abstreet/data/system/assets/tools
2020-06-11 14:55:56 -07:00
..
clipboard.svg tool to copy OriginalLane to clipboard. also fix wasm build breakage [rebuild] 2020-06-07 16:25:42 -07:00
delete.svg moving game assets to data/system, to more easily bundle in wasm 2020-02-15 16:19:23 -08:00
edit_map.svg move gameplay meters to the side. also start capturing logs for linux 2020-06-11 14:55:56 -07:00
edit.svg moving game assets to data/system, to more easily bundle in wasm 2020-02-15 16:19:23 -08:00
eraser.svg working on yuwen's paint select improvements 2020-05-22 14:26:20 -07:00
hint.svg move gameplay meters to the side. also start capturing logs for linux 2020-06-11 14:55:56 -07:00
home.svg moving game assets to data/system, to more easily bundle in wasm 2020-02-15 16:19:23 -08:00
info.svg moving game assets to data/system, to more easily bundle in wasm 2020-02-15 16:19:23 -08:00
layers.svg moving game assets to data/system, to more easily bundle in wasm 2020-02-15 16:19:23 -08:00
location.svg filling out trip timeline icons and colors (with some placeholders). 2020-03-18 19:47:21 -07:00
next.svg working on new cutscene UI 2020-06-08 13:25:21 -07:00
pan.svg working on yuwen's paint select improvements 2020-05-22 14:26:20 -07:00
pencil.svg working on yuwen's paint select improvements 2020-05-22 14:26:20 -07:00
pin.svg filling out trip timeline icons and colors (with some placeholders). 2020-03-18 19:47:21 -07:00
prev.svg working on new cutscene UI 2020-06-08 13:25:21 -07:00
redo.svg moving game assets to data/system, to more easily bundle in wasm 2020-02-15 16:19:23 -08:00
save.svg moving game assets to data/system, to more easily bundle in wasm 2020-02-15 16:19:23 -08:00
search.svg moving game assets to data/system, to more easily bundle in wasm 2020-02-15 16:19:23 -08:00
select.svg prototype a lasso select 2020-06-04 17:18:57 -07:00
settings.svg moving game assets to data/system, to more easily bundle in wasm 2020-02-15 16:19:23 -08:00
star.svg adding challenge task description, independent of cutscene 2020-06-08 15:17:40 -07:00
time.svg adding challenge task description, independent of cutscene 2020-06-08 15:17:40 -07:00
undo.svg moving game assets to data/system, to more easily bundle in wasm 2020-02-15 16:19:23 -08:00