diff --git a/csharp.html.markdown b/csharp.html.markdown index a689fe97..81eb467d 100644 --- a/csharp.html.markdown +++ b/csharp.html.markdown @@ -558,7 +558,7 @@ on a new line! ""Wow!"", the masses cried"; } set // set - define a method to set a proprety { - _cadence = value; // Value is the value passed in to to the setter + _cadence = value; // Value is the value passed in to the setter } } private int _cadence; @@ -576,7 +576,7 @@ on a new line! ""Wow!"", the masses cried"; } int _speed; // Everything is private by default: Only accessible from within this class. - // can also use keyword privatee + // can also use keyword private public string Name { get; set; } // Enum is a value type that consists of a set of named constants @@ -608,7 +608,7 @@ on a new line! ""Wow!"", the masses cried"; // This is a default constructor public Bicycle() { - this.Gear = 1; // you can access mmebers of the object with the keyword this + this.Gear = 1; // you can access members of the object with the keyword this Cadence = 50; // but you don't always need it _speed = 5; Name = "Bontrager";