In golang slices are dynamic, so a mention of append() for slice updates seems to be appropriate.

This commit is contained in:
Sam Zaydel 2014-08-10 20:02:31 -07:00
parent 791edecd78
commit a7a8c85257

View File

@ -101,6 +101,20 @@ can include line breaks.` // Same string type.
var d2 [][]float64 // Declaration only, nothing allocated here.
bs := []byte("a slice") // Type conversion syntax.
// Because they are dynamic, slices can be appended to on-demand.
// To append elements to a slice, built-in append() function is used.
// First argument is a slice to which we are appending. Commonly,
// the array variable is updated in place, as in example below.
s := []int{1, 2, 3} // Result is a slice of length 3.
s = append(s, 4, 5, 6) // Added 3 elements. Slice now has length of 6.
fmt.Println(s) // Updated slice is now [1 2 3 4 5 6]
// To append another slice, instead of list of atomic elements we can
// pass a reference to a slice or a slice literal like this, with a
// trailing elipsis, meaning take an array and unpack its elements,
// appending them to the slice.
s = append(s, []int{7, 8, 9}...) // Second argument is an array literal.
fmt.Println(s) // Updated slice is now [1 2 3 4 5 6 7 8 9]
p, q := learnMemory() // Declares p, q to be type pointer to int.
fmt.Println(*p, *q) // * follows a pointer. This prints two ints.