mirror of
https://github.com/adambard/learnxinyminutes-docs.git
synced 2024-11-24 06:53:08 +03:00
commit
9e44649842
@ -1,9 +1,14 @@
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---
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language: racket
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author: th3rac25
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---
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Racket is a general purpose, multi-paradigm programming language in the Lisp/Scheme family.
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language: racket
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filename: learnracket.rkt
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contributors:
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- ["th3rac25", "https://github.com/voila"]
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- ["Eli Barzilay", "https://github.com/elibarzilay"]
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---
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Racket is a general purpose, multi-paradigm programming language in the Lisp/Scheme family.
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Feedback is appreciated! You can reach me at [@th3rac25](http://twitter.com/th3rac25) or th3rac25 [at] [google's email service]
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@ -13,38 +18,43 @@ Feedback is appreciated! You can reach me at [@th3rac25](http://twitter.com/th3r
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;;; Comments
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; Single line comments start with a semicolon
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;; Single line comments start with a semicolon
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#| Block comments
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can span multiple lines and...
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#|
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they can be nested !
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|#
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they can be nested!
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|#
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|#
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; S-expression comments discard the following expression
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#; "this expression will be discarded" "2nd expression" ; => "2nd expression"
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;; S-expression comments discard the following expression,
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;; useful to comment expressions when debugging
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#; (this expression is discarded)
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; 1. Primitive Datatypes and Operators
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;;; Numbers
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9999999999999999999999 ; integers
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#b111 ; binary => 7
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#o111 ; octal => 73
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#x111 ; hexadecimal => 273
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3.14 ; reals
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6.02e+23
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1/2 ; rationals
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1+2i ; complex numbers
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1/2 ; rationals
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1+2i ; complex numbers
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; Function application is written (f x y z ...)
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; where f is a function and x, y, z, ... are operands
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; If you want to create a literal list of data, use ' to stop it from
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; being evaluated
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;; Function application is written (f x y z ...)
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;; where f is a function and x, y, z, ... are operands
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;; If you want to create a literal list of data, use ' to stop it from
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;; being evaluated
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'(+ 1 2) ; => (+ 1 2)
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; Now, some arithmetic operations
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;; Now, some arithmetic operations
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(+ 1 1) ; => 2
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(- 8 1) ; => 7
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(* 10 2) ; => 20
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(expt 2 3) ; => 8
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(quotient 5 2) ; => 2
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(remainder 5 2) ; => 1
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(/ 35 5) ; => 7
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@ -52,189 +62,233 @@ Feedback is appreciated! You can reach me at [@th3rac25](http://twitter.com/th3r
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(exact->inexact 1/3) ; => 0.3333333333333333
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(+ 1+2i 2-3i) ; => 3-1i
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;;; Booleans
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#t ; for true
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;;; Booleans
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#t ; for true
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#f ; for false -- any value other than #f is true
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(not #t) ; => #f
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(and 0 #f (error "doesn't get here")) ; => #f
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(or #f 0 (error "doesn't get here")) ; => 0
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;;; Characters
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;;; Characters
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#\A ; => #\A
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#\λ ; => #\λ
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#\λ ; => #\λ
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#\u03BB ; => #\λ
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;;; Strings are fixed-length array of characters.
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"Hello, world!"
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"Benjamin \"Bugsy\" Siegel" ; backslash is an escaping character
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"λx:(μα.α→α).xx" ; any Unicode character can appear in a string constant
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"Benjamin \"Bugsy\" Siegel" ; backslash is an escaping character
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"Foo\tbar\41\x21\u0021\a\r\n" ; includes C escapes, Unicode
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"λx:(μα.α→α).xx" ; can include Unicode characters
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; Strings can be added too!
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;; Strings can be added too!
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(string-append "Hello " "world!") ; => "Hello world!"
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; A string can be treated like a list of characters
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;; A string can be treated like a list of characters
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(string-ref "Apple" 0) ; => #\A
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; format can be used to format strings:
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;; format can be used to format strings:
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(format "~a can be ~a" "strings" "formatted")
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; Printing is pretty easy
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;; Printing is pretty easy
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(printf "I'm Racket. Nice to meet you!\n")
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; 2. Variables
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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; You can create a variable using define
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; a variable name can use any character except: ()[]{}",'`;#|\
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;; You can create a variable using define
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;; a variable name can use any character except: ()[]{}",'`;#|\
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(define some-var 5)
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some-var ; => 5
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; You can also use unicode characters
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;; You can also use unicode characters
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(define ⊆ subset?)
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(⊆ (set 3 2) (set 1 2 3)); => #t
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(⊆ (set 3 2) (set 1 2 3)) ; => #t
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; Accessing a previously unassigned variable is an exception
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;x ; => x: undefined ...
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;; Accessing a previously unassigned variable is an exception
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; x ; => x: undefined ...
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; Local binding: me is bound to "Bob" only within (let ...)
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;; Local binding: `me' is bound to "Bob" only within the (let ...)
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(let ([me "Bob"])
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"Alice"
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me) ; => "Bob"
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"Alice"
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me) ; => "Bob"
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; 3. Structs and Collections
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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; Structs
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;; Structs
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(struct dog (name breed age))
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(define my-pet
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(define my-pet
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(dog "lassie" "collie" 5))
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my-pet ; => #<dog>
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(dog? my-pet) ; => #t
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(dog-name my-pet) ; => "lassie"
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;;; Pairs (immutable)
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; "cons" constructs pairs, "car" and "cdr" extract the first
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; and second elements
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;; `cons' constructs pairs, `car' and `cdr' extract the first
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;; and second elements
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(cons 1 2) ; => '(1 . 2)
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(car (cons 1 2)) ; => 1
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(cdr (cons 1 2)) ; => 2
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;;; Lists
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; Lists are linked-list data structures
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;; Lists are linked-list data structures, made of `cons' pairs and end
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;; with a `null' (or '()) to mark the end of the list
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(cons 1 (cons 2 (cons 3 null))) ; => '(1 2 3)
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;; `list' is a convenience variadic constructor for lists
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(list 1 2 3) ; => '(1 2 3)
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;; and a quote can also be used for a literal list value
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'(1 2 3) ; => '(1 2 3)
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; Use "cons" to add an item to the beginning of a list
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(cons 4 '(1 2 3)) ; => (4 1 2 3)
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;; Can still use `cons' to add an item to the beginning of a list
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(cons 4 '(1 2 3)) ; => '(4 1 2 3)
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; Use "append" to add lists together
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(append '(1 2) '(3 4)) ; => (1 2 3 4)
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;; Use `append' to add lists together
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(append '(1 2) '(3 4)) ; => '(1 2 3 4)
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;; Lists are a very basic type, so there is a *lot* of functionality for
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;; them, a few examples:
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(map add1 '(1 2 3)) ; => '(2 3 4)
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(map + '(1 2 3) '(10 20 30)) ; => '(11 22 33)
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(filter even? '(1 2 3 4)) ; => '(2 4)
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(count even? '(1 2 3 4)) ; => 2
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(take '(1 2 3 4) 2) ; => '(1 2)
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(drop '(1 2 3 4) 2) ; => '(3 4)
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;;; Vectors
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; Vectors are fixed-length arrays
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;; Vectors are fixed-length arrays
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#(1 2 3) ; => '#(1 2 3)
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; Use "vector-append" to add vectors together
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;; Use `vector-append' to add vectors together
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(vector-append #(1 2 3) #(4 5 6)) ; => #(1 2 3 4 5 6)
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;;; Sets
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; create a set from a list
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;; Create a set from a list
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(list->set '(1 2 3 1 2 3 3 2 1 3 2 1)) ; => (set 1 2 3)
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; Add a member with "set-add"
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(set-add (set 1 2 3) 4); => (set 1 2 3 4)
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;; Add a member with `set-add'
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;; (Functional: returns the extended set rather than mutate the input)
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(set-add (set 1 2 3) 4) ; => (set 1 2 3 4)
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; Remove one with "set-remove"
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;; Remove one with `set-remove'
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(set-remove (set 1 2 3) 1) ; => (set 2 3)
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; Test for existence with "set-member?"
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;; Test for existence with `set-member?'
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(set-member? (set 1 2 3) 1) ; => #t
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(set-member? (set 1 2 3) 4) ; => #f
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;;; Hashes
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; Create an immutable hash table (There are also mutables ones)
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;; Create an immutable hash table (mutable example below)
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(define m (hash 'a 1 'b 2 'c 3))
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; Retrieve a value
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;; Retrieve a value
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(hash-ref m 'a) ; => 1
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; Retrieving a non-present value is an exception
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;; Retrieving a non-present value is an exception
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; (hash-ref m 'd) => no value found
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; You can provide a default value for missing keys
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;; You can provide a default value for missing keys
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(hash-ref m 'd 0) ; => 0
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; Use "hash-set" to extend a hash table
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(define m2 (hash-set m 'd 4))
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;; Use `hash-set' to extend an immutable hash table
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;; (Returns the extended hash instdead of mutating it)
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(define m2 (hash-set m 'd 4))
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m2 ; => '#hash((b . 2) (a . 1) (d . 4) (c . 3))
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; Remember, these hashes are immutable!
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m ; => '#hash((b . 2) (a . 1) (c . 3))
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;; Remember, these hashes are immutable!
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m ; => '#hash((b . 2) (a . 1) (c . 3)) <-- no `d'
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; Use "hash-remove" to remove keys
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;; Use `hash-remove' to remove keys (functional too)
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(hash-remove m 'a) ; => '#hash((b . 2) (c . 3))
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; 3. Functions
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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; Use lambda to create new functions.
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; A function always returns its last statement.
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;; Use `lambda' to create functions.
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;; A function always returns the value of its last expression
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(lambda () "Hello World") ; => #<procedure>
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;; Can also use a unicode `λ'
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(λ () "Hello World") ; => same function
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; (You need extra parens to call it)
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;; Use parens to call all functions, including a lambda expression
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((lambda () "Hello World")) ; => "Hello World"
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((λ () "Hello World")) ; => "Hello World"
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; Assign a function to a var
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;; Assign a function to a var
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(define hello-world (lambda () "Hello World"))
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(hello-world) ; => "Hello World"
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; You can shorten this to:
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;; You can shorten this using the function definition syntatcic sugae:
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(define (hello-world2) "Hello World")
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; The () is the list of arguments for the function.
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(define hello
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;; The () in the above is the list of arguments for the function
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(define hello
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(lambda (name)
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(string-append "Hello " name)))
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(hello "Steve") ; => "Hello Steve"
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;; ... or equivalently, using a sugared definition:
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(define (hello2 name)
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(string-append "Hello " name))
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|
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; You can have multi-variadic functions, too
|
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(define hello2
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(case-lambda
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;; You can have multi-variadic functions too, using `case-lambda'
|
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(define hello3
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(case-lambda
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[() "Hello World"]
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[(name) (string-append "Hello " name)]))
|
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(hello2 "Jake") ; => "Hello Jake"
|
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(hello2) ; => "Hello World"
|
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(hello3 "Jake") ; => "Hello Jake"
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(hello3) ; => "Hello World"
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;; ... or specify optional arguments with a default value expression
|
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(define (hello4 [name "World"])
|
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(string-append "Hello " name))
|
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|
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; Functions can pack extra arguments up in a list
|
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;; Functions can pack extra arguments up in a list
|
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(define (count-args . args)
|
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(format "You passed ~a args: ~a" (length args) args))
|
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(count-args 1 2 3) ; => "You passed 3 args: (1 2 3)"
|
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;; ... or with the unsugared `lambda' form:
|
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(define count-args2
|
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(lambda args
|
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(format "You passed ~a args: ~a" (length args) args)))
|
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|
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; You can mix regular and packed arguments
|
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;; You can mix regular and packed arguments
|
||||
(define (hello-count name . args)
|
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(format "Hello ~a, you passed ~a extra args" name (length args)))
|
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(hello-count "Finn" 1 2 3)
|
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; => "Hello Finn, you passed 3 extra args"
|
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;; ... unsugared:
|
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(define hello-count2
|
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(lambda (name . args)
|
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(format "Hello ~a, you passed ~a extra args" name (length args))))
|
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|
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;; And with keywords
|
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(define (hello-k #:name [name "World"] #:greeting [g "Hello"] . args)
|
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(format "~a ~a, ~a extra args" g name (length args)))
|
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(hello-k) ; => "Hello World, 0 extra args"
|
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(hello-k 1 2 3) ; => "Hello World, 3 extra args"
|
||||
(hello-k #:greeting "Hi") ; => "Hi World, 0 extra args"
|
||||
(hello-k #:name "Finn" #:greeting "Hey") ; => "Hey Finn, 0 extra args"
|
||||
(hello-k 1 2 3 #:greeting "Hi" #:name "Finn" 4 5 6)
|
||||
; => "Hi Finn, 6 extra args"
|
||||
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
;; 4. Equality
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
|
||||
; for numbers use "="
|
||||
;; for numbers use `='
|
||||
(= 3 3.0) ; => #t
|
||||
(= 2 1) ; => #f
|
||||
|
||||
; for object identity use "eq?"
|
||||
;; for object identity use `eq?'
|
||||
(eq? 3 3) ; => #t
|
||||
(eq? 3 3.0) ; => #f
|
||||
(eq? (list 3) (list 3)) ; => #f
|
||||
|
||||
; for collections use "equal?"
|
||||
;; for collections use `equal?'
|
||||
(equal? (list 'a 'b) (list 'a 'b)) ; => #t
|
||||
(equal? (list 'a 'b) (list 'b 'a)) ; => #f
|
||||
|
||||
@ -246,20 +300,20 @@ m ; => '#hash((b . 2) (a . 1) (c . 3))
|
||||
|
||||
(if #t ; test expression
|
||||
"this is true" ; then expression
|
||||
"this is false" ; else expression
|
||||
) ; => "this is true"
|
||||
"this is false") ; else expression
|
||||
; => "this is true"
|
||||
|
||||
; In conditionals, all non-#f values are treated as true
|
||||
(member "Groucho" '("Harpo" "Groucho" "Zeppo")) ; => '("Groucho" "Zeppo")
|
||||
(if (member "Groucho" '("Harpo" "Groucho" "Zeppo"))
|
||||
'yep
|
||||
'nope) ; => 'yep
|
||||
;; In conditionals, all non-#f values are treated as true
|
||||
(member 'Groucho '(Harpo Groucho Zeppo)) ; => '(Groucho Zeppo)
|
||||
(if (member 'Groucho '(Harpo Groucho Zeppo))
|
||||
'yep
|
||||
'nope)
|
||||
; => 'yep
|
||||
|
||||
; "cond" chains a series of tests to select a result
|
||||
(cond
|
||||
[(> 2 2) (error "wrong!")]
|
||||
[(< 2 2) (error "wrong again!")]
|
||||
[else 'ok]) ; => 'ok
|
||||
;; `cond' chains a series of tests to select a result
|
||||
(cond [(> 2 2) (error "wrong!")]
|
||||
[(< 2 2) (error "wrong again!")]
|
||||
[else 'ok]) ; => 'ok
|
||||
|
||||
;;; Pattern Matching
|
||||
|
||||
@ -269,45 +323,36 @@ m ; => '#hash((b . 2) (a . 1) (c . 3))
|
||||
[(list 0 _) 'fizz]
|
||||
[(list _ 0) 'buzz]
|
||||
[_ #f]))
|
||||
|
||||
|
||||
(fizzbuzz? 15) ; => 'fizzbuzz
|
||||
(fizzbuzz? 37) ; => #f
|
||||
(fizzbuzz? 37) ; => #f
|
||||
|
||||
;;; Loops
|
||||
|
||||
; looping can be done through recursion
|
||||
;; Looping can be done through (tail-) recursion
|
||||
(define (loop i)
|
||||
(when (< i 10)
|
||||
(printf "i:~a~n" i)
|
||||
(loop (add1 i))))
|
||||
(printf "i=~a\n" i)
|
||||
(loop (add1 i))))
|
||||
(loop 5) ; => i=5, i=6, ...
|
||||
|
||||
(loop 5) ; => i:5 i:6 ...
|
||||
|
||||
; similarly, with a named let
|
||||
;; Similarly, with a named let
|
||||
(let loop ((i 0))
|
||||
(when (< i 10)
|
||||
(printf "i:~a~n" i)
|
||||
(loop (add1 i)))) ; => i:0 i:1 ...
|
||||
(printf "i=~a\n" i)
|
||||
(loop (add1 i)))) ; => i=0, i=1, ...
|
||||
|
||||
;;; Comprehensions
|
||||
;; See below how to add a new `loop' form, but Racket already has a very
|
||||
;; flexible `for' form for loops:
|
||||
(for ([i 10])
|
||||
(printf "i=~a\n" i)) ; => i=0, i=1, ...
|
||||
(for ([i (in-range 5 10)])
|
||||
(printf "i=~a\n" i)) ; => i=5, i=6, ...
|
||||
|
||||
(for/list ([i '(1 2 3)])
|
||||
(add1 i)) ; => '(2 3 4)
|
||||
;;; Iteration Over Other Sequences
|
||||
;; `for' allows iteration over many other kinds of sequences:
|
||||
;; lists, vectors, strings, sets, hash tables, etc...
|
||||
|
||||
(for/list ([i '(1 2 3)] #:when (even? i))
|
||||
i) ; => '(2)
|
||||
|
||||
(for/hash ([i '(1 2 3)])
|
||||
(values i (number->string i))) ; => '#hash((1 . "1") (2 . "2") (3 . "3"))
|
||||
|
||||
; To combine iteration results, use "for/fold"
|
||||
(for/fold ([sum 0]) ([i '(1 2 3 4)])
|
||||
(+ sum i)) ; => 10
|
||||
|
||||
;;; Sequences
|
||||
|
||||
; "for" allows iteration over sequences:
|
||||
; lists, vectors, strings, sets, hash tables, etc...
|
||||
(for ([i (in-list '(l i s t))])
|
||||
(displayln i))
|
||||
|
||||
@ -321,136 +366,238 @@ m ; => '#hash((b . 2) (a . 1) (c . 3))
|
||||
(displayln i))
|
||||
|
||||
(for ([(k v) (in-hash (hash 'a 1 'b 2 'c 3 ))])
|
||||
(printf "key:~a value:~a ~n" k v))
|
||||
(printf "key:~a value:~a\n" k v))
|
||||
|
||||
;;; More Complex Iterations
|
||||
|
||||
;; Parallel scan of multiple sequences (stops on shortest)
|
||||
(for ([i 10] [j '(x y z)]) (printf "~a:~a\n" i j))
|
||||
; => 0:x 1:y 2:z
|
||||
|
||||
;; Nested loops
|
||||
(for* ([i 2] [j '(x y z)]) (printf "~a:~a\n" i j))
|
||||
; => 0:x, 0:y, 0:z, 1:x, 1:y, 1:z
|
||||
|
||||
;; Conditions
|
||||
(for ([i 1000]
|
||||
#:when (> i 5)
|
||||
#:unless (odd? i)
|
||||
#:break (> i 10))
|
||||
(printf "i=~a\n" i))
|
||||
; => i=6, i=8, i=10
|
||||
|
||||
;;; Comprehensions
|
||||
;; Very similar to `for' loops -- just collect the results
|
||||
|
||||
(for/list ([i '(1 2 3)])
|
||||
(add1 i)) ; => '(2 3 4)
|
||||
|
||||
(for/list ([i '(1 2 3)] #:when (even? i))
|
||||
i) ; => '(2)
|
||||
|
||||
(for/list ([i 10] [j '(x y z)])
|
||||
(list i j)) ; => '((0 x) (1 y) (2 z))
|
||||
|
||||
(for/list ([i 1000] #:when (> i 5) #:unless (odd? i) #:break (> i 10))
|
||||
i) ; => '(6 8 10)
|
||||
|
||||
(for/hash ([i '(1 2 3)])
|
||||
(values i (number->string i)))
|
||||
; => '#hash((1 . "1") (2 . "2") (3 . "3"))
|
||||
|
||||
;; There are many kinds of other built-in ways to collect loop values:
|
||||
(for/sum ([i 10]) (* i i)) ; => 285
|
||||
(for/product ([i (in-range 1 11)]) (* i i)) ; => 13168189440000
|
||||
(for/and ([i 10] [j (in-range 10 20)]) (< i j)) ; => #t
|
||||
(for/or ([i 10] [j (in-range 0 20 2)]) (= i j)) ; => #t
|
||||
;; And to use any arbitrary combination, use `for/fold'
|
||||
(for/fold ([sum 0]) ([i '(1 2 3 4)]) (+ sum i)) ; => 10
|
||||
;; (This can often replace common imperative loops)
|
||||
|
||||
;;; Exceptions
|
||||
|
||||
; To catch an exception, use the "with-handlers" form
|
||||
; To throw an exception use "raise"
|
||||
(with-handlers
|
||||
([(lambda (v) (equal? v "infinity"))
|
||||
(lambda (exn) +inf.0)])
|
||||
(raise "infinity"))
|
||||
;; To catch exceptions, use the `with-handlers' form
|
||||
(with-handlers ([exn:fail? (lambda (exn) 999)])
|
||||
(+ 1 "2")) ; => 999
|
||||
(with-handlers ([exn:break? (lambda (exn) "no time")])
|
||||
(sleep 3)
|
||||
"phew") ; => "phew", but if you break it => "no time"
|
||||
|
||||
;; Use `raise' to throw exceptions or any other value
|
||||
(with-handlers ([number? ; catch numeric values raised
|
||||
identity]) ; return them as plain values
|
||||
(+ 1 (raise 2))) ; => 2
|
||||
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
;; 6. Mutation
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
|
||||
; Use set! to assign a new value to an existing variable
|
||||
;; Use `set!' to assign a new value to an existing variable
|
||||
(define n 5)
|
||||
(set! n 6)
|
||||
(set! n (add1 n))
|
||||
n ; => 6
|
||||
|
||||
; Many Racket datatypes can be immutable or mutable
|
||||
; (Pairs, Lists, Strings, Vectors, Hash Tables, etc...)
|
||||
;; Use boxes for explicitly mutable values (similar to pointers or
|
||||
;; references in other languages)
|
||||
(define n* (box 5))
|
||||
(set-box! n* (add1 (unbox n*)))
|
||||
(unbox n*) ; => 6
|
||||
|
||||
; Use "vector" to create a mutable vector
|
||||
;; Many Racket datatypes are immutable (pairs, lists, etc), some come in
|
||||
;; both mutable and immutable flavors (strings, vectors, hash tables,
|
||||
;; etc...)
|
||||
|
||||
;; Use `vector' or `make-vector' to create mutable vectors
|
||||
(define vec (vector 2 2 3 4))
|
||||
; Use vector-set! to update a slot
|
||||
(define wall (make-vector 100 'bottle-of-beer))
|
||||
;; Use vector-set! to update a slot
|
||||
(vector-set! vec 0 1)
|
||||
(vector-set! wall 99 'down)
|
||||
vec ; => #(1 2 3 4)
|
||||
|
||||
;; Create an empty mutable hash table and manipulate it
|
||||
(define m3 (make-hash))
|
||||
(hash-set! m3 'a 1)
|
||||
(hash-set! m3 'b 2)
|
||||
(hash-set! m3 'c 3)
|
||||
(hash-ref m3 'a) ; => 1
|
||||
(hash-ref m3 'd 0) ; => 0
|
||||
(hash-remove! m3 'a)
|
||||
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
;; 7. Modules
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
|
||||
; Modules let you organize code into multiple files and reusable libraries
|
||||
;; Modules let you organize code into multiple files and reusable
|
||||
;; libraries; here we use sub-modules, nested in the whole module that
|
||||
;; this text makes (starting from the "#lang" line)
|
||||
|
||||
(module cake racket/base ; define a `cake' module based on racket/base
|
||||
|
||||
(module cake racket/base ; define a new module 'cake' based on racket/base
|
||||
|
||||
(provide print-cake) ; function exported by the module
|
||||
|
||||
|
||||
(define (print-cake n)
|
||||
(show " ~a " n #\.)
|
||||
(show " .-~a-. " n #\|)
|
||||
(show " | ~a | " n #\space)
|
||||
(show "---~a---" n #\-))
|
||||
|
||||
(define (show fmt n ch) ;; internal function
|
||||
|
||||
(define (show fmt n ch) ; internal function
|
||||
(printf fmt (make-string n ch))
|
||||
(newline)))
|
||||
|
||||
; Use "require" to import all functions from the module
|
||||
(require 'cake)
|
||||
(print-cake 3)
|
||||
;(show "~a" 1 #\A) ; => error, "show" was not exported
|
||||
;; Use `require' to get all `provide'd names from a module
|
||||
(require 'cake) ; the ' is for a local submodule
|
||||
(print-cake 3)
|
||||
; (show "~a" 1 #\A) ; => error, `show' was not exported
|
||||
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
;; 8. Classes and Objects
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
|
||||
; Create a class fish%
|
||||
;; Create a class fish% (-% is idomatic for class bindings)
|
||||
(define fish%
|
||||
(class object%
|
||||
(class object%
|
||||
(init size) ; initialization argument
|
||||
(super-new) ; superclass initialization
|
||||
; Field
|
||||
(define current-size size)
|
||||
; Public methods
|
||||
(define/public (get-size) current-size)
|
||||
(define/public (grow amt) (set! current-size (+ amt current-size)))
|
||||
(define/public (eat other-fish) (grow (send other-fish get-size)))))
|
||||
(super-new) ; superclass initialization
|
||||
;; Field
|
||||
(define current-size size)
|
||||
;; Public methods
|
||||
(define/public (get-size)
|
||||
current-size)
|
||||
(define/public (grow amt)
|
||||
(set! current-size (+ amt current-size)))
|
||||
(define/public (eat other-fish)
|
||||
(grow (send other-fish get-size)))))
|
||||
|
||||
; Create an instance of fish%
|
||||
(define charlie
|
||||
;; Create an instance of fish%
|
||||
(define charlie
|
||||
(new fish% [size 10]))
|
||||
|
||||
; Use "send" to call an object's methods
|
||||
;; Use `send' to call an object's methods
|
||||
(send charlie get-size) ; => 10
|
||||
(send charlie grow 6)
|
||||
(send charlie get-size) ; => 16
|
||||
|
||||
|
||||
;; `fish%' is a plain "first class" value, which can get us mixins
|
||||
(define (add-color c%)
|
||||
(class c%
|
||||
(init color)
|
||||
(super-new)
|
||||
(define my-color color)
|
||||
(define/public (get-color) my-color)))
|
||||
(define colored-fish% (add-color fish%))
|
||||
(define charlie2 (new colored-fish% [size 10] [color 'red]))
|
||||
(send charlie2 get-color)
|
||||
;; or, with no names:
|
||||
(send (new (add-color fish%) [size 10] [color 'red]) get-color)
|
||||
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
;; 9. Macros
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
|
||||
; Macros let you extend the syntax of the language
|
||||
(define-syntax-rule (unless test then else)
|
||||
(if test else then))
|
||||
;; Macros let you extend the syntax of the language
|
||||
|
||||
(unless (even? 10) "odd" "even") ; => "even"
|
||||
;; Let's add a while loop
|
||||
(define-syntax-rule (while condition body ...)
|
||||
(let loop ()
|
||||
(when condition
|
||||
body ...
|
||||
(loop))))
|
||||
|
||||
; Macros are hygienic, you cannot clobber existing variables!
|
||||
(define-syntax-rule (swap x y)
|
||||
(begin
|
||||
(define tmp x)
|
||||
(let ([i 0])
|
||||
(while (< i 10)
|
||||
(displayln i)
|
||||
(set! i (add1 i))))
|
||||
|
||||
;; Macros are hygienic, you cannot clobber existing variables!
|
||||
(define-syntax-rule (swap! x y) ; -! is idomatic for mutation
|
||||
(let ([tmp x])
|
||||
(set! x y)
|
||||
(set! y tmp)))
|
||||
|
||||
(define tmp 1)
|
||||
(define tmp 1)
|
||||
(define a 2)
|
||||
(define b 3)
|
||||
(swap a b)
|
||||
(printf "tmp = ~a; a = ~a; b = ~a~n" tmp a b) ; tmp is unaffected by swap
|
||||
(swap! a b)
|
||||
(printf "tmp = ~a; a = ~a; b = ~a\n" tmp a b) ; tmp is unaffected
|
||||
|
||||
;; But they are still code transformations, for example:
|
||||
(define-syntax-rule (bad-while condition body ...)
|
||||
(when condition
|
||||
body ...
|
||||
(bad-while condition body ...)))
|
||||
;; this macro is broken: it generates infinite code, if you try to use
|
||||
;; it, the compiler will get in an infinite loop
|
||||
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
;; 10. Contracts
|
||||
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
|
||||
|
||||
; Contracts impose constraints on values exported from modules
|
||||
;; Contracts impose constraints on values exported from modules
|
||||
|
||||
(module bank-account racket
|
||||
(provide (contract-out
|
||||
[deposit (-> positive? any)] ; amount will always be a positive number
|
||||
[deposit (-> positive? any)] ; amounts are always positive
|
||||
[balance (-> positive?)]))
|
||||
|
||||
|
||||
(define amount 0)
|
||||
(define (deposit a) (set! amount (+ amount a)))
|
||||
(define (balance) amount)
|
||||
)
|
||||
)
|
||||
|
||||
(require 'bank-account)
|
||||
(deposit 5)
|
||||
|
||||
(balance) ; => 5
|
||||
|
||||
; Any client that attempt to deposit a non-positive amount, will be blamed
|
||||
; (deposit -5) ; => deposit: contract violation
|
||||
; expected: positive?
|
||||
; given: -5
|
||||
; more details....
|
||||
;; Clients that attempt to deposit a non-positive amount are blamed
|
||||
;; (deposit -5) ; => deposit: contract violation
|
||||
;; expected: positive?
|
||||
;; given: -5
|
||||
;; more details....
|
||||
```
|
||||
|
||||
## Further Reading
|
||||
|
||||
Still up for more? Try [Quick: An Introduction to Racket with Pictures](http://docs.racket-lang.org/quick/)
|
||||
|
||||
Still up for more? Try [Getting Started with Racket](http://docs.racket-lang.org/getting-started/)
|
||||
|
Loading…
Reference in New Issue
Block a user