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Edits to section on strings and numbers
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@ -26,29 +26,34 @@ doStuff();
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// wherever there's a newline, except in certain cases.
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doStuff()
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// Semicolons are a heated topic in the JavaScript world, but they're really a
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// matter of personal or style-guide preference. We'll leave them off here.
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// We'll leave semicolons off here; whether you do or not will depend on your
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// personal preference or your project's style guide.
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/***********
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* 1. Primitive Datatypes and Operators
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* 1. Numbers, Strings and Operators
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***********/
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// Javascript has one number type that covers ints and floats.
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3 // = 3
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1.5 // = 1.5
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// which support all the operations you'd expect.
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// All the basic arithmetic works as you'd expect.
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1 + 1 // = 2
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8 - 1 // = 7
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10 * 2 // = 20
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35 / 5 // = 7
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// Uneven division works how you'd expect, too.
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// Including uneven division.
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5 / 2 // = 2.5
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// Enforce precedence with parentheses
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(1 + 3) * 2 // = 8
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// There are three special not-a-real-number values:
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Infinity // result of e.g. 1/0
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-Infinity // result of e.g. -1/0
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NaN // result of e.g. 0/0
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// There's also a boolean type.
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true
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false
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@ -70,10 +75,10 @@ false
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2 != 1 // = true
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// More comparisons
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1 < 10 // => True
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1 > 10 // => False
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2 <= 2 // => True
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2 >= 2 // => True
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1 < 10 // = true
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1 > 10 // = false
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2 <= 2 // = true
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2 >= 2 // = true
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// Strings are concatenated with +
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"Hello " + "world!" // = "Hello world!"
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@ -81,17 +86,21 @@ false
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// and are compared with < and >
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"a" < "b" // = true
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// You can also compare strings with numbers
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// Type coercion is performed for comparisons...
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"5" == 5 // = true
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// but this is almost always not what you want, so use === to stop this
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// ...unless you use ===
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"5" === 5 // = false
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// You can access characters in a string with charAt
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"This is a string".charAt(0)
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// There's also a null keyword
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null // = null
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// There's also null and undefined
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null // used to indicate a deliberate non-value
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undefined // used to indicate a value that hasn't been set yet
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// null, undefined, NaN, 0 and "" are falsy, and everything else is truthy.
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// Note that 0 is falsy and "0" is truthy, even though 0 == "0".
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/***********
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* 2. Variables, Arrays and Objects
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