mirror of
https://github.com/a-b-street/abstreet.git
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fd3b0e2a14
* abstutil: Fix compilation failure * map_gui: Fix compilation * traffic_signal_data: Fix compilation failure * map_model: Fix compilation failure * abstutil: Fix doctests * abstio: Fix most clippy warnings * abstutil: Fix most clippy warnings * collisions: Fix clippy warning * convert_osm: Fix clippy warnings * sim: Fix most clippy warnings * geom: Fix clippy warnings * kml: Fix clippy warnings * map_model: Fix most clippy warnings * fifteen_min: Fix clippy warnings * game: Fix many clippy warnings * Disable some noisy clippy warnings * headless: Fix clippy warnings * importer: Fix clippy warnings * map_editor: Fix clippy warnings * map_gui: Fix clippy warnings * osm_viewer: Fix clippy warnings * parking_mapper: Fix most clippy warnings * popdat: Fix clippy warnings * santa: Fix clippy warnings * sumo: Fix clippy warnings * traffic_seitan: Fix clippy warning * updater: Fix clippy warnings * widgetry: Fix clippy warnings * tests: Fix some clippy warnings * Fix compilation on stable Rust * Simplify unwrapping * Make use of `Entry` more readable * Fix formatting * Fix code that was broken in the refactoring * Apply cargo +stable fmt * Fix code that was broken in the refactoring, second try * Remove `Default` impls that are equivalent to `new` * Remove obsolete clippy wrapper * Avoid turbofish * Prefer `unwrap_or_else` over allowing `clippy::or_fun_call` * Remove redundant `into_iter` * Fix typo * Prefer `&& false` over commenting code out * Fix some clippy warnings Co-authored-by: Dustin Carlino <dabreegster@gmail.com>
50 lines
1.2 KiB
Rust
50 lines
1.2 KiB
Rust
/// ## On native: uses env_log
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///
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/// You can adjust the log level without recompiling with the RUST_LOG env variable.
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///
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/// ```skip
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/// RUST_LOG=debug cargo run --bin game
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/// ```
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///
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/// This can be done on a per lib basis:
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///
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/// ```skip
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/// RUST_LOG=my_lib=debug cargo run --bin game
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/// ```
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///
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/// Or a module-by-module basis:
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///
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/// ```skip
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/// RUST_LOG=my_lib::module=debug cargo run --bin game
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/// ```
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///
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/// You can mix and match:
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///
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/// ```skip
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/// # error logging by default, except the foo:bar module at debug level
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/// # and the entire baz crate at info level
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/// RUST_LOG=error,foo::bar=debug,baz=info cargo run --bin game
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/// ```
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///
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/// For some special cases, you might want to use regex matching by specifying a pattern with the
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/// "/":
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///
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/// ```skip
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/// # only log once every 10k
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/// RUST_LOG="fast_paths=debug/contracted node [0-9]+0000 " mike import_la
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/// ```
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///
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/// ## On web: uses console_log
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pub fn setup() {
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#[cfg(target_arch = "wasm32")]
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{
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console_log::init_with_level(log::Level::Info).unwrap();
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}
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#[cfg(not(target_arch = "wasm32"))]
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{
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use env_logger::{Builder, Env};
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Builder::from_env(Env::default().default_filter_or("info")).init();
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}
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}
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