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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `GameplayMode` enum in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, GameplayMode"><title>game::sandbox::gameplay::GameplayMode - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc enum"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class='location'>Enum GameplayMode</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#variants">Variants</a><div class="sidebar-links"><a href="#variant.FixTrafficSignals">FixTrafficSignals</a><a href="#variant.Freeform">Freeform</a><a href="#variant.OptimizeCommute">OptimizeCommute</a><a href="#variant.PlayScenario">PlayScenario</a><a href="#variant.Tutorial">Tutorial</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.allows">allows</a><a href="#method.can_edit_lanes">can_edit_lanes</a><a href="#method.can_edit_stop_signs">can_edit_stop_signs</a><a href="#method.can_jump_to_time">can_jump_to_time</a><a href="#method.initialize">initialize</a><a href="#method.map_name">map_name</a><a href="#method.scenario">scenario</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-Eq">Eq</a><a href="#impl-Ord">Ord</a><a href="#impl-PartialEq%3CGameplayMode%3E">PartialEq<GameplayMode></a><a href="#impl-PartialOrd%3CGameplayMode%3E">PartialOrd<GameplayMode></a><a href="#impl-StructuralEq">StructuralEq</a><a href="#impl-StructuralPartialEq">StructuralPartialEq</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-Equivalent%3CK%3E">Equivalent<K></a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>sandbox</a>::<wbr><a href='index.html'>gameplay</a></p><script>window.sidebarCurrent = {name: 'GameplayMode', ty: 'enum', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../src/game/sandbox/gameplay/mod.rs.html#29-39' title='goto source code'>[src]</a></span><span class='in-band'>Enum <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>sandbox</a>::<wbr><a href='index.html'>gameplay</a>::<wbr><a class="enum" href=''>GameplayMode</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust enum'>pub enum GameplayMode {
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Freeform(<a class="struct" href="../../../abstutil/abst_paths/struct.MapName.html" title="struct abstutil::abst_paths::MapName">MapName</a>),
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PlayScenario(<a class="struct" href="../../../abstutil/abst_paths/struct.MapName.html" title="struct abstutil::abst_paths::MapName">MapName</a>, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="enum" href="../../../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a>>),
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FixTrafficSignals,
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OptimizeCommute(<a class="struct" href="../../../sim/struct.OrigPersonID.html" title="struct sim::OrigPersonID">OrigPersonID</a>, <a class="struct" href="../../../geom/duration/struct.Duration.html" title="struct geom::duration::Duration">Duration</a>),
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Tutorial(<a class="struct" href="../../../game/sandbox/gameplay/tutorial/struct.TutorialPointer.html" title="struct game::sandbox::gameplay::tutorial::TutorialPointer">TutorialPointer</a>),
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}</pre></div><h2 id='variants' class='variants small-section-header'>
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Variants<a href='#variants' class='anchor'></a></h2>
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<div id="variant.Freeform" class="variant small-section-header"><a href="#variant.Freeform" class="anchor field"></a><code>Freeform(<a class="struct" href="../../../abstutil/abst_paths/struct.MapName.html" title="struct abstutil::abst_paths::MapName">MapName</a>)</code></div><div id="variant.PlayScenario" class="variant small-section-header"><a href="#variant.PlayScenario" class="anchor field"></a><code>PlayScenario(<a class="struct" href="../../../abstutil/abst_paths/struct.MapName.html" title="struct abstutil::abst_paths::MapName">MapName</a>, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="enum" href="../../../sim/make/modifier/enum.ScenarioModifier.html" title="enum sim::make::modifier::ScenarioModifier">ScenarioModifier</a>>)</code></div><div id="variant.FixTrafficSignals" class="variant small-section-header"><a href="#variant.FixTrafficSignals" class="anchor field"></a><code>FixTrafficSignals</code></div><div id="variant.OptimizeCommute" class="variant small-section-header"><a href="#variant.OptimizeCommute" class="anchor field"></a><code>OptimizeCommute(<a class="struct" href="../../../sim/struct.OrigPersonID.html" title="struct sim::OrigPersonID">OrigPersonID</a>, <a class="struct" href="../../../geom/duration/struct.Duration.html" title="struct geom::duration::Duration">Duration</a>)</code></div><div id="variant.Tutorial" class="variant small-section-header"><a href="#variant.Tutorial" class="anchor field"></a><code>Tutorial(<a class="struct" href="../../../game/sandbox/gameplay/tutorial/struct.TutorialPointer.html" title="struct game::sandbox::gameplay::tutorial::TutorialPointer">TutorialPointer</a>)</code></div><h2 id='implementations' class='small-section-header'>Implementations<a href='#implementations' class='anchor'></a></h2><h3 id='impl' class='impl'><code class='in-band'>impl <a class="enum" href="../../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a></code><a href='#impl' class='anchor'></a><a class='srclink' href='../../../src/game/sandbox/gameplay/mod.rs.html#86-194' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.map_name' class="method"><code>pub fn <a href='#method.map_name' class='fnname'>map_name</a>(&self) -> <a class="struct" href="../../../abstutil/abst_paths/struct.MapName.html" title="struct abstutil::abst_paths::MapName">MapName</a></code><a class='srclink' href='../../../src/game/sandbox/gameplay/mod.rs.html#87-95' title='goto source code'>[src]</a></h4><h4 id='method.scenario' class="method"><code>pub fn <a href='#method.scenario' class='fnname'>scenario</a>(<br> &self, <br> map: &<a class="struct" href="../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, <br> num_agents: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>>, <br> rng: <a class="struct" href="https://rust-random.github.io/rand/rand_xorshift/struct.XorShiftRng.html" title="struct rand_xorshift::XorShiftRng">XorShiftRng</a>, <br> timer: &mut <a class="struct" href="../../../abstutil/time/struct.Timer.html" title="struct abstutil::time::Timer">Timer</a><'_><br>) -> <a class="enum" href="../../../game/sandbox/gameplay/enum.LoadScenario.html" title="enum game::sandbox::gameplay::LoadScenario">LoadScenario</a></code><a class='srclink' href='../../../src/game/sandbox/gameplay/mod.rs.html#97-131' title='goto source code'>[src]</a></h4><h4 id='method.can_edit_lanes' class="method"><code>pub fn <a href='#method.can_edit_lanes' class='fnname'>can_edit_lanes</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../src/game/sandbox/gameplay/mod.rs.html#133-138' title='goto source code'>[src]</a></h4><h4 id='method.can_edit_stop_signs' class="method"><code>pub fn <a href='#method.can_edit_stop_signs' class='fnname'>can_edit_stop_signs</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../src/game/sandbox/gameplay/mod.rs.html#140-145' title='goto source code'>[src]</a></h4><h4 id='method.can_jump_to_time' class="method"><code>pub fn <a href='#method.can_jump_to_time' class='fnname'>can_jump_to_time</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../src/game/sandbox/gameplay/mod.rs.html#147-152' title='goto source code'>[src]</a></h4><h4 id='method.allows' class="method"><code>pub fn <a href='#method.allows' class='fnname'>allows</a>(&self, edits: &<a class="struct" href="../../../map_model/edits/struct.MapEdits.html" title="struct map_model::edits::MapEdits">MapEdits</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../src/game/sandbox/gameplay/mod.rs.html#154-175' title='goto source code'>[src]</a></h4><h4 id='method.initialize' class="method"><code>pub fn <a href='#method.initialize' class='fnname'>initialize</a>(<br> &self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="../../../game/sandbox/gameplay/trait.GameplayState.html" title="trait game::sandbox::gameplay::GameplayState">GameplayState</a>></code><a class='srclink' href='../../../src/game/sandbox/gameplay/mod.rs.html#179-193' title='goto source code'>[src]</a></h4><div class='docblock'><p>Must be called after the scenario has been setup. The caller will call recreate_panels
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after this, so each constructor doesn't need to.</p>
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</div></div><h2 id='trait-implementations' class='small-section-header'>Trait Implementations<a href='#trait-implementations' class='anchor'></a></h2><div id='trait-implementations-list'><h3 id='impl-Clone' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a></code><a href='#impl-Clone' class='anchor'></a><a class='srclink' href='../../../src/game/sandbox/gameplay/mod.rs.html#28' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.clone' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone' class='fnname'>clone</a>(&self) -> <a class="enum" href="../../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a></code><a class='srclink' href='../../../src/game/sandbox/gameplay/mod.rs.html#28' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
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</div><h4 id='method.clone_from' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from' class='fnname'>clone_from</a>(&mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>Self)</code><span class='since' title='Stable since Rust version 1.0.0'>1.0.0</span><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/clone.rs.html#131-133' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
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</div></div><h3 id='impl-Eq' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.Eq.html" title="trait core::cmp::Eq">Eq</a> for <a class="enum" href="../../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a></code><a href='#impl-Eq' class='anchor'></a><a class='srclink' href='../../../src/game/sandbox/gameplay/mod.rs.html#28' title='goto source code'>[src]</a></h3><div class='impl-items'></div><h3 id='impl-Ord' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.Ord.html" title="trait core::cmp::Ord">Ord</a> for <a class="enum" href="../../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a></code><a href='#impl-Ord' class='anchor'></a><a class='srclink' href='../../../src/game/sandbox/gameplay/mod.rs.html#28' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.cmp' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.Ord.html#tymethod.cmp' class='fnname'>cmp</a>(&self, other: &<a class="enum" href="../../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/cmp/enum.Ordering.html" title="enum core::cmp::Ordering">Ordering</a></code><a class='srclink' href='../../../src/game/sandbox/gameplay/mod.rs.html#28' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method returns an [<code>Ordering</code>] between <code>self</code> and <code>other</code>. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.Ord.html#tymethod.cmp">Read more</a></p>
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</div><h4 id='method.max' class="method hidden"><code><span class="docblock attributes">#[must_use]</span>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.Ord.html#method.max' class='fnname'>max</a>(self, other: Self) -> Self</code><span class='since' title='Stable since Rust version 1.21.0'>1.21.0</span><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/cmp.rs.html#593-598' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Compares and returns the maximum of two values. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.Ord.html#method.max">Read more</a></p>
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</div><h4 id='method.min' class="method hidden"><code><span class="docblock attributes">#[must_use]</span>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.Ord.html#method.min' class='fnname'>min</a>(self, other: Self) -> Self</code><span class='since' title='Stable since Rust version 1.21.0'>1.21.0</span><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/cmp.rs.html#613-618' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Compares and returns the minimum of two values. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.Ord.html#method.min">Read more</a></p>
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</div><h4 id='method.clamp' class="method hidden"><code><span class="docblock attributes">#[must_use]</span>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.Ord.html#method.clamp' class='fnname'>clamp</a>(self, min: Self, max: Self) -> Self</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/cmp.rs.html#640-652' title='goto source code'>[src]</a></h4><div class='stability hidden'><div class='stab unstable'><span class='emoji'>🔬</span> This is a nightly-only experimental API. (<code>clamp</code>)</div></div><div class='docblock hidden'><p>Restrict a value to a certain interval. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.Ord.html#method.clamp">Read more</a></p>
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</div></div><h3 id='impl-PartialEq%3CGameplayMode%3E' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a><<a class="enum" href="../../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a>> for <a class="enum" href="../../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a></code><a href='#impl-PartialEq%3CGameplayMode%3E' class='anchor'></a><a class='srclink' href='../../../src/game/sandbox/gameplay/mod.rs.html#28' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.eq' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq' class='fnname'>eq</a>(&self, other: &<a class="enum" href="../../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../src/game/sandbox/gameplay/mod.rs.html#28' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used by <code>==</code>. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq">Read more</a></p>
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</div><h4 id='method.ne' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#method.ne' class='fnname'>ne</a>(&self, other: &<a class="enum" href="../../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../src/game/sandbox/gameplay/mod.rs.html#28' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>!=</code>.</p>
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</div></div><h3 id='impl-PartialOrd%3CGameplayMode%3E' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html" title="trait core::cmp::PartialOrd">PartialOrd</a><<a class="enum" href="../../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a>> for <a class="enum" href="../../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a></code><a href='#impl-PartialOrd%3CGameplayMode%3E' class='anchor'></a><a class='srclink' href='../../../src/game/sandbox/gameplay/mod.rs.html#28' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.partial_cmp' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html#tymethod.partial_cmp' class='fnname'>partial_cmp</a>(&self, other: &<a class="enum" href="../../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="https://doc.rust-lang.org/nightly/core/cmp/enum.Ordering.html" title="enum core::cmp::Ordering">Ordering</a>></code><a class='srclink' href='../../../src/game/sandbox/gameplay/mod.rs.html#28' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method returns an ordering between <code>self</code> and <code>other</code> values if one exists. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html#tymethod.partial_cmp">Read more</a></p>
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</div><h4 id='method.lt' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html#method.lt' class='fnname'>lt</a>(&self, other: &<a class="enum" href="../../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../src/game/sandbox/gameplay/mod.rs.html#28' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method tests less than (for <code>self</code> and <code>other</code>) and is used by the <code><</code> operator. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html#method.lt">Read more</a></p>
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</div><h4 id='method.le' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html#method.le' class='fnname'>le</a>(&self, other: &<a class="enum" href="../../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../src/game/sandbox/gameplay/mod.rs.html#28' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method tests less than or equal to (for <code>self</code> and <code>other</code>) and is used by the <code><=</code> operator. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html#method.le">Read more</a></p>
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||
</div><h4 id='method.gt' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html#method.gt' class='fnname'>gt</a>(&self, other: &<a class="enum" href="../../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../src/game/sandbox/gameplay/mod.rs.html#28' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method tests greater than (for <code>self</code> and <code>other</code>) and is used by the <code>></code> operator. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html#method.gt">Read more</a></p>
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</div><h4 id='method.ge' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html#method.ge' class='fnname'>ge</a>(&self, other: &<a class="enum" href="../../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../src/game/sandbox/gameplay/mod.rs.html#28' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method tests greater than or equal to (for <code>self</code> and <code>other</code>) and is used by the <code>>=</code> operator. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialOrd.html#method.ge">Read more</a></p>
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</div></div><h3 id='impl-StructuralEq' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.StructuralEq.html" title="trait core::marker::StructuralEq">StructuralEq</a> for <a class="enum" href="../../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a></code><a href='#impl-StructuralEq' class='anchor'></a><a class='srclink' href='../../../src/game/sandbox/gameplay/mod.rs.html#28' title='goto source code'>[src]</a></h3><div class='impl-items'></div><h3 id='impl-StructuralPartialEq' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.StructuralPartialEq.html" title="trait core::marker::StructuralPartialEq">StructuralPartialEq</a> for <a class="enum" href="../../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a></code><a href='#impl-StructuralPartialEq' class='anchor'></a><a class='srclink' href='../../../src/game/sandbox/gameplay/mod.rs.html#28' title='goto source code'>[src]</a></h3><div class='impl-items'></div></div><h2 id='synthetic-implementations' class='small-section-header'>Auto Trait Implementations<a href='#synthetic-implementations' class='anchor'></a></h2><div id='synthetic-implementations-list'><h3 id='impl-RefUnwindSafe' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="../../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a></code><a href='#impl-RefUnwindSafe' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Send' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="../../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a></code><a href='#impl-Send' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Sync' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="../../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a></code><a href='#impl-Sync' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Unpin' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="../../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a></code><a href='#impl-Unpin' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-UnwindSafe' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="enum" href="../../../game/sandbox/gameplay/enum.GameplayMode.html" title="enum game::sandbox::gameplay::GameplayMode">GameplayMode</a></code><a href='#impl-UnwindSafe' class='anchor'></a></h3><div class='impl-items'></div></div><h2 id='blanket-implementations' class='small-section-header'>Blanket Implementations<a href='#blanket-implementations' class='anchor'></a></h2><div id='blanket-implementations-list'><h3 id='impl-Any' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href='#impl-Any' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.type_id' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id' class='fnname'>type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
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</div></div><h3 id='impl-Borrow%3CT%3E' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href='#impl-Borrow%3CT%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#210-214' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.borrow' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow' class='fnname'>borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#211-213' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
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</div></div><h3 id='impl-BorrowMut%3CT%3E' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href='#impl-BorrowMut%3CT%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#217-221' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.borrow_mut' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut' class='fnname'>borrow_mut</a>(&mut self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#218-220' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
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</div></div><h3 id='impl-Downcast' class='impl'><code class='in-band'>impl<T> Downcast for T <span class="where fmt-newline">where<br> T: <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a>, </span></code><a href='#impl-Downcast' class='anchor'></a></h3><div class='impl-items'><h4 id='method.into_any' class="method hidden"><code>fn <a href='#method.into_any' class='fnname'>into_any</a>(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><T>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static></code></h4><div class='docblock hidden'><p>Convert <code>Box<dyn Trait></code> (where <code>Trait: Downcast</code>) to <code>Box<dyn Any></code>. <code>Box<dyn Any></code> can then be further <code>downcast</code> into <code>Box<ConcreteType></code> where <code>ConcreteType</code> implements <code>Trait</code>. <a href="#tymethod.into_any">Read more</a></p>
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</div><h4 id='method.into_any_rc' class="method hidden"><code>fn <a href='#method.into_any_rc' class='fnname'>into_any_rc</a>(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a><T>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a><dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static></code></h4><div class='docblock hidden'><p>Convert <code>Rc<Trait></code> (where <code>Trait: Downcast</code>) to <code>Rc<Any></code>. <code>Rc<Any></code> can then be further <code>downcast</code> into <code>Rc<ConcreteType></code> where <code>ConcreteType</code> implements <code>Trait</code>. <a href="#tymethod.into_any_rc">Read more</a></p>
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</div><h4 id='method.as_any' class="method hidden"><code>fn <a href='#method.as_any' class='fnname'>as_any</a>(&self) -> &(dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static)</code></h4><div class='docblock hidden'><p>Convert <code>&Trait</code> (where <code>Trait: Downcast</code>) to <code>&Any</code>. This is needed since Rust cannot generate <code>&Any</code>'s vtable from <code>&Trait</code>'s. <a href="#tymethod.as_any">Read more</a></p>
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</div><h4 id='method.as_any_mut' class="method hidden"><code>fn <a href='#method.as_any_mut' class='fnname'>as_any_mut</a>(&mut self) -> &mut (dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static)</code></h4><div class='docblock hidden'><p>Convert <code>&mut Trait</code> (where <code>Trait: Downcast</code>) to <code>&Any</code>. This is needed since Rust cannot generate <code>&mut Any</code>'s vtable from <code>&mut Trait</code>'s. <a href="#tymethod.as_any_mut">Read more</a></p>
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</div></div><h3 id='impl-DowncastSync' class='impl'><code class='in-band'>impl<T> DowncastSync for T <span class="where fmt-newline">where<br> T: <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> + <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> + <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a>, </span></code><a href='#impl-DowncastSync' class='anchor'></a></h3><div class='impl-items'><h4 id='method.into_any_arc' class="method hidden"><code>fn <a href='#method.into_any_arc' class='fnname'>into_any_arc</a>(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/sync/struct.Arc.html" title="struct alloc::sync::Arc">Arc</a><T>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/sync/struct.Arc.html" title="struct alloc::sync::Arc">Arc</a><dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static + <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> + <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a>></code></h4><div class='docblock hidden'><p>Convert <code>Arc<Trait></code> (where <code>Trait: Downcast</code>) to <code>Arc<Any></code>. <code>Arc<Any></code> can then be further <code>downcast</code> into <code>Arc<ConcreteType></code> where <code>ConcreteType</code> implements <code>Trait</code>. <a href="#tymethod.into_any_arc">Read more</a></p>
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</div></div><h3 id='impl-Equivalent%3CK%3E' class='impl'><code class='in-band'>impl<Q, K> <a class="trait" href="https://docs.rs/indexmap/1/indexmap/equivalent/trait.Equivalent.html" title="trait indexmap::equivalent::Equivalent">Equivalent</a><K> for Q <span class="where fmt-newline">where<br> K: <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><Q> + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,<br> Q: <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.Eq.html" title="trait core::cmp::Eq">Eq</a> + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href='#impl-Equivalent%3CK%3E' class='anchor'></a><a class='srclink' href='https://docs.rs/indexmap/1/src/indexmap/equivalent.rs.html#18-27' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.equivalent' class="method hidden"><code>fn <a href='https://docs.rs/indexmap/1/indexmap/equivalent/trait.Equivalent.html#tymethod.equivalent' class='fnname'>equivalent</a>(&self, key: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>K) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='https://docs.rs/indexmap/1/src/indexmap/equivalent.rs.html#24-26' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Compare self to <code>key</code> and return <code>true</code> if they are equal.</p>
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</div></div><h3 id='impl-From%3CT%3E' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><T> for T</code><a href='#impl-From%3CT%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#570-574' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.from' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from' class='fnname'>from</a>(t: T) -> T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#571-573' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
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</div></div><h3 id='impl-Instrument' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://docs.rs/tracing/0.1.21/tracing/instrument/trait.Instrument.html" title="trait tracing::instrument::Instrument">Instrument</a> for T</code><a href='#impl-Instrument' class='anchor'></a><a class='srclink' href='https://docs.rs/tracing/0.1.21/src/tracing/instrument.rs.html#155' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.instrument' class="method hidden"><code>fn <a href='https://docs.rs/tracing/0.1.21/tracing/instrument/trait.Instrument.html#method.instrument' class='fnname'>instrument</a>(self, span: <a class="struct" href="https://docs.rs/tracing/0.1.21/tracing/span/struct.Span.html" title="struct tracing::span::Span">Span</a>) -> <a class="struct" href="https://docs.rs/tracing/0.1.21/tracing/instrument/struct.Instrumented.html" title="struct tracing::instrument::Instrumented">Instrumented</a><Self></code><a class='srclink' href='https://docs.rs/tracing/0.1.21/src/tracing/instrument.rs.html#38-40' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Instruments this type with the provided <code>Span</code>, returning an <code>Instrumented</code> wrapper. <a href="https://docs.rs/tracing/0.1.21/tracing/instrument/trait.Instrument.html#method.instrument">Read more</a></p>
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</div><h4 id='method.in_current_span' class="method hidden"><code>fn <a href='https://docs.rs/tracing/0.1.21/tracing/instrument/trait.Instrument.html#method.in_current_span' class='fnname'>in_current_span</a>(self) -> <a class="struct" href="https://docs.rs/tracing/0.1.21/tracing/instrument/struct.Instrumented.html" title="struct tracing::instrument::Instrumented">Instrumented</a><Self></code><a class='srclink' href='https://docs.rs/tracing/0.1.21/src/tracing/instrument.rs.html#74-76' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Instruments this type with the [current] <code>Span</code>, returning an <code>Instrumented</code> wrapper. <a href="https://docs.rs/tracing/0.1.21/tracing/instrument/trait.Instrument.html#method.in_current_span">Read more</a></p>
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</div></div><h3 id='impl-Instrument-1' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://docs.rs/tracing-futures/0.2.3/tracing_futures/trait.Instrument.html" title="trait tracing_futures::Instrument">Instrument</a> for T</code><a href='#impl-Instrument-1' class='anchor'></a><a class='srclink' href='https://docs.rs/tracing-futures/0.2.3/src/tracing_futures/lib.rs.html#248' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.instrument-1' class="method hidden"><code>fn <a href='https://docs.rs/tracing-futures/0.2.3/tracing_futures/trait.Instrument.html#method.instrument' class='fnname'>instrument</a>(self, span: <a class="struct" href="https://docs.rs/tracing/0.1.21/tracing/span/struct.Span.html" title="struct tracing::span::Span">Span</a>) -> <a class="struct" href="https://docs.rs/tracing-futures/0.2.3/tracing_futures/struct.Instrumented.html" title="struct tracing_futures::Instrumented">Instrumented</a><Self></code><a class='srclink' href='https://docs.rs/tracing-futures/0.2.3/src/tracing_futures/lib.rs.html#129-131' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Instruments this type with the provided <code>Span</code>, returning an <code>Instrumented</code> wrapper. <a href="https://docs.rs/tracing-futures/0.2.3/tracing_futures/trait.Instrument.html#method.instrument">Read more</a></p>
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</div><h4 id='method.in_current_span-1' class="method hidden"><code>fn <a href='https://docs.rs/tracing-futures/0.2.3/tracing_futures/trait.Instrument.html#method.in_current_span' class='fnname'>in_current_span</a>(self) -> <a class="struct" href="https://docs.rs/tracing-futures/0.2.3/tracing_futures/struct.Instrumented.html" title="struct tracing_futures::Instrumented">Instrumented</a><Self></code><a class='srclink' href='https://docs.rs/tracing-futures/0.2.3/src/tracing_futures/lib.rs.html#166-168' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Instruments this type with the [current] <code>Span</code>, returning an <code>Instrumented</code> wrapper. <a href="https://docs.rs/tracing-futures/0.2.3/tracing_futures/trait.Instrument.html#method.in_current_span">Read more</a></p>
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</div></div><h3 id='impl-Into%3CU%3E' class='impl'><code class='in-band'>impl<T, U> <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a><U> for T <span class="where fmt-newline">where<br> U: <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><T>, </span></code><a href='#impl-Into%3CU%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#559-566' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.into' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/convert/trait.Into.html#tymethod.into' class='fnname'>into</a>(self) -> U</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#563-565' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
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</div></div><h3 id='impl-Same%3CT%3E' class='impl'><code class='in-band'>impl<T> Same<T> for T</code><a href='#impl-Same%3CT%3E' class='anchor'></a></h3><div class='impl-items'><h4 id='associatedtype.Output' class="type"><code>type <a href='#associatedtype.Output' class="type">Output</a> = T</code></h4><div class='docblock'><p>Should always be <code>Self</code></p>
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</div></div><h3 id='impl-ToOwned' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html" title="trait alloc::borrow::ToOwned">ToOwned</a> for T <span class="where fmt-newline">where<br> T: <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a>, </span></code><a href='#impl-ToOwned' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/alloc/borrow.rs.html#80-92' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='associatedtype.Owned' class="type"><code>type <a href='https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html#associatedtype.Owned' class="type">Owned</a> = T</code></h4><div class='docblock'><p>The resulting type after obtaining ownership.</p>
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</div><h4 id='method.to_owned' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html#tymethod.to_owned' class='fnname'>to_owned</a>(&self) -> T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/alloc/borrow.rs.html#85-87' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Creates owned data from borrowed data, usually by cloning. <a href="https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html#tymethod.to_owned">Read more</a></p>
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</div><h4 id='method.clone_into' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html#method.clone_into' class='fnname'>clone_into</a>(&self, target: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>T)</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/alloc/borrow.rs.html#89-91' title='goto source code'>[src]</a></h4><div class='stability hidden'><div class='stab unstable'><details><summary><span class='emoji'>🔬</span> This is a nightly-only experimental API. (<code>toowned_clone_into</code>)</summary><p>recently added</p>
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</details></div></div><div class='docblock hidden'><p>Uses borrowed data to replace owned data, usually by cloning. <a href="https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html#method.clone_into">Read more</a></p>
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</div></div><h3 id='impl-TryFrom%3CU%3E' class='impl'><code class='in-band'>impl<T, U> <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><U> for T <span class="where fmt-newline">where<br> U: <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a><T>, </span></code><a href='#impl-TryFrom%3CU%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#607-616' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='associatedtype.Error' class="type"><code>type <a href='https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error' class="type">Error</a> = <a class="enum" href="https://doc.rust-lang.org/nightly/core/convert/enum.Infallible.html" title="enum core::convert::Infallible">Infallible</a></code></h4><div class='docblock'><p>The type returned in the event of a conversion error.</p>
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</div><h4 id='method.try_from' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#tymethod.try_from' class='fnname'>try_from</a>(value: U) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a><T, <T as <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><U>>::<a class="type" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>></code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#613-615' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
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</div></div><h3 id='impl-TryInto%3CU%3E' class='impl'><code class='in-band'>impl<T, U> <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryInto.html" title="trait core::convert::TryInto">TryInto</a><U> for T <span class="where fmt-newline">where<br> U: <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>, </span></code><a href='#impl-TryInto%3CU%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#593-602' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='associatedtype.Error-1' class="type"><code>type <a href='https://doc.rust-lang.org/nightly/core/convert/trait.TryInto.html#associatedtype.Error' class="type">Error</a> = <U as <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>>::<a class="type" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a></code></h4><div class='docblock'><p>The type returned in the event of a conversion error.</p>
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</div><h4 id='method.try_into' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/convert/trait.TryInto.html#tymethod.try_into' class='fnname'>try_into</a>(self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a><U, <U as <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>>::<a class="type" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>></code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#599-601' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
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</div></div><h3 id='impl-VZip%3CV%3E' class='impl'><code class='in-band'>impl<V, T> VZip<V> for T <span class="where fmt-newline">where<br> V: MultiLane<T>, </span></code><a href='#impl-VZip%3CV%3E' class='anchor'></a></h3><div class='impl-items'><h4 id='method.vzip' class="method hidden"><code>fn <a href='#method.vzip' class='fnname'>vzip</a>(self) -> V</code></h4></div></div></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html> |