[Kotlin/en] add kotlin operator overloading

This commit is contained in:
Muhammad Rifqi Fatchurrahman 2018-10-03 00:56:58 +07:00
parent 67f785f102
commit 9438e56ae9

View File

@ -65,7 +65,7 @@ fun helloWorld(val name : String) {
A template expression starts with a dollar sign ($).
*/
val fooTemplateString = "$fooString has ${fooString.length} characters"
println(fooTemplateString) // => My String Is Here! has 18 characters
println(fooTemplateString) // => My String Is Here! has 18 characters
/*
For a variable to hold null it must be explicitly specified as nullable.
@ -175,12 +175,12 @@ fun helloWorld(val name : String) {
// Objects can be destructured into multiple variables.
val (a, b, c) = fooCopy
println("$a $b $c") // => 1 100 4
// destructuring in "for" loop
for ((a, b, c) in listOf(fooData)) {
println("$a $b $c") // => 1 100 4
}
val mapData = mapOf("a" to 1, "b" to 2)
// Map.Entry is destructurable as well
for ((key, value) in mapData) {
@ -347,6 +347,8 @@ fun helloWorld(val name : String) {
println(EnumExample.A) // => A
println(ObjectExample.hello()) // => hello
testOperator()
}
// Enum classes are similar to Java enum types.
@ -376,6 +378,71 @@ throws an exception if the value is null.
*/
var b: String? = "abc"
val l = b!!.length
/* You can add many custom operations using symbol like +, to particular instance
by overloading the built-in kotlin operator, using "operator" keyword
below is the sample class to add some operator, and the most basic example
*/
data class SomeClass(var savedValue: Int = 0)
// instance += valueToAdd
operator fun SomeClass.plusAssign(valueToAdd: Int) {
this.savedValue += valueToAdd
}
// -instance
operator fun SomeClass.unaryMinus() = SomeClass(-this.savedValue)
// ++instance or instance++
operator fun SomeClass.inc() = SomeClass(this.savedValue + 1)
// instance * other
operator fun SomeClass.times(other: SomeClass) =
SomeClass(this.savedValue * other.savedValue)
// an overload for multiply
operator fun SomeClass.times(value: Int) = SomeClass(this.savedValue * value)
// other in instance
operator fun SomeClass.contains(other: SomeClass) =
other.savedValue == this.savedValue
// instance[dummyIndex] = valueToSet
operator fun SomeClass.set(dummyIndex: Int, valueToSet: Int) {
this.savedValue = valueToSet + dummyIndex
}
// instance()
operator fun SomeClass.invoke() {
println("instance invoked by invoker")
}
/* return type must be Integer,
so that, it can be translated to "returned value" compareTo 0
for equality (==,!=) using operator will violates overloading equals function,
since it is already defined in Any class
*/
operator fun SomeClass.compareTo(other: SomeClass) =
this.savedValue - other.savedValue
fun testOperator() {
var x = SomeClass(4)
println(x) // => "SomeClass(savedValue=4)"
x += 10
println(x) // => "SomeClass(savedValue=14)"
println(-x) // => "SomeClass(savedValue=-14)"
println(++x) // => "SomeClass(savedValue=15)"
println(x * SomeClass(3)) // => "SomeClass(savedValue=45)"
println(x * 2) // => "SomeClass(savedValue=30)"
println(SomeClass(15) in x) // => true
x[2] = 10
println(x) // => "SomeClass(savedValue=12)"
x() // => "instance invoked by invoker"
println(x >= 15) // => false
}
```
### Further Reading