mirror of
https://github.com/adambard/learnxinyminutes-docs.git
synced 2024-11-23 06:03:07 +03:00
200 lines
5.0 KiB
Markdown
200 lines
5.0 KiB
Markdown
|
TODO: sequences, control flow, macros, objects, modules
|
||
|
|
||
|
---
|
||
|
language: racket
|
||
|
author: Th3rac25
|
||
|
---
|
||
|
|
||
|
Racket is a general purpose, multi-paradigm programming language in the Lisp/Scheme family.
|
||
|
|
||
|
Feedback would be highly appreciated! You can reach me at [@th3rac25](http://twitter.com/th3rac25) or th3rac25 [at] [google's email service]
|
||
|
|
||
|
|
||
|
```racket
|
||
|
; Single line comments start with a semicolon
|
||
|
#| Multiline strings can be written
|
||
|
using three "'s, and are often used
|
||
|
as comments
|
||
|
|#
|
||
|
|
||
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||
|
;; 1. Primitive Datatypes and Operators
|
||
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||
|
|
||
|
; You have numbers
|
||
|
1
|
||
|
9999999999999999999999 ; big integers
|
||
|
3.14
|
||
|
6.02e+23
|
||
|
1/2 ; rationals
|
||
|
1+2i ; complex numbers
|
||
|
|
||
|
; Math is what you would expect
|
||
|
(+ 1 1) ; => 2
|
||
|
(- 8 1) ; => 7
|
||
|
(* 10 2) ; => 20
|
||
|
(quotient 5 2) ; => 2
|
||
|
(remainder 5 2) ; => 1
|
||
|
(/ 35 5) ; => 7
|
||
|
(/ 1 3) ; => 1/3
|
||
|
(exact->inexact 1/3) ; => 0.3333333333333333
|
||
|
(+ 1+2i 2-3i) ; => 3-1i
|
||
|
|
||
|
; Booleans
|
||
|
#t ; for true
|
||
|
#f ; for false
|
||
|
(not #t) ; => #f
|
||
|
; In conditionals, all non-#f values are treated as true
|
||
|
|
||
|
; Equality for numbers is =
|
||
|
(= 1 1.0) ; => #t
|
||
|
(= 2 1) ; => #f
|
||
|
|
||
|
; Characters
|
||
|
#\A ; => #\A
|
||
|
#\λ ; => #\λ
|
||
|
#\u03BB ; => #\λ
|
||
|
|
||
|
; Strings are fixed-length array of characters.
|
||
|
"Hello, world!"
|
||
|
"Benjamin \"Bugsy\" Siegel" ; backslash is an escaping character
|
||
|
"λx:(μα.α→α).xx" ; any Unicode character can appear in a string constant
|
||
|
|
||
|
; Strings can be added too!
|
||
|
(string-append "Hello " "world!") ; => "Hello world!"
|
||
|
|
||
|
; A string can be treated like a list of characters
|
||
|
(string-ref "Apple" 0) ; => #\A
|
||
|
|
||
|
; format can be used to format strings:
|
||
|
(format "~a can be ~a" "strings" "formatted")
|
||
|
|
||
|
; Printing is pretty easy
|
||
|
(printf "I'm Racket. Nice to meet you!\n")
|
||
|
|
||
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||
|
;; 2. Variables and Collections
|
||
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||
|
|
||
|
; You need to declare variables before assigning to them.
|
||
|
; a variable name can use any characters except: () [] {} " , ' ` ; # | \
|
||
|
(define some-var 5)
|
||
|
some-var ; => 5
|
||
|
|
||
|
; use set! to reassign
|
||
|
(set! some-var 6)
|
||
|
some-var ; => 6
|
||
|
|
||
|
; Accessing a previously unassigned variable is an exception
|
||
|
x ; => x: undefined ...
|
||
|
|
||
|
; if can be used as an expression
|
||
|
|
||
|
some_var = a if a > b else b
|
||
|
; If a is greater than b, then a is assigned to some_var.
|
||
|
; Otherwise b is assigned to some_var.
|
||
|
|
||
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||
|
;; 3. Collections and Sequences
|
||
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||
|
|
||
|
; Lists are linked-list data structures, vectors are fixed-length arrays.
|
||
|
'(1 2 3) ; a list
|
||
|
#(1 2 3) ; a vector
|
||
|
|
||
|
; Use cons to add an item to the beginning of a list
|
||
|
(cons 4 '(1 2 3)) ; => (4 1 2 3)
|
||
|
|
||
|
; Use append to add lists together
|
||
|
(append '(1 2) '(3 4)) ; => (1 2 3 4)
|
||
|
|
||
|
; Use filter, map to interact with collections
|
||
|
(map add1 '(1 2 3)) ; => (2 3 4)
|
||
|
(filter even? '(1 2 3)) ; => (2)
|
||
|
|
||
|
; Use fold to reduce them
|
||
|
(foldl + 0 '(1 2 3 4))
|
||
|
; = (+ 1 (+ 2 (+ 3 (+ 4 0)))
|
||
|
; => 10
|
||
|
|
||
|
; a sequence is an ordered collection of value
|
||
|
(sequence? '(1 2 3)) ; => #t
|
||
|
(sequence? #(1 2 3)) ; => #t
|
||
|
|
||
|
;; more sequence stuff here !
|
||
|
|
||
|
|
||
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||
|
;; 3. Functions
|
||
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||
|
|
||
|
; Use fn to create new functions. A function always returns
|
||
|
; its last statement.
|
||
|
(lambda () "Hello World") ; => #<procedure>
|
||
|
|
||
|
; (You need extra parens to call it)
|
||
|
((lambda () "Hello World")) ; => "Hello World"
|
||
|
|
||
|
; You can create a variable using define
|
||
|
(define x 1)
|
||
|
x ; => 1
|
||
|
|
||
|
; Assign a function to a var
|
||
|
(define hello-world (lambda () "Hello World"))
|
||
|
(hello-world) ; => "Hello World"
|
||
|
|
||
|
; You can shorten this to:
|
||
|
(define (hello-world) "Hello World")
|
||
|
|
||
|
; The () is the list of arguments for the function.
|
||
|
(define hello
|
||
|
(lambda (name)
|
||
|
(string-append "Hello " name)))
|
||
|
(hello "Steve") ; => "Hello Steve"
|
||
|
|
||
|
; You can have multi-variadic functions, too
|
||
|
(define hello2
|
||
|
(case-lambda
|
||
|
[() "Hello World"]
|
||
|
[(name) (string-append "Hello " name)]))
|
||
|
(hello2 "Jake") ; => "Hello Jake"
|
||
|
(hello2) ; => "Hello World"
|
||
|
|
||
|
; Functions can pack extra arguments up in a list
|
||
|
(define (count-args . args)
|
||
|
(format "You passed ~a args: ~a" (length args) args))
|
||
|
(count-args 1 2 3) ; => "You passed 3 args: (1 2 3)"
|
||
|
|
||
|
; You can mix regular and packed arguments
|
||
|
(define (hello-count name . args)
|
||
|
(format "Hello ~a, you passed ~a extra args" name (length args)))
|
||
|
(hello-count "Finn" 1 2 3)
|
||
|
; => "Hello Finn, you passed 3 extra args"
|
||
|
|
||
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||
|
;; 4. Control Flow
|
||
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||
|
|
||
|
|
||
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||
|
;; 5. Modules
|
||
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||
|
|
||
|
|
||
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||
|
;; 6. Classes
|
||
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||
|
|
||
|
|
||
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||
|
;; 7. Macros
|
||
|
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||
|
|
||
|
|
||
|
```
|
||
|
|
||
|
;; Further Reading
|
||
|
|
||
|
Still up for more? Try [Quick: An Introduction to Racket with Pictures](http://docs.racket-lang.org/quick/)
|
||
|
|