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parallel stuff
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@ -219,7 +219,29 @@ void main() {
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Notice how we got to build a nice Haskellian pipeline to compute num?
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Notice how we got to build a nice Haskellian pipeline to compute num?
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That's thanks to a D innovation know as Uniform Function Call Syntax.
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That's thanks to a D innovation know as Uniform Function Call Syntax.
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With UFCS, we can choose whether to write a function call as a method
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With UFCS, we can choose whether to write a function call as a method
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or free function call! Walter wrote a nice article on this [here.](http://www.drdobbs.com/cpp/uniform-function-call-syntax/232700394) In short, you can call functions whose first parameter
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or free function call! Walter wrote a nice article on this
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[here.](http://www.drdobbs.com/cpp/uniform-function-call-syntax/232700394)
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In short, you can call functions whose first parameter
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is of some type A on any expression of type A as a method.
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is of some type A on any expression of type A as a method.
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I like parallelism. Anyone else like parallelism? Sure you do. Let's do some!
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```d
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import std.stdio;
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import std.parallelism : parallel;
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import std.math : sqrt;
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void main() {
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// We want take the square root every number in our array,
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// and take advantage of as many cores as we have available.
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auto arr = new double[1_000_000];
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// Use an index, and an array element by referece,
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// and just call parallel on the array!
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foreach(i, ref elem; parallel(arr)) {
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ref = sqrt(i + 1.0);
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}
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}
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```
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