diff --git a/csharp.html.markdown b/csharp.html.markdown
index a689fe97..81eb467d 100644
--- a/csharp.html.markdown
+++ b/csharp.html.markdown
@@ -558,7 +558,7 @@ on a new line! ""Wow!"", the masses cried";
}
set // set - define a method to set a proprety
{
- _cadence = value; // Value is the value passed in to to the setter
+ _cadence = value; // Value is the value passed in to the setter
}
}
private int _cadence;
@@ -576,7 +576,7 @@ on a new line! ""Wow!"", the masses cried";
}
int _speed; // Everything is private by default: Only accessible from within this class.
- // can also use keyword privatee
+ // can also use keyword private
public string Name { get; set; }
// Enum is a value type that consists of a set of named constants
@@ -608,7 +608,7 @@ on a new line! ""Wow!"", the masses cried";
// This is a default constructor
public Bicycle()
{
- this.Gear = 1; // you can access mmebers of the object with the keyword this
+ this.Gear = 1; // you can access members of the object with the keyword this
Cadence = 50; // but you don't always need it
_speed = 5;
Name = "Bontrager";