Transportation planning and traffic simulation software for creating cities friendlier to walking, biking, and public transit
Go to file
Dustin Carlino e0a8d82b61 Reorganize polygon files to importer/config, instead of data/input.
Nothing in data/input should be under version control; all of it is
managed by the updater. #326
2020-11-06 10:10:03 -08:00
.github/workflows Upgrade to rust 1.47. No relevant changes except that stack traces hide some useless boilerplate now. 2020-10-21 10:25:55 -07:00
abstutil Reorganize polygon files to importer/config, instead of data/input. 2020-11-06 10:10:03 -08:00
book Reorganize polygon files to importer/config, instead of data/input. 2020-11-06 10:10:03 -08:00
collisions Prototype a simple data format for collision data. Import data for Leeds and London. #87 2020-11-05 16:16:40 -08:00
convert_osm Reorganize polygon files to importer/config, instead of data/input. 2020-11-06 10:10:03 -08:00
data Reorganize polygon files to importer/config, instead of data/input. 2020-11-06 10:10:03 -08:00
game Reorganize polygon files to importer/config, instead of data/input. 2020-11-06 10:10:03 -08:00
geom Reorganize polygon files to importer/config, instead of data/input. 2020-11-06 10:10:03 -08:00
headless Cleanup by moving some methods to belong to MapName. #326 2020-11-05 14:18:13 -08:00
importer Reorganize polygon files to importer/config, instead of data/input. 2020-11-06 10:10:03 -08:00
kml Prototype a simple data format for collision data. Import data for Leeds and London. #87 2020-11-05 16:16:40 -08:00
map_editor Future-proof file organization by changing map_name from a string to a 2020-11-04 17:26:32 -08:00
map_model Reorganize polygon files to importer/config, instead of data/input. 2020-11-06 10:10:03 -08:00
release Cut over from Dropbox to S3. #195, #326 2020-11-02 17:36:02 -08:00
sim Organize raw maps by city. With this, data/input/ is totally namespaced by city! Nothing prevents us from having a map named "downtown" in multiple cities now. #326 2020-11-05 14:58:28 -08:00
tests Rename some maps to remove the now-redundant city. #326 2020-11-05 15:24:02 -08:00
traffic_seitan Handle bike trips that wind up with no actual biking portion due to live 2020-10-22 21:39:54 -07:00
updater Reorganize polygon files to importer/config, instead of data/input. 2020-11-06 10:10:03 -08:00
widgetry Future-proof file organization by changing map_name from a string to a 2020-11-04 17:26:32 -08:00
widgetry_demo Fix content type on the html web runner page. Without this, initially 2020-10-31 18:37:46 -07:00
.gitignore Reorganize polygon files to importer/config, instead of data/input. 2020-11-06 10:10:03 -08:00
Cargo.lock Reorganize polygon files to importer/config, instead of data/input. 2020-11-06 10:10:03 -08:00
Cargo.toml Prototype a simple data format for collision data. Import data for Leeds and London. #87 2020-11-05 16:16:40 -08:00
clippy.sh round of clippy. not fixing everything. 2019-12-11 16:17:15 -08:00
format_md.sh Fix more broken links. Sadly can't enable linkcheck, because it has two false positives. 2020-09-24 19:37:16 -07:00
import.sh util to convert geojson to osmosis polygon (#309) 2020-09-02 15:29:25 -07:00
LICENSE Initial import of A/B Street prototype. 2018-03-13 08:06:03 -07:00
README.md Cut over from Dropbox to S3. #195, #326 2020-11-02 17:36:02 -08:00
rgrep.sh Regularly import Tel Aviv! 2020-08-26 10:25:45 -07:00
rustfmt.toml tweaking rustfmt options; the long literal string vecs in tutorial look awful 2020-01-21 15:20:02 -08:00

A/B Street

Ever been stuck in traffic on a bus, wondering why is there legal street parking instead of a dedicated bus lane? A/B Street is a game exploring how small changes to a city affect the movement of drivers, cyclists, transit users, and pedestrians.

Show, don't tell

Alpha release trailer

Find a problem:

exploring_traffic

Make some changes:

editing_map

Measure the effects:

evaluating_impacts

Documentation

Roadmap and contributing

See the roadmap for current work, including ways to help. If you want to bring this to your city or if you're skilled in design, traffic simulation, data visualization, or civic/government outreach, please contact Dustin Carlino at dabreegster@gmail.com. Follow r/abstreet for weekly updates or @CarlinoDustin for occasional videos of recent progress.

Project mission

If you fix some traffic problem while playing A/B Street, my ultimate goal is for your changes to become a real proposal for adjusting Seattle's infrastructure. A/B Street is of course a game, using a simplified approach to traffic modeling, so city governments still have to evaluate proposals using their existing methods. A/B Street is intended as a conversation starter and tool to communicate ideas with interactive visualizations.

Why not leave city planning to professionals? People are local experts on the small slice of the city they interact with daily -- the one left turn lane that always backs up or a certain set of poorly timed walk signals. Laura Adler writes:

"Only with simple, accessible simulation programs can citizens become active generators of their own urban visions, not just passive recipients of options laid out by government officials."

Existing urban planning software is either proprietary or hard to use. A/B Street strives to be highly accessible, by being a fun, engaging game. See here for more guiding principles.

Credits

Core team:

Others:

Data: