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clipboard.svg
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tool to copy OriginalLane to clipboard. also fix wasm build breakage [rebuild]
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2020-06-07 16:25:42 -07:00 |
delete.svg
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moving game assets to data/system, to more easily bundle in wasm
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2020-02-15 16:19:23 -08:00 |
edit_map.svg
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move gameplay meters to the side. also start capturing logs for linux
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2020-06-11 14:55:56 -07:00 |
edit.svg
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moving game assets to data/system, to more easily bundle in wasm
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2020-02-15 16:19:23 -08:00 |
eraser.svg
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working on yuwen's paint select improvements
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2020-05-22 14:26:20 -07:00 |
hint.svg
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move gameplay meters to the side. also start capturing logs for linux
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2020-06-11 14:55:56 -07:00 |
home.svg
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moving game assets to data/system, to more easily bundle in wasm
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2020-02-15 16:19:23 -08:00 |
info.svg
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moving game assets to data/system, to more easily bundle in wasm
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2020-02-15 16:19:23 -08:00 |
layers.svg
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moving game assets to data/system, to more easily bundle in wasm
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2020-02-15 16:19:23 -08:00 |
location.svg
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filling out trip timeline icons and colors (with some placeholders).
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2020-03-18 19:47:21 -07:00 |
next.svg
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working on new cutscene UI
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2020-06-08 13:25:21 -07:00 |
pan.svg
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working on yuwen's paint select improvements
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2020-05-22 14:26:20 -07:00 |
pencil.svg
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working on yuwen's paint select improvements
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2020-05-22 14:26:20 -07:00 |
pin.svg
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filling out trip timeline icons and colors (with some placeholders).
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2020-03-18 19:47:21 -07:00 |
prev.svg
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working on new cutscene UI
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2020-06-08 13:25:21 -07:00 |
redo.svg
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moving game assets to data/system, to more easily bundle in wasm
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2020-02-15 16:19:23 -08:00 |
save.svg
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moving game assets to data/system, to more easily bundle in wasm
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2020-02-15 16:19:23 -08:00 |
search.svg
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moving game assets to data/system, to more easily bundle in wasm
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2020-02-15 16:19:23 -08:00 |
select.svg
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prototype a lasso select
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2020-06-04 17:18:57 -07:00 |
settings.svg
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moving game assets to data/system, to more easily bundle in wasm
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2020-02-15 16:19:23 -08:00 |
star.svg
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adding challenge task description, independent of cutscene
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2020-06-08 15:17:40 -07:00 |
time.svg
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adding challenge task description, independent of cutscene
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2020-06-08 15:17:40 -07:00 |
undo.svg
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moving game assets to data/system, to more easily bundle in wasm
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2020-02-15 16:19:23 -08:00 |