learnxinyminutes-docs/ocaml.html.markdown

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---
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language: OCaml
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contributors:
- ["Daniil Baturin", "http://baturin.org/"]
---
OCaml is a strictly evaluated functional language with some imperative
features.
Along with StandardML and its dialects it belongs to ML language family.
Just like StandardML, there are both a compiler and an interpreter
for OCaml. The interpreter binary is normally called "ocaml" and
the compiler is "ocamlc.opt". There is also a bytecode compiler, "ocamlc",
but there are few reasons to use it.
It is strongly and statically typed, but instead of using manually written
type annotations, it infers types of expressions using Hindley-Milner algorithm.
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It makes type annotations unnecessary in most cases, but can be a major
source of confusion for beginners.
When you are in the top level loop, OCaml will print the inferred type
after you enter an expression.
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```
# let inc x = x + 1 ;;
val inc : int -> int = <fun>
# let a = 99 ;;
val a : int = 99
```
For a source file you can use "ocamlc -i /path/to/file.ml" command
to print all names and signatures.
```
$ cat sigtest.ml
let inc x = x + 1
let add x y = x + y
let a = 1
$ ocamlc -i ./sigtest.ml
val inc : int -> int
val add : int -> int -> int
val a : int
```
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Note that type signatures of functions of multiple arguments are
written in curried form.
```ocaml
(*** Comments ***)
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(* Comments are enclosed in (* and *). It's fine to nest comments. *)
(* There are no single-line comments. *)
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(*** Variables and functions ***)
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(* Expressions can be separated by a double semicolon symbol, ";;".
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In many cases it's redundant, but in this tutorial we use it after
every expression for easy pasting into the interpreter shell. *)
(* Variable and function declarations use "let" keyword. *)
let x = 10 ;;
(* Since OCaml compiler infers types automatically, you normally don't need to
specify argument types explicitly. However, you can do it if you want or need to. *)
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let inc_int (x: int) = x + 1 ;;
(* You need to mark recursive function definitions as such with "rec" keyword. *)
let rec factorial n =
if n = 0 then 1
else factorial n * factorial (n-1)
;;
(* Function application usually doesn't need parentheses around arguments *)
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let fact_5 = factorial 5 ;;
(* ...unless the argument is an expression. *)
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let fact_4 = factorial (5-1) ;;
let sqr2 = sqr (-2) ;;
(* Every function must have at least one argument.
Since some funcions naturally don't take any arguments, there's
"unit" type for it that has the only one value written as "()" *)
let print_hello () = print_endline "hello world" ;;
(* Note that you must specify "()" as argument when calling it. *)
print_hello () ;;
(* Calling a function with insufficient number of arguments
does not cause an error, it produces a new function. *)
let make_inc x y = x + y ;; (* make_inc is int -> int -> int *)
let inc_2 = make_inc 2 ;; (* inc_2 is int -> int *)
inc_2 3 ;; (* Evaluates to 5 *)
(* You can use multiple expressions in function body.
The last expression becomes the return value. All other
expressions must be of the "unit" type.
This is useful when writing in imperative style, the simplest
form of it is inserting a debug print. *)
let print_and_return x =
print_endline (string_of_int x);
x
;;
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(* Since OCaml is a functional language, it lacks "procedures".
Every function must return something. So functions that
do not really return anything and are called solely for their
side effects, like print_endline, return value of "unit" type. *)
(* Definitions can be chained with "let ... in" construct.
This is roughly the same to assigning values to multiple
variables before using them in expressions in imperative
languages. *)
let x = 10 in
let y = 20 in
x + y ;;
(* Alternatively you can use "let ... and ... in" construct.
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This is especially useful for mutually recursive functions,
with ordinary "let .. in" the compiler will complain about
unbound values.
It's hard to come up with a meaningful but self-contained
example of mutually recursive functions, but that syntax
works for non-recursive definitions too. *)
let a = 3 and b = 4 in a * b ;;
(*** Operators ***)
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(* There is little distintion between operators and functions.
Every operator can be called as a function. *)
(+) 3 4 (* Same as 3 + 4 *)
(* There's a number of built-in operators. One unusual feature is
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that OCaml doesn't just refrain from any implicit conversions
between integers and floats, it also uses different operators
for floats. *)
12 + 3 ;; (* Integer addition. *)
12.0 +. 3.0 ;; (* Floating point addition. *)
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12 / 3 ;; (* Integer division. *)
12.0 /. 3.0 ;; (* Floating point division. *)
5 mod 2 ;; (* Remainder. *)
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(* Unary minus is a notable exception, it's polymorphic.
However, it also has "pure" integer and float forms. *)
- 3 ;; (* Polymorphic, integer *)
- 4.5 ;; (* Polymorphic, float *)
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~- 3 (* Integer only *)
~- 3.4 (* Type error *)
~-. 3.4 (* Float only *)
(* You can define your own operators or redefine existing ones.
Unlike SML or Haskell, only selected symbols can be used
for operator names and first symbol defines associativity
and precedence rules. *)
let (+) a b = a - b ;; (* Surprise maintenance programmers. *)
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(* More useful: a reciprocal operator for floats.
Unary operators must start with "~". *)
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let (~/) x = 1.0 /. x ;;
~/4.0 (* = 0.25 *)
(*** Built-in datastructures ***)
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(* Lists are enclosed in square brackets, items are separated by
semicolons. *)
let my_list = [1; 2; 3] ;;
(* Tuples are (optionally) enclosed in parentheses, items are separated
by commas. *)
let first_tuple = 3, 4 ;; (* Has type "int * int". *)
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let second_tuple = (4, 5) ;;
(* Corollary: if you try to separate list items by commas, you get a list
with a tuple inside, probably not what you want. *)
let bad_list = [1, 2] ;; (* Becomes [(1, 2)] *)
(* You can access individual list items with the List.nth function. *)
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List.nth my_list 1 ;;
(* You can add an item to the beginning of a list with the "::" constructor
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often referred to as "cons". *)
1 :: [2; 3] ;; (* Gives [1; 2; 3] *)
(* Arrays are enclosed in [| |] *)
let my_array = [| 1; 2; 3 |] ;;
(* You can access array items like this: *)
my_array.(0) ;;
(*** User-defined data types ***)
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(* You can define types with the "type some_type =" construct. Like in this
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useless type alias: *)
type my_int = int ;;
(* More interesting types include so called type constructors.
Constructors must start with a capital letter. *)
type ml = OCaml | StandardML ;;
let lang = OCaml ;; (* Has type "ml". *)
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(* Type constructors don't need to be empty. *)
type my_number = PlusInfinity | MinusInfinity | Real of float ;;
let r0 = Real (-3.4) ;; (* Has type "my_number". *)
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(* Can be used to implement polymorphic arithmetics. *)
type number = Int of int | Float of float ;;
(* Point on a plane, essentially a type-constrained tuple *)
type point2d = Point of float * float ;;
let my_point = Point (2.0, 3.0) ;;
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(* Types can be parameterized, like in this type for "list of lists
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of anything". 'a can be substituted with any type. *)
type 'a list_of_lists = 'a list list ;;
type int_list_list = int list_of_lists ;;
(* Types can also be recursive. Like in this type analogous to
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built-in list of integers. *)
type my_int_list = EmptyList | IntList of int * my_int_list ;;
let l = Cons (1, EmptyList) ;;
(*** Pattern matching ***)
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(* Pattern matching is somewhat similar to switch statement in imperative
languages, but offers a lot more expressive power.
Even though it may look complicated, it really boils down to matching
an argument against an exact value, a predicate, or a type constructor. The type system
is what makes it so powerful. *)
(** Matching exact values. **)
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let is_zero x =
match x with
| 0 -> true
| _ -> false (* The "_" pattern means "anything else". *)
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;;
(* Alternatively, you can use the "function" keyword. *)
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let is_one x = function
| 1 -> true
| _ -> false
;;
(* Matching predicates, aka "guarded pattern matching". *)
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let abs x =
match x with
| x when x < 0 -> -x
| _ -> x
;;
abs 5 ;; (* 5 *)
abs (-5) (* 5 again *)
(** Matching type constructors **)
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type animal = Dog of string | Cat of string ;;
let say x =
match x with
| Dog x -> x ^ " says woof"
| Cat x -> x ^ " says meow"
;;
say (Cat "Fluffy") ;; (* "Fluffy says meow". *)
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(** Traversing datastructures with pattern matching **)
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(* Recursive types can be traversed with pattern matching easily.
Let's see how we can traverse a datastructure of the built-in list type.
Even though the built-in cons ("::") looks like an infix operator, it's actually
a type constructor and can be matched like any other. *)
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let rec sum_list l =
match l with
| [] -> 0
| head :: tail -> head + (sum_list tail)
;;
sum_list [1; 2; 3] ;; (* Evaluates to 6 *)
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(* Built-in syntax for cons obscures the structure a bit, so we'll make
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our own list for demonstration. *)
type int_list = Nil | Cons of int * int_list ;;
let rec sum_int_list l =
match l with
| Nil -> 0
| Cons (head, tail) -> head + (sum_int_list tail)
;;
let t = Cons (1, Cons (2, Cons (3, Nil))) ;;
sum_int_list t ;;
```
## Further reading
* Visit the official website to get the compiler and read the docs: http://ocaml.org/
* Try interactive tutorials and a web-based interpreter by OCaml Pro: http://try.ocamlpro.com/
* Read "OCaml for the skeptical" course: http://www2.lib.uchicago.edu/keith/ocaml-class/home.html