parallel stuff

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NickPapanastasiou 2015-06-16 17:46:58 -04:00
parent 5f0d8c28cc
commit a54c5b580b

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@ -219,7 +219,29 @@ void main() {
Notice how we got to build a nice Haskellian pipeline to compute num?
That's thanks to a D innovation know as Uniform Function Call Syntax.
With UFCS, we can choose whether to write a function call as a method
or free function call! Walter wrote a nice article on this [here.](http://www.drdobbs.com/cpp/uniform-function-call-syntax/232700394) In short, you can call functions whose first parameter
or free function call! Walter wrote a nice article on this
[here.](http://www.drdobbs.com/cpp/uniform-function-call-syntax/232700394)
In short, you can call functions whose first parameter
is of some type A on any expression of type A as a method.
I like parallelism. Anyone else like parallelism? Sure you do. Let's do some!
```d
import std.stdio;
import std.parallelism : parallel;
import std.math : sqrt;
void main() {
// We want take the square root every number in our array,
// and take advantage of as many cores as we have available.
auto arr = new double[1_000_000];
// Use an index, and an array element by referece,
// and just call parallel on the array!
foreach(i, ref elem; parallel(arr)) {
ref = sqrt(i + 1.0);
}
}
```