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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="An activity model creates “people” that follow a set schedule of activities through the day. Each activity (like shopping, working, sleeping) lasts some time, and requires the person to go somewhere at some time. This is an extremely simple activity model that just uses data inferred from OSM."><meta name="keywords" content="rust, rustlang, rust-lang, activity_model"><title>sim::make::activity_model - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">sim</a>::<wbr><a href="../index.html">make</a>::<wbr><a class="mod" href="">activity_model</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/sim/make/activity_model.rs.html#1-323" title="goto source code">[src]</a></span></h1><div class="docblock"><p>An activity model creates “people” that follow a set schedule of activities through the day.
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Each activity (like shopping, working, sleeping) lasts some time, and requires the person to go
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somewhere at some time. This is an extremely simple activity model that just uses data inferred
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from OSM.</p>
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</div><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
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<table><tr class="module-item"><td><a class="fn" href="fn.create_prole.html" title="sim::make::activity_model::create_prole fn">create_prole</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.rand_time.html" title="sim::make::activity_model::rand_time fn">rand_time</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.select_trip_mode.html" title="sim::make::activity_model::select_trip_mode fn">select_trip_mode</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="sim" data-search-js="../../../search-index.js"></div>
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