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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="List of all items in this crate"><meta name="keywords" content="rust, rustlang, rust-lang"><title>List of all items in this crate</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../dark.css"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="shortcut icon" href="../favicon.ico"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../sim/index.html'><div class='logo-container'><img src='../rust-logo.png' alt='logo'></div></a></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span>
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<span class='in-band'>List of all items</span></h1><h3 id='Structs'>Structs</h3><ul class='structs docblock'><li><a href='struct.AgentProperties.html'>AgentProperties</a></li><li><a href='struct.Analytics.html'>Analytics</a></li><li><a href='struct.BorderSpawnOverTime.html'>BorderSpawnOverTime</a></li><li><a href='struct.CarID.html'>CarID</a></li><li><a href='struct.CreateCar.html'>CreateCar</a></li><li><a href='struct.CreatePedestrian.html'>CreatePedestrian</a></li><li><a href='struct.DistanceInterval.html'>DistanceInterval</a></li><li><a href='struct.DontDrawAgents.html'>DontDrawAgents</a></li><li><a href='struct.DrawCarInput.html'>DrawCarInput</a></li><li><a href='struct.DrawPedCrowdInput.html'>DrawPedCrowdInput</a></li><li><a href='struct.DrawPedestrianInput.html'>DrawPedestrianInput</a></li><li><a href='struct.ExternalPerson.html'>ExternalPerson</a></li><li><a href='struct.ExternalTrip.html'>ExternalTrip</a></li><li><a href='struct.IndividTrip.html'>IndividTrip</a></li><li><a href='struct.OffMapLocation.html'>OffMapLocation</a></li><li><a href='struct.OrigPersonID.html'>OrigPersonID</a></li><li><a href='struct.ParkedCar.html'>ParkedCar</a></li><li><a href='struct.PedestrianID.html'>PedestrianID</a></li><li><a href='struct.Person.html'>Person</a></li><li><a href='struct.PersonID.html'>PersonID</a></li><li><a href='struct.PersonSpec.html'>PersonSpec</a></li><li><a href='struct.Scenario.html'>Scenario</a></li><li><a href='struct.ScenarioGenerator.html'>ScenarioGenerator</a></li><li><a href='struct.SidewalkSpot.html'>SidewalkSpot</a></li><li><a href='struct.Sim.html'>Sim</a></li><li><a href='struct.SimFlags.html'>SimFlags</a></li><li><a href='struct.SimOptions.html'>SimOptions</a></li><li><a href='struct.SpawnOverTime.html'>SpawnOverTime</a></li><li><a href='struct.TimeInterval.html'>TimeInterval</a></li><li><a href='struct.TripID.html'>TripID</a></li><li><a href='struct.TripInfo.html'>TripInfo</a></li><li><a href='struct.TripPhase.html'>TripPhase</a></li><li><a href='struct.TripSpawner.html'>TripSpawner</a></li><li><a href='struct.UnzoomedAgent.html'>UnzoomedAgent</a></li><li><a href='struct.Vehicle.html'>Vehicle</a></li><li><a href='struct.VehicleSpec.html'>VehicleSpec</a></li><li><a href='analytics/struct.Analytics.html'>analytics::Analytics</a></li><li><a href='analytics/struct.TimeSeriesCount.html'>analytics::TimeSeriesCount</a></li><li><a href='analytics/struct.TripPhase.html'>analytics::TripPhase</a></li><li><a href='analytics/struct.Window.html'>analytics::Window</a></li><li><a href='cap/struct.CapSimState.html'>cap::CapSimState</a></li><li><a href='cap/struct.Zone.html'>cap::Zone</a></li><li><a href='make/external/struct.ExternalPerson.html'>make::external::ExternalPerson</a></li><li><a href='make/external/struct.ExternalTrip.html'>make::external::ExternalTrip</a></li><li><a href='make/generator/struct.BorderSpawnOverTime.html'>make::generator::BorderSpawnOverTime</a></li><li><a href='make/generator/struct.ScenarioGenerator.html'>make::generator::ScenarioGenerator</a></li><li><a href='make/generator/struct.SpawnOverTime.html'>make::generator::SpawnOverTime</a></li><li><a href='make/load/struct.SimFlags.html'>make::load::SimFlags</a></li><li><a href='make/scenario/struct.IndividTrip.html'>make::scenario::IndividTrip</a></li><li><a href='make/scenario/struct.OffMapLocation.html'>make::scenario::OffMapLocation</a></li><li><a href='make/scenario/struct.PersonSpec.html'>make::scenario::PersonSpec</a></li><li><a href='make/scenario/struct.Scenario.html'>make::scenario::Scenario</a></li><li><a href='make/spawner/struct.TripSpawner.html'>make::spawner::TripSpawner</a></li><li><a href='mechanics/car/struct.Car.html'>mechanics::car::Car</a></li><li><a href='mechanics/driving/struct.DrivingSimState.html'>mechanics::driving::DrivingSimState</a></li><li><a href='mechanics/intersection/struct.IntersectionSimState.html'>mechanics::intersection::IntersectionSimState</a></li><li><a href='mechanics/intersection/struct.Request.html'>mechanics::intersection::Request</a></li><li><a href='mechanics/intersection/struct.SignalState.html'>mechanics::intersection::SignalState</a></li><li><a href='mechanics/intersection/struct.State.html'>mechanics::intersection::State</a></li><li><a href='mechanics/parking/struct.InfiniteParkingSimState.html'>mechanics::parking::InfiniteParkingSimState</a></li><li><a href='mechanics/parking/struct.NormalParkingSimState.html'>mechanics::parking::NormalParkingSimState</a></li><li><a href='mechanics/parking/struct.ParkingLane.html'>mechanics::parking::ParkingLane</a></li><li><a href='mechanics/queue/struct.Queue.html'>mechanics::queue::Queue</a></li><li><a href='mechanics/walking/struct.Pedestrian.html'>mechanics::walking::Pedestrian</a></li><li><a href='mechanics/walking/struct.WalkingSimState.html'>mechanics::walking::WalkingSimState</a></li><li><a href='pandemic/struct.AnyTime.html'>pandemic::AnyTime</a></li><li><a href='pandemic/struct.Event.html'>pandemic::Event</a></li><li><a href='pandemic/pandemic/struct.PandemicModel.html'>pandemic::pandemic::PandemicModel</a></li><li><a href='pandemic/pandemic/struct.SharedSpace.html'>pandemic::pandemic::SharedSpace</a></li><li><a href='render/struct.DontDrawAgents.html'>render::DontDrawAgents</a></li><li><a href='render/struct.DrawCarInput.html'>render::DrawCarInput</a></li><li><a href='render/struct.DrawPedCrowdInput.html'>render::DrawPedCrowdInput</a></li><li><a href='render/struct.DrawPedestrianInput.html'>render::DrawPedestrianInput</a></li><li><a href='render/struct.UnzoomedAgent.html'>render::UnzoomedAgent</a></li><li><a href='router/struct.Router.html'>router::Router</a></li><li><a href='scheduler/struct.Item.html'>scheduler::Item</a></li><li><a href='scheduler/struct.Scheduler.html'>scheduler::Scheduler</a></li><li><a href='sim/struct.Ctx.html'>sim::Ctx</a></li><li><a href='sim/struct.Sim.html'>sim::Sim</a></li><li><a href='sim/struct.SimOptions.html'>sim::SimOptions</a></li><li><a href='sim/queries/struct.AgentProperties.html'>sim::queries::AgentProperties</a></li><li><a href='transit/struct.Bus.html'>transit::Bus</a></li><li><a href='transit/struct.Route.html'>transit::Route</a></li><li><a href='transit/struct.Stop.html'>transit::Stop</a></li><li><a href='transit/struct.TransitSimState.html'>transit::TransitSimState</a></li><li><a href='trips/struct.Person.html'>trips::Person</a></li><li><a href='trips/struct.Trip.html'>trips::Trip</a></li><li><a href='trips/struct.TripInfo.html'>trips::TripInfo</a></li><li><a href='trips/struct.TripManager.html'>trips::TripManager</a></li></ul><h3 id='Enums'>Enums</h3><ul class='enums docblock'><li><a href='enum.AgentID.html'>AgentID</a></li><li><a href='enum.AgentType.html'>AgentType</a></li><li><a href='enum.AlertHandler.html'>AlertHandler</a></li><li><a href='enum.AlertLocation.html'>AlertLocation</a></li><li><a href='enum.CarStatus.html'>CarStatus</a></li><li><a href='enum.DrivingGoal.html'>DrivingGoal</a></li><li><a href='enum.OriginDestination.html'>OriginDestination</a></li><li><a href='enum.ParkingSpot.html'>ParkingSpot</a></li><li><a href='enum.PedCrowdLocation.html'>PedCrowdLocation</a></li><li><a href='enum.PersonState.html'>PersonState</a></li><li><a href='enum.ScenarioModifier.html'>ScenarioModifier</a></li><li><a href='enum.SidewalkPOI.html'>SidewalkPOI</a></li><li><a href='enum.SpawnTrip.html'>SpawnTrip</a></li><li><a href='enum.TripEndpoint.html'>TripEndpoint</a></li><li><a href='enum.TripMode.html'>TripMode</a></li><li><a href='enum.TripPhaseType.html'>TripPhaseType</a></li><li><a href='enum.TripPurpose.html'>TripPurpose</a></li><li><a href='enum.TripResult.html'>TripResult</a></li><li><a href='enum.TripSpec.html'>TripSpec</a></li><li><a href='enum.VehicleType.html'>VehicleType</a></li><li><a href='events/enum.AlertLocation.html'>events::AlertLocation</a></li><li><a href='events/enum.Event.html'>events::Event</a></li><li><a href='events/enum.TripPhaseType.html'>events::TripPhaseType</a></li><li><a href='make/generator/enum.OriginDestination.html'>make::generator::OriginDestination</a></li><li><a href='make/modifier/enum.ScenarioModifier.html'>make::modifier::ScenarioModifier</a></li><li><a href='make/scenario/enum.SpawnTrip.html'>make::scenario::SpawnTrip</a></li><li><a href='make/scenario/enum.TripPurpose.html'>make::scenario::TripPurpose</a></li><li><a href='make/spawner/enum.TripSpec.html'>make::spawner::TripSpec</a></li><li><a href='mechanics/car/enum.CarState.html'>mechanics::car::CarState</a></li><li><a href='mechanics/parking/enum.ParkingSimState.html'>mechanics::parking::ParkingSimState</a></li><li><a href='mechanics/walking/enum.PedState.html'>mechanics::walking::PedState</a></li><li><a href='pandemic/enum.State.html'>pandemic::State</a></li><li><a href='pandemic/enum.StateEvent.html'>pandemic::StateEvent</a></li><li><a href='pandemic/pandemic/enum.Cmd.html'>pandemic::pandemic::Cmd</a></li><li><a href='render/enum.CarStatus.html'>render::CarStatus</a></li><li><a href='render/enum.PedCrowdLocation.html'>render::PedCrowdLocation</a></li><li><a href='router/enum.ActionAtEnd.html'>router::ActionAtEnd</a></li><li><a href='router/enum.Goal.html'>router::Goal</a></li><li><a href='scheduler/enum.Command.html'>scheduler::Command</a></li><li><a href='scheduler/enum.CommandType.html'>scheduler::CommandType</a></li><li><a href='sim/enum.AlertHandler.html'>sim::AlertHandler</a></li><li><a href='transit/enum.BusState.html'>transit::BusState</a></li><li><a href='trips/enum.PersonState.html'>trips::PersonState</a></li><li><a href='trips/enum.TripEndpoint.html'>trips::TripEndpoint</a></li><li><a href='trips/enum.TripLeg.html'>trips::TripLeg</a></li><li><a href='trips/enum.TripMode.html'>trips::TripMode</a></li><li><a href='trips/enum.TripResult.html'>trips::TripResult</a></li></ul><h3 id='Traits'>Traits</h3><ul class='traits docblock'><li><a href='trait.GetDrawAgents.html'>GetDrawAgents</a></li><li><a href='trait.SimCallback.html'>SimCallback</a></li><li><a href='mechanics/parking/trait.ParkingSim.html'>mechanics::parking::ParkingSim</a></li><li><a href='render/trait.GetDrawAgents.html'>render::GetDrawAgents</a></li><li><a href='sim/trait.SimCallback.html'>sim::SimCallback</a></li></ul><h3 id='Functions'>Functions</h3><ul class='functions docblock'><li><a href='make/activity_model/fn.create_prole.html'>make::activity_model::create_prole</a></li><li><a href='make/activity_model/fn.rand_time.html'>make::activity_model::rand_time</a></li><li><a href='make/activity_model/fn.select_trip_mode.html'>make::activity_model::select_trip_mode</a></li><li><a href='make/fn.fork_rng.html'>make::fork_rng</a></li><li><a href='make/generator/fn.rand_time.html'>make::generator::rand_time</a></li><li><a href='make/modifier/fn.cancel_people.html'>make::modifier::cancel_people</a></li><li><a href='make/modifier/fn.repeat_days.html'>make::modifier::repeat_days</a></li><li><a href='make/scenario/fn.find_spot_near_building.html'>make::scenario::find_spot_near_building</a></li><li><a href='make/scenario/fn.seed_parked_cars.html'>make::scenario::seed_parked_cars</a></li><li><a href='mechanics/intersection/fn.allow_block_the_box.html'>mechanics::intersection::allow_block_the_box</a></li><li><a href='mechanics/queue/fn.dump_cars.html'>mechanics::queue::dump_cars</a></li><li><a href='mechanics/queue/fn.validate_positions.html'>mechanics::queue::validate_positions</a></li><li><a href='mechanics/walking/fn.find_crowds.html'>mechanics::walking::find_crowds</a></li><li><a href='trips/fn.pos.html'>trips::pos</a></li></ul><h3 id='Typedefs'>Typedefs</h3><ul class='typedefs docblock'><li><a href='cap/type.ZoneIdx.html'>cap::ZoneIdx</a></li><li><a href='transit/type.StopIdx.html'>transit::StopIdx</a></li></ul><h3 id='Constants'>Constants</h3><ul class='constants docblock'><li><a href='constant.BIKE_LENGTH.html'>BIKE_LENGTH</a></li><li><a href='constant.BUS_LENGTH.html'>BUS_LENGTH</a></li><li><a href='constant.FOLLOWING_DISTANCE.html'>FOLLOWING_DISTANCE</a></li><li><a href='constant.LIGHT_RAIL_LENGTH.html'>LIGHT_RAIL_LENGTH</a></li><li><a href='constant.MAX_CAR_LENGTH.html'>MAX_CAR_LENGTH</a></li><li><a href='constant.MIN_CAR_LENGTH.html'>MIN_CAR_LENGTH</a></li><li><a href='constant.SPAWN_DIST.html'>SPAWN_DIST</a></li><li><a href='mechanics/driving/constant.BLIND_RETRY_TO_CREEP_FORWARDS.html'>mechanics::driving::BLIND_RETRY_TO_CREEP_FORWARDS</a></li><li><a href='mechanics/driving/constant.BLIND_RETRY_TO_REACH_END_DIST.html'>mechanics::driving::BLIND_RETRY_TO_REACH_END_DIST</a></li><li><a href='mechanics/driving/constant.TIME_TO_PARK_OFFSTREET.html'>mechanics::driving::TIME_TO_PARK_OFFSTREET</a></li><li><a href='mechanics/driving/constant.TIME_TO_PARK_ONSTREET.html'>mechanics::driving::TIME_TO_PARK_ONSTREET</a></li><li><a href='mechanics/driving/constant.TIME_TO_UNPARK_OFFSTREET.html'>mechanics::driving::TIME_TO_UNPARK_OFFSTREET</a></li><li><a href='mechanics/driving/constant.TIME_TO_UNPARK_ONSTRET.html'>mechanics::driving::TIME_TO_UNPARK_ONSTRET</a></li><li><a href='mechanics/driving/constant.TIME_TO_WAIT_AT_STOP.html'>mechanics::driving::TIME_TO_WAIT_AT_STOP</a></li><li><a href='mechanics/intersection/constant.WAIT_AT_STOP_SIGN.html'>mechanics::intersection::WAIT_AT_STOP_SIGN</a></li><li><a href='mechanics/intersection/constant.WAIT_BEFORE_YIELD_AT_TRAFFIC_SIGNAL.html'>mechanics::intersection::WAIT_BEFORE_YIELD_AT_TRAFFIC_SIGNAL</a></li><li><a href='mechanics/walking/constant.TIME_TO_FINISH_BIKING.html'>mechanics::walking::TIME_TO_FINISH_BIKING</a></li><li><a href='mechanics/walking/constant.TIME_TO_START_BIKING.html'>mechanics::walking::TIME_TO_START_BIKING</a></li><li><a href='sim/constant.BLIND_RETRY_TO_SPAWN.html'>sim::BLIND_RETRY_TO_SPAWN</a></li></ul></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../";window.currentCrate = "sim";</script><script src="../main.js"></script><script defer src="../search-index.js"></script></body></html>