Edits to section on strings and numbers

This commit is contained in:
Adam Brenecki 2013-06-30 17:44:25 +09:30
parent 600b5b5b74
commit 7c4bd7120c

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@ -26,29 +26,34 @@ doStuff();
// wherever there's a newline, except in certain cases.
doStuff()
// Semicolons are a heated topic in the JavaScript world, but they're really a
// matter of personal or style-guide preference. We'll leave them off here.
// We'll leave semicolons off here; whether you do or not will depend on your
// personal preference or your project's style guide.
/***********
* 1. Primitive Datatypes and Operators
* 1. Numbers, Strings and Operators
***********/
// Javascript has one number type that covers ints and floats.
3 // = 3
1.5 // = 1.5
// which support all the operations you'd expect.
// All the basic arithmetic works as you'd expect.
1 + 1 // = 2
8 - 1 // = 7
10 * 2 // = 20
35 / 5 // = 7
// Uneven division works how you'd expect, too.
// Including uneven division.
5 / 2 // = 2.5
// Enforce precedence with parentheses
(1 + 3) * 2 // = 8
// There are three special not-a-real-number values:
Infinity // result of e.g. 1/0
-Infinity // result of e.g. -1/0
NaN // result of e.g. 0/0
// There's also a boolean type.
true
false
@ -70,10 +75,10 @@ false
2 != 1 // = true
// More comparisons
1 < 10 // => True
1 > 10 // => False
2 <= 2 // => True
2 >= 2 // => True
1 < 10 // = true
1 > 10 // = false
2 <= 2 // = true
2 >= 2 // = true
// Strings are concatenated with +
"Hello " + "world!" // = "Hello world!"
@ -81,17 +86,21 @@ false
// and are compared with < and >
"a" < "b" // = true
// You can also compare strings with numbers
// Type coercion is performed for comparisons...
"5" == 5 // = true
// but this is almost always not what you want, so use === to stop this
// ...unless you use ===
"5" === 5 // = false
// You can access characters in a string with charAt
"This is a string".charAt(0)
// There's also a null keyword
null // = null
// There's also null and undefined
null // used to indicate a deliberate non-value
undefined // used to indicate a value that hasn't been set yet
// null, undefined, NaN, 0 and "" are falsy, and everything else is truthy.
// Note that 0 is falsy and "0" is truthy, even though 0 == "0".
/***********
* 2. Variables, Arrays and Objects