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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make` mod in crate `map_model`."><meta name="keywords" content="rust, rustlang, rust-lang, make"><title>map_model::make - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../map_model/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Module make</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#modules">Modules</a></li><li><a href="#functions">Functions</a></li></ul></div><p class="location"><a href="../index.html">map_model</a></p><script>window.sidebarCurrent = {name: "make", ty: "mod", relpath: "../"};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/map_model/make/mod.rs.html#1-454" title="goto source code">[src]</a></span><span class="in-band">Module <a href="../index.html">map_model</a>::<wbr><a class="mod" href="">make</a></span></h1><div class="docblock"><p>See <a href="https://a-b-street.github.io/docs/map/importing/index.html">https://a-b-street.github.io/docs/map/importing/index.html</a> for an overview. This module
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covers the RawMap->Map stage.</p>
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</div><h2 id="modules" class="section-header"><a href="#modules">Modules</a></h2>
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<table><tr class="module-item"><td><a class="mod" href="bridges/index.html" title="map_model::make::bridges mod">bridges</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="buildings/index.html" title="map_model::make::buildings mod">buildings</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="initial/index.html" title="map_model::make::initial mod">initial</a></td><td class="docblock-short"><p>Naming is confusing, but RawMap -> InitialMap -> Map. InitialMap is separate pretty much just
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for the step of producing <a href="https://a-b-street.github.io/docs/map/importing/geometry.html">https://a-b-street.github.io/docs/map/importing/geometry.html</a>.</p>
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</td></tr><tr class="module-item"><td><a class="mod" href="medians/index.html" title="map_model::make::medians mod">medians</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="merge_intersections/index.html" title="map_model::make::merge_intersections mod">merge_intersections</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="parking_lots/index.html" title="map_model::make::parking_lots mod">parking_lots</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="remove_disconnected/index.html" title="map_model::make::remove_disconnected mod">remove_disconnected</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="traffic_signals/index.html" title="map_model::make::traffic_signals mod">traffic_signals</a></td><td class="docblock-short"><p>The various traffic signal generators live in the traffic signal module. Eventually, we
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might want to move to a trait. For now, there's a single make_traffic_signal static method
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in each generator file, which is called to generate a traffic signal of a particular flavor.</p>
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</td></tr><tr class="module-item"><td><a class="mod" href="transit/index.html" title="map_model::make::transit mod">transit</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="turns/index.html" title="map_model::make::turns mod">turns</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="walking_turns/index.html" title="map_model::make::walking_turns mod">walking_turns</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
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<table><tr class="module-item"><td><a class="fn" href="fn.match_points_to_lanes.html" title="map_model::make::match_points_to_lanes fn">match_points_to_lanes</a></td><td class="docblock-short"><p>Snap points to an exact Position along the nearest lane. If the result doesn't contain a
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requested point, then there was no matching lane close enough.</p>
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