 |
mission
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prepping for a caching layer by changing render API, plumbing ctx...
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2020-02-08 10:36:44 -08:00 |
render
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moving game assets to data/system, to more easily bundle in wasm
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2020-02-15 16:19:23 -08:00 |
sandbox
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include ongoing trips in measured trip times. adjust wording of
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2020-02-17 15:58:27 -08:00 |
challenges.rs
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find some way to prebake tutorial scenarios
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2020-02-16 11:45:23 -08:00 |
colors.rs
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refactoring some UI-related colors
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2020-02-03 11:14:17 -08:00 |
game.rs
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moving game assets to data/system, to more easily bundle in wasm
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2020-02-15 16:19:23 -08:00 |
helpers.rs
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refactor rotating colors, and use a different palette for the 10 bucket case
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2020-02-05 14:53:22 -08:00 |
main.rs
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find some way to prebake tutorial scenarios
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2020-02-16 11:45:23 -08:00 |
managed.rs
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no more Text::prompt
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2020-02-13 13:57:48 -08:00 |
obj_actions.rs
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gracefully exit info panels for agents that go away
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2020-01-16 16:13:21 -08:00 |
options.rs
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render phases differently in the full diagram
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2020-01-14 14:57:14 -08:00 |
pregame.rs
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moving game assets to data/system, to more easily bundle in wasm
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2020-02-15 16:19:23 -08:00 |
ui.rs
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round of quick fixes to avoid crashes
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2020-02-11 16:13:42 -08:00 |