abstreet/game/src
2019-12-18 16:06:52 -08:00
..
abtest move some sandox menu items to tool panel for the moment 2019-12-18 15:14:59 -08:00
common get rid of the sandbox modal menu in favor of a top-center panel 2019-12-18 15:46:21 -08:00
debug move some sandox menu items to tool panel for the moment 2019-12-18 15:14:59 -08:00
edit move some sandox menu items to tool panel for the moment 2019-12-18 15:14:59 -08:00
mission move some sandox menu items to tool panel for the moment 2019-12-18 15:14:59 -08:00
render exploring the feasibility of recording prebaked savestates (to use for 2019-12-17 16:36:29 -08:00
sandbox start a more general top-center panel for freeform mode 2019-12-18 16:06:52 -08:00
challenges.rs exploring the feasibility of recording prebaked savestates (to use for 2019-12-17 16:36:29 -08:00
game.rs overhaul color scheme. no more dynamic picker or saving. sometimes 2019-12-17 11:05:07 -08:00
helpers.rs stop adjusting agent colors when zoomed in. just one fixed scheme right now. acs just for unzoomed/minimap. get rid of the "arbitrary colors" scheme 2019-12-17 15:50:09 -08:00
main.rs overhaul color scheme. no more dynamic picker or saving. sometimes 2019-12-17 11:05:07 -08:00
managed.rs flexbox margins. thanks julian 2019-12-18 15:27:52 -08:00
obj_actions.rs click to toggle signal priority and stop signs. key didnt make sense, because no way to open an info panel for those objects 2019-12-13 15:52:23 -08:00
options.rs overhaul color scheme. no more dynamic picker or saving. sometimes 2019-12-17 11:05:07 -08:00
pregame.rs an easy one: use flexbox Composite on splash screen. can't quite express 2019-12-16 10:27:52 -08:00
tutorial.rs couple edit mode with sandbox mode. always return to sandbox mode, reseting the sim with the correct gameplay mode retained 2019-10-31 14:22:58 -07:00
ui.rs stop adjusting agent colors when zoomed in. just one fixed scheme right now. acs just for unzoomed/minimap. get rid of the "arbitrary colors" scheme 2019-12-17 15:50:09 -08:00