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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="List of all items in this crate"><meta name="keywords" content="rust, rustlang, rust-lang"><title>List of all items in this crate</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script id="default-settings"></script><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../favicon.svg">
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<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">List of all items</span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span>
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</h1><h3 id="Structs">Structs</h3><ul class="structs docblock"><li><a href="after_level/struct.RecordPath.html">after_level::RecordPath</a></li><li><a href="after_level/struct.Results.html">after_level::Results</a></li><li><a href="after_level/struct.Strategize.html">after_level::Strategize</a></li><li><a href="animation/struct.Animation.html">animation::Animation</a></li><li><a href="animation/struct.Animator.html">animation::Animator</a></li><li><a href="animation/struct.SnowEffect.html">animation::SnowEffect</a></li><li><a href="animation/struct.Snowflake.html">animation::Snowflake</a></li><li><a href="before_level/struct.Picker.html">before_level::Picker</a></li><li><a href="buildings/struct.Buildings.html">buildings::Buildings</a></li><li><a href="controls/struct.InstantController.html">controls::InstantController</a></li><li><a href="game/struct.EnergylessArrow.html">game::EnergylessArrow</a></li><li><a href="game/struct.Game.html">game::Game</a></li><li><a href="game/struct.GameState.html">game::GameState</a></li><li><a href="game/struct.MinimapController.html">game::MinimapController</a></li><li><a href="levels/struct.Level.html">levels::Level</a></li><li><a href="music/struct.Inner.html">music::Inner</a></li><li><a href="music/struct.Music.html">music::Music</a></li><li><a href="player/struct.BuildingsAlongRoad.html">player::BuildingsAlongRoad</a></li><li><a href="player/struct.Player.html">player::Player</a></li><li><a href="session/struct.ColorScheme.html">session::ColorScheme</a></li><li><a href="session/struct.Session.html">session::Session</a></li><li><a href="title/struct.Credits.html">title::Credits</a></li><li><a href="title/struct.TitleScreen.html">title::TitleScreen</a></li><li><a href="vehicles/struct.Vehicle.html">vehicles::Vehicle</a></li></ul><h3 id="Enums">Enums</h3><ul class="enums docblock"><li><a href="animation/enum.Effect.html">animation::Effect</a></li><li><a href="buildings/enum.BldgState.html">buildings::BldgState</a></li><li><a href="player/enum.On.html">player::On</a></li></ul><h3 id="Functions">Functions</h3><ul class="functions docblock"><li><a href="before_level/fn.explain_upzoning.html">before_level::explain_upzoning</a></li><li><a href="before_level/fn.make_upzone_panel.html">before_level::make_upzone_panel</a></li><li><a href="before_level/fn.make_vehicle_panel.html">before_level::make_vehicle_panel</a></li><li><a href="controls/fn.angle_from_arrow_keys.html">controls::angle_from_arrow_keys</a></li><li><a href="fn.main.html">main</a></li><li><a href="meters/fn.custom_bar.html">meters::custom_bar</a></li><li><a href="meters/fn.make_bar.html">meters::make_bar</a></li><li><a href="title/fn.level_btn.html">title::level_btn</a></li><li><a href="title/fn.link.html">title::link</a></li><li><a href="title/fn.locked_level.html">title::locked_level</a></li><li><a href="title/fn.unlocked_level.html">title::unlocked_level</a></li></ul><h3 id="Typedefs">Typedefs</h3><ul class="typedefs docblock"><li><a href="type.App.html">App</a></li><li><a href="type.Transition.html">Transition</a></li></ul><h3 id="Constants">Constants</h3><ul class="constants docblock"><li><a href="after_level/constant.ZOOM.html">after_level::ZOOM</a></li><li><a href="before_level/constant.ZOOM.html">before_level::ZOOM</a></li><li><a href="controls/constant.HACK.html">controls::HACK</a></li><li><a href="game/constant.ACQUIRE_BOOST_RATE.html">game::ACQUIRE_BOOST_RATE</a></li><li><a href="game/constant.BOOST_SPEED_MULTIPLIER.html">game::BOOST_SPEED_MULTIPLIER</a></li><li><a href="game/constant.HANGRY_SPEED_MULTIPLIER.html">game::HANGRY_SPEED_MULTIPLIER</a></li><li><a href="game/constant.MAX_BOOST.html">game::MAX_BOOST</a></li><li><a href="music/constant.IN_GAME.html">music::IN_GAME</a></li><li><a href="music/constant.OUT_OF_GAME.html">music::OUT_OF_GAME</a></li><li><a href="player/constant.ZOOM.html">player::ZOOM</a></li></ul></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../" data-current-crate="santa"></div>
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