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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Once a Map exists, the player can edit it in the UI (producing `MapEdits` in-memory), then save the changes to a file (as `PermanentMapEdits`). See https://a-b-street.github.io/docs/tech/map/edits.html."><meta name="keywords" content="rust, rustlang, rust-lang, edits"><title>map_model::edits - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled><link rel="stylesheet" type="text/css" href="../../dark.css" disabled><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><script defer src="../../main.js"></script>
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<h1 class="fqn"><span class="in-band">Module <a href="../index.html">map_model</a>::<wbr><a class="mod" href="#">edits</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span></h1><span class="out-of-band"><a class="srclink" href="../../src/map_model/edits/mod.rs.html#1-999">source</a> · <a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span></div><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>Once a Map exists, the player can edit it in the UI (producing <code>MapEdits</code> in-memory), then save
the changes to a file (as <code>PermanentMapEdits</code>). See
<a href="https://a-b-street.github.io/docs/tech/map/edits.html">https://a-b-street.github.io/docs/tech/map/edits.html</a>.</p>
</div></details><h2 id="reexports" class="small-section-header"><a href="#reexports">Re-exports</a></h2>
<div class="item-table"><div class="item-row"><div class="item-left import-item"><code>pub use self::perma::<a class="struct" href="perma/struct.PermanentMapEdits.html" title="struct map_model::edits::perma::PermanentMapEdits">PermanentMapEdits</a>;</code></div><div class="item-right docblock-short"></div></div></div><h2 id="modules" class="small-section-header"><a href="#modules">Modules</a></h2>
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="mod" href="compat/index.html" title="map_model::edits::compat mod">compat</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="perma/index.html" title="map_model::edits::perma mod">perma</a></div><div class="item-right docblock-short"></div></div></div><h2 id="structs" class="small-section-header"><a href="#structs">Structs</a></h2>
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.EditEffects.html" title="map_model::edits::EditEffects struct">EditEffects</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.EditRoad.html" title="map_model::edits::EditRoad struct">EditRoad</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.MapEdits.html" title="map_model::edits::MapEdits struct">MapEdits</a></div><div class="item-right docblock-short"><p>Represents changes to a map. Note this isnt serializable thats what <code>PermanentMapEdits</code>
does.</p>
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<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="enum" href="enum.EditCmd.html" title="map_model::edits::EditCmd enum">EditCmd</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="enum" href="enum.EditIntersection.html" title="map_model::edits::EditIntersection enum">EditIntersection</a></div><div class="item-right docblock-short"></div></div></div><h2 id="functions" class="small-section-header"><a href="#functions">Functions</a></h2>
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.fix_building_driveways.html" title="map_model::edits::fix_building_driveways fn">fix_building_driveways</a></div><div class="item-right docblock-short"><p>Recalculate the driveways of some buildings after map edits.</p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.fix_parking_lot_driveways.html" title="map_model::edits::fix_parking_lot_driveways fn">fix_parking_lot_driveways</a></div><div class="item-right docblock-short"><p>Recalculate the driveways of some parking lots after map edits.</p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.modify_lanes.html" title="map_model::edits::modify_lanes fn">modify_lanes</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.recalculate_intersection_polygon.html" title="map_model::edits::recalculate_intersection_polygon fn">recalculate_intersection_polygon</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.recalculate_turns.html" title="map_model::edits::recalculate_turns fn">recalculate_turns</a></div><div class="item-right docblock-short"></div></div></div></section><section id="search" class="content hidden"></section></div></main><div id="rustdoc-vars" data-root-path="../../" data-current-crate="map_model" data-themes="ayu,dark,light" data-resource-suffix="" data-rustdoc-version="1.60.0 (7737e0b5c 2022-04-04)" ></div>
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