mirror of
https://github.com/adambard/learnxinyminutes-docs.git
synced 2024-11-23 06:03:07 +03:00
Merge remote-tracking branch 'upstream/master'
This commit is contained in:
commit
a87a1ea3fd
338
c.html.markdown
Normal file
338
c.html.markdown
Normal file
@ -0,0 +1,338 @@
|
|||||||
|
---
|
||||||
|
language: c
|
||||||
|
author: Adam Bard
|
||||||
|
author_url: http://adambard.com/
|
||||||
|
---
|
||||||
|
|
||||||
|
Ah, C. Still the language of modern high-performance computing.
|
||||||
|
|
||||||
|
C is the lowest-level language most programmers will ever use, but
|
||||||
|
it more than makes up for it with raw speed. Just be aware of its manual
|
||||||
|
memory management and C will take you as far as you need to go.
|
||||||
|
|
||||||
|
```c
|
||||||
|
// Single-line comments start with //
|
||||||
|
/*
|
||||||
|
Multi-line comments look like this.
|
||||||
|
*/
|
||||||
|
|
||||||
|
// Import headers with #include
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <stdio.h>
|
||||||
|
|
||||||
|
// Declare function signatures in advance in a .h file, or at the top of
|
||||||
|
// your .c file.
|
||||||
|
void function_1();
|
||||||
|
void function_2();
|
||||||
|
|
||||||
|
// Your program's entry point is a function called
|
||||||
|
// main with an integer return type.
|
||||||
|
int main(){
|
||||||
|
|
||||||
|
// print output using printf, for "print formatted"
|
||||||
|
// %d is an integer, \n is a newline
|
||||||
|
printf("%d\n", 0); // => Prints 0
|
||||||
|
// All statements must end with a semicolon
|
||||||
|
|
||||||
|
///////////////////////////////////////
|
||||||
|
// Types
|
||||||
|
///////////////////////////////////////
|
||||||
|
|
||||||
|
// Variables must always be declared with a type.
|
||||||
|
|
||||||
|
// 32-bit integer
|
||||||
|
int x_int = 0;
|
||||||
|
|
||||||
|
// 16-bit integer
|
||||||
|
short x_short = 0;
|
||||||
|
|
||||||
|
// 8-bit integer, aka 1 byte
|
||||||
|
char x_char = 0;
|
||||||
|
char y_char = 'y'; // Char literals are quoted with ''
|
||||||
|
|
||||||
|
long x_long = 0; // Still 32 bytes for historical reasons
|
||||||
|
long long x_long_long = 0; // Guaranteed to be at least 64 bytes
|
||||||
|
|
||||||
|
// 32-bit floating-point decimal
|
||||||
|
float x_float = 0.0;
|
||||||
|
|
||||||
|
// 64-bit floating-point decimal
|
||||||
|
double x_double = 0.0;
|
||||||
|
|
||||||
|
// Integer types may be unsigned
|
||||||
|
unsigned char ux_char;
|
||||||
|
unsigned short ux_short;
|
||||||
|
unsigned int ux_int;
|
||||||
|
unsigned long long ux_long_long;
|
||||||
|
|
||||||
|
// Arrays must be initialized with a concrete size.
|
||||||
|
char my_char_array[20]; // This array occupies 1 * 20 = 20 bytes
|
||||||
|
int my_int_array[20]; // This array occupies 4 * 20 = 80 bytes
|
||||||
|
|
||||||
|
|
||||||
|
// You can initialize an array to 0 thusly:
|
||||||
|
char my_array[20] = {0};
|
||||||
|
|
||||||
|
// Indexing an array is like other languages -- or,
|
||||||
|
// rather, other languages are like C
|
||||||
|
my_array[0]; // => 0
|
||||||
|
|
||||||
|
// Arrays are mutable; it's just memory!
|
||||||
|
my_array[1] = 2;
|
||||||
|
printf("%d\n", my_array[1]); // => 2
|
||||||
|
|
||||||
|
// Strings are just lists of chars terminated by a null (0x00) byte.
|
||||||
|
char a_string[20] = "This is a string";
|
||||||
|
|
||||||
|
/*
|
||||||
|
You may have noticed that a_string is only 16 chars long.
|
||||||
|
Char #17 is a null byte, 0x00 aka \0.
|
||||||
|
Chars #18, 19 and 20 have undefined values.
|
||||||
|
*/
|
||||||
|
|
||||||
|
printf("%d\n", a_string[16]);
|
||||||
|
|
||||||
|
///////////////////////////////////////
|
||||||
|
// Operators
|
||||||
|
///////////////////////////////////////
|
||||||
|
|
||||||
|
int i1 = 1, i2 = 2; // Shorthand for multiple declaration
|
||||||
|
float f1 = 1.0, f2 = 2.0;
|
||||||
|
|
||||||
|
// Arithmetic is straightforward
|
||||||
|
i1 + i2; // => 3
|
||||||
|
i2 - i1; // => 1
|
||||||
|
i2 * i1; // => 2
|
||||||
|
i1 / i2; // => 0 (0.5, but truncated towards 0)
|
||||||
|
|
||||||
|
f1 / f2; // => 0.5, plus or minus epsilon
|
||||||
|
|
||||||
|
// Modulo is there as well
|
||||||
|
11 % 3; // => 2
|
||||||
|
|
||||||
|
// Comparison operators are probably familiar, but
|
||||||
|
// there is no boolean type in c. We use ints instead.
|
||||||
|
// 0 is false, anything else is true
|
||||||
|
3 == 2; // => 0 (false)
|
||||||
|
3 != 2; // => 1 (true)
|
||||||
|
3 > 2; // => 1
|
||||||
|
3 < 2; // => 0
|
||||||
|
2 <= 2; // => 1
|
||||||
|
2 >= 2; // => 1
|
||||||
|
|
||||||
|
// Logic works on ints
|
||||||
|
!3; // => 0 (Logical not)
|
||||||
|
!0; // => 1
|
||||||
|
1 && 1; // => 1 (Logical and)
|
||||||
|
0 && 1; // => 0
|
||||||
|
0 || 1; // => 1 (Logical or)
|
||||||
|
0 || 0; // => 0
|
||||||
|
|
||||||
|
// Bitwise operators!
|
||||||
|
~0x0F; // => 0xF0 (bitwise negation)
|
||||||
|
0x0F & 0xF0; // => 0x00 (bitwise AND)
|
||||||
|
0x0F | 0xF0; // => 0xFF (bitwise OR)
|
||||||
|
0x04 ^ 0x0F; // => 0x0B (bitwise XOR)
|
||||||
|
0x01 << 1; // => 0x02 (bitwise left shift (by 1))
|
||||||
|
0x02 >> 1; // => 0x01 (bitwise right shift (by 1))
|
||||||
|
|
||||||
|
///////////////////////////////////////
|
||||||
|
// Control Structures
|
||||||
|
///////////////////////////////////////
|
||||||
|
|
||||||
|
if(0){
|
||||||
|
printf("I am never run\n");
|
||||||
|
}else if(0){
|
||||||
|
printf("I am also never run\n");
|
||||||
|
}else{
|
||||||
|
printf("I print\n");
|
||||||
|
}
|
||||||
|
|
||||||
|
// While loops exist
|
||||||
|
int ii = 0;
|
||||||
|
while(ii < 10){
|
||||||
|
printf("%d, ", ii++); // ii++ increments ii in-place, after using its value.
|
||||||
|
} // => prints "0, 1, 2, 3, 4, 5, 6, 7, 8, 9, "
|
||||||
|
|
||||||
|
printf("\n");
|
||||||
|
|
||||||
|
int kk = 0;
|
||||||
|
do{
|
||||||
|
printf("%d, ", kk);
|
||||||
|
}while(++kk < 10); // ++kk increments kk in-place, before using its value
|
||||||
|
// => prints "0, 1, 2, 3, 4, 5, 6, 7, 8, 9, "
|
||||||
|
|
||||||
|
printf("\n");
|
||||||
|
|
||||||
|
// For loops too
|
||||||
|
int jj;
|
||||||
|
for(jj=0; jj < 10; jj++){
|
||||||
|
printf("%d, ", jj);
|
||||||
|
} // => prints "0, 1, 2, 3, 4, 5, 6, 7, 8, 9, "
|
||||||
|
|
||||||
|
printf("\n");
|
||||||
|
|
||||||
|
///////////////////////////////////////
|
||||||
|
// Typecasting
|
||||||
|
///////////////////////////////////////
|
||||||
|
|
||||||
|
// Everything in C is stored somewhere in memory. You can change
|
||||||
|
// the type of a variable to choose how to read its data
|
||||||
|
|
||||||
|
int x_hex = 0x01; // You can assign vars with hex literals
|
||||||
|
|
||||||
|
// Casting between types will attempt to preserve their numeric values
|
||||||
|
printf("%d\n", x_hex); // => Prints 1
|
||||||
|
printf("%d\n", (short) x_hex); // => Prints 1
|
||||||
|
printf("%d\n", (char) x_hex); // => Prints 1
|
||||||
|
|
||||||
|
// Types will overflow without warning
|
||||||
|
printf("%d\n", (char) 257); // => 1 (Max char = 255)
|
||||||
|
printf("%d\n", (short) 65537); // => 1 (Max short = 65535)
|
||||||
|
|
||||||
|
///////////////////////////////////////
|
||||||
|
// Pointers
|
||||||
|
///////////////////////////////////////
|
||||||
|
|
||||||
|
// You can retrieve the memory address of your variables,
|
||||||
|
// then mess with them.
|
||||||
|
|
||||||
|
int x = 0;
|
||||||
|
printf("%p\n", &x); // Use & to retrieve the address of a variable
|
||||||
|
// (%p formats a pointer)
|
||||||
|
// => Prints some address in memory;
|
||||||
|
|
||||||
|
int x_array[20]; // Arrays are a good way to allocate a contiguous block of memory
|
||||||
|
int xx;
|
||||||
|
for(xx=0; xx<20; xx++){
|
||||||
|
x_array[xx] = 20 - xx;
|
||||||
|
} // Initialize x_array to 20, 19, 18,... 2, 1
|
||||||
|
|
||||||
|
// Pointer types end with *
|
||||||
|
int* x_ptr = x_array;
|
||||||
|
// This works because arrays are pointers to their first element.
|
||||||
|
|
||||||
|
// Put a * in front to de-reference a pointer and retrieve the value,
|
||||||
|
// of the same type as the pointer, that the pointer is pointing at.
|
||||||
|
printf("%d\n", *(x_ptr)); // => Prints 20
|
||||||
|
printf("%d\n", x_array[0]); // => Prints 20
|
||||||
|
|
||||||
|
// Pointers are incremented and decremented based on their type
|
||||||
|
printf("%d\n", *(x_ptr + 1)); // => Prints 19
|
||||||
|
printf("%d\n", x_array[1]); // => Prints 19
|
||||||
|
|
||||||
|
// Array indexes are such a thin wrapper around pointer
|
||||||
|
// arithmetic that the following works:
|
||||||
|
printf("%d\n", 0[x_array]); // => Prints 20;
|
||||||
|
printf("%d\n", 2[x_array]); // => Prints 18;
|
||||||
|
|
||||||
|
// The above is equivalent to:
|
||||||
|
printf("%d\n", *(0 + x_ptr));
|
||||||
|
printf("%d\n", *(2 + x_ptr));
|
||||||
|
|
||||||
|
// You can give a pointer a block of memory to use with malloc
|
||||||
|
int* my_ptr = (int*) malloc(sizeof(int) * 20);
|
||||||
|
for(xx=0; xx<20; xx++){
|
||||||
|
*(my_ptr + xx) = 20 - xx;
|
||||||
|
} // Initialize memory to 20, 19, 18, 17... 2, 1 (as ints)
|
||||||
|
|
||||||
|
// Dereferencing memory that you haven't allocated gives
|
||||||
|
// unpredictable results
|
||||||
|
printf("%d\n", *(my_ptr + 21)); // => Prints who-knows-what?
|
||||||
|
|
||||||
|
// When you're done with a malloc'd block, you need to free it
|
||||||
|
free(my_ptr);
|
||||||
|
|
||||||
|
// Strings can be char arrays, but are usually represented as char
|
||||||
|
// pointers:
|
||||||
|
char* my_str = "This is my very own string";
|
||||||
|
|
||||||
|
printf("%d\n", *my_str); // 84 (The ascii value of 'T')
|
||||||
|
|
||||||
|
function_1();
|
||||||
|
} // end main function
|
||||||
|
|
||||||
|
///////////////////////////////////////
|
||||||
|
// Functions
|
||||||
|
///////////////////////////////////////
|
||||||
|
|
||||||
|
// Function declaration syntax:
|
||||||
|
// <return type> <function name>(<args>)
|
||||||
|
|
||||||
|
int add_two_ints(int x1, int x2){
|
||||||
|
return x1 + x2; // Use return a return a value
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
Pointers are passed-by-reference (duh), so functions
|
||||||
|
can mutate their values.
|
||||||
|
|
||||||
|
Example: in-place string reversal
|
||||||
|
*/
|
||||||
|
|
||||||
|
// A void function returns no value
|
||||||
|
void str_reverse(char* str_in){
|
||||||
|
char tmp;
|
||||||
|
int ii=0, len = strlen(str_in); // Strlen is part of the c standard library
|
||||||
|
for(ii=0; ii<len/2; ii++){
|
||||||
|
tmp = str_in[ii];
|
||||||
|
str_in[ii] = str_in[len - ii - 1]; // ii-th char from end
|
||||||
|
str_in[len - ii - 1] = tmp;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
char c[] = "This is a test.";
|
||||||
|
str_reverse(c);
|
||||||
|
printf("%s\n", c); // => ".tset a si sihT"
|
||||||
|
*/
|
||||||
|
|
||||||
|
///////////////////////////////////////
|
||||||
|
// User-defined types and structs
|
||||||
|
///////////////////////////////////////
|
||||||
|
|
||||||
|
// Typedefs can be used to create type aliases
|
||||||
|
typedef int my_type;
|
||||||
|
my_type my_type_var = 0;
|
||||||
|
|
||||||
|
// Structs are just collections of data
|
||||||
|
struct rectangle {
|
||||||
|
int width;
|
||||||
|
int height;
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
void function_1(){
|
||||||
|
|
||||||
|
struct rectangle my_rec;
|
||||||
|
|
||||||
|
// Access struct members with .
|
||||||
|
my_rec.width = 10;
|
||||||
|
my_rec.height = 20;
|
||||||
|
|
||||||
|
// You can declare pointers to structs
|
||||||
|
struct rectangle* my_rec_ptr = &my_rec;
|
||||||
|
|
||||||
|
// Use dereferencing to set struct pointer members...
|
||||||
|
(*my_rec_ptr).width = 30;
|
||||||
|
|
||||||
|
// ... or use the -> shorthand
|
||||||
|
my_rec_ptr->height = 10; // Same as (*my_rec_ptr).height = 10;
|
||||||
|
}
|
||||||
|
|
||||||
|
// You can apply a typedef to a struct for convenience
|
||||||
|
typedef struct rectangle rect;
|
||||||
|
|
||||||
|
int area(rect r){
|
||||||
|
return r.width * r.height;
|
||||||
|
}
|
||||||
|
|
||||||
|
```
|
||||||
|
|
||||||
|
## Further Reading
|
||||||
|
|
||||||
|
Best to find yourself a copy of [K&R, aka "The C Programming Language"](https://en.wikipedia.org/wiki/The_C_Programming_Language)
|
||||||
|
|
||||||
|
Another good resource is [Learn C the hard way](http://c.learncodethehardway.org/book/)
|
||||||
|
|
||||||
|
Other than that, Google is your friend.
|
@ -12,6 +12,9 @@ state as it comes up.
|
|||||||
This combination allows it to handle concurrent processing very simply,
|
This combination allows it to handle concurrent processing very simply,
|
||||||
and often automatically.
|
and often automatically.
|
||||||
|
|
||||||
|
(You need a version of Clojure 1.2 or newer)
|
||||||
|
|
||||||
|
|
||||||
```clojure
|
```clojure
|
||||||
; Comments start with semicolons.
|
; Comments start with semicolons.
|
||||||
|
|
||||||
|
@ -87,7 +87,7 @@ $sgl_quotes
|
|||||||
END; // Nowdoc syntax is available in PHP 5.3.0
|
END; // Nowdoc syntax is available in PHP 5.3.0
|
||||||
|
|
||||||
// Manipulation
|
// Manipulation
|
||||||
$concatenated = $sgl_quotes + $dbl_quotes;
|
$concatenated = $sgl_quotes . $dbl_quotes;
|
||||||
```
|
```
|
||||||
|
|
||||||
### Compound
|
### Compound
|
||||||
@ -119,6 +119,8 @@ print('Hello World!'); // The same as echo
|
|||||||
|
|
||||||
// echo is actually a language construct, so you can drop the parentheses.
|
// echo is actually a language construct, so you can drop the parentheses.
|
||||||
echo 'Hello World!';
|
echo 'Hello World!';
|
||||||
|
print 'Hello World!'; // So is print
|
||||||
|
|
||||||
echo 100;
|
echo 100;
|
||||||
echo $variable;
|
echo $variable;
|
||||||
echo function_result();
|
echo function_result();
|
||||||
@ -135,12 +137,12 @@ echo function_result();
|
|||||||
```php
|
```php
|
||||||
<?php
|
<?php
|
||||||
|
|
||||||
$a = 1;
|
$x = 1;
|
||||||
$b = 2;
|
$y = 2;
|
||||||
$a = $b; // A now contains the same value sa $b
|
$x = $y; // A now contains the same value sa $y
|
||||||
$a =& $b;
|
$x = &$y;
|
||||||
// A now contains a reference to $b. Changing the value of
|
// $x now contains a reference to $y. Changing the value of
|
||||||
// $a will change the value of $b also, and vice-versa.
|
// $x will change the value of $y also, and vice-versa.
|
||||||
```
|
```
|
||||||
|
|
||||||
### Comparison
|
### Comparison
|
||||||
@ -148,15 +150,20 @@ $a =& $b;
|
|||||||
```php
|
```php
|
||||||
<?php
|
<?php
|
||||||
|
|
||||||
|
// These comparisons will always be true, even if the types aren't the same.
|
||||||
$a == $b // TRUE if $a is equal to $b after type juggling.
|
$a == $b // TRUE if $a is equal to $b after type juggling.
|
||||||
$a === $b // TRUE if $a is equal to $b, and they are of the same type.
|
|
||||||
$a != $b // TRUE if $a is not equal to $b after type juggling.
|
$a != $b // TRUE if $a is not equal to $b after type juggling.
|
||||||
$a <> $b // TRUE if $a is not equal to $b after type juggling.
|
$a <> $b // TRUE if $a is not equal to $b after type juggling.
|
||||||
$a !== $b // TRUE if $a is not equal to $b, or they are not of the same type.
|
|
||||||
$a < $b // TRUE if $a is strictly less than $b.
|
$a < $b // TRUE if $a is strictly less than $b.
|
||||||
$a > $b // TRUE if $a is strictly greater than $b.
|
$a > $b // TRUE if $a is strictly greater than $b.
|
||||||
$a <= $b // TRUE if $a is less than or equal to $b.
|
$a <= $b // TRUE if $a is less than or equal to $b.
|
||||||
$a >= $b // TRUE if $a is greater than or equal to $b.
|
$a >= $b // TRUE if $a is greater than or equal to $b.
|
||||||
|
|
||||||
|
// The following will only be true if the values match and are the same type.
|
||||||
|
$a === $b // TRUE if $a is equal to $b, and they are of the same type.
|
||||||
|
$a !== $b // TRUE if $a is not equal to $b, or they are not of the same type.
|
||||||
|
1 == '1' // TRUE
|
||||||
|
1 === '1' // FALSE
|
||||||
```
|
```
|
||||||
|
|
||||||
## [Type Juggling](http://www.php.net/manual/en/language.types.type-juggling.php)
|
## [Type Juggling](http://www.php.net/manual/en/language.types.type-juggling.php)
|
||||||
@ -176,7 +183,11 @@ echo $string + $string;
|
|||||||
$string = 'one';
|
$string = 'one';
|
||||||
echo $string + $string;
|
echo $string + $string;
|
||||||
// Outputs 0 because the + operator cannot cast the string 'one' to a number
|
// Outputs 0 because the + operator cannot cast the string 'one' to a number
|
||||||
|
```
|
||||||
|
|
||||||
|
Type casting can be used to treat a variable as another type temporarily by using cast operators in parentheses.
|
||||||
|
|
||||||
|
```php
|
||||||
$boolean = (boolean) $integer; // $boolean is true
|
$boolean = (boolean) $integer; // $boolean is true
|
||||||
|
|
||||||
$zero = 0;
|
$zero = 0;
|
||||||
@ -222,9 +233,9 @@ if (/* test */) {
|
|||||||
?>
|
?>
|
||||||
|
|
||||||
<?php if (/* test */): ?>
|
<?php if (/* test */): ?>
|
||||||
<!-- Do something that isn't PHP -->
|
This is displayed if the test is truthy.
|
||||||
<?php else: ?>
|
<?php else: ?>
|
||||||
<!-- Do something default -->
|
This is displayed otherwise.
|
||||||
<?php endif; ?>
|
<?php endif; ?>
|
||||||
```
|
```
|
||||||
|
|
||||||
@ -278,7 +289,6 @@ while ($i < 5) {
|
|||||||
if ($i == 3) {
|
if ($i == 3) {
|
||||||
break; // Exit out of the while loop and continue.
|
break; // Exit out of the while loop and continue.
|
||||||
}
|
}
|
||||||
|
|
||||||
echo $i++;
|
echo $i++;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -288,7 +298,6 @@ while ($i < 5) {
|
|||||||
if ($i == 3) {
|
if ($i == 3) {
|
||||||
continue; // Skip this iteration of the loop
|
continue; // Skip this iteration of the loop
|
||||||
}
|
}
|
||||||
|
|
||||||
echo $i++;
|
echo $i++;
|
||||||
}
|
}
|
||||||
```
|
```
|
||||||
@ -325,8 +334,8 @@ number of letters, numbers, or underscores. There are three ways to declare func
|
|||||||
```php
|
```php
|
||||||
<?php
|
<?php
|
||||||
|
|
||||||
function my_function_name ($arg_1, $arg_2) { // $arg_1 and $arg_2 are required
|
function my_function_name ($arg_1, $arg_2) {
|
||||||
// Do something with $arg_1 and $arg_2;
|
// $arg_1 and $arg_2 are required
|
||||||
}
|
}
|
||||||
|
|
||||||
// Functions may be nested to limit scope
|
// Functions may be nested to limit scope
|
||||||
@ -335,7 +344,25 @@ function outer_function ($arg_1 = null) { // $arg_1 is optional
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// inner_function() does not exist and cannot be called until outer_function() is called
|
// inner_function() does not exist and cannot be called until
|
||||||
|
// outer_function() is called
|
||||||
|
```
|
||||||
|
|
||||||
|
This enables [currying](http://en.wikipedia.org/wiki/Currying) in PHP.
|
||||||
|
|
||||||
|
```php
|
||||||
|
function foo ($x, $y, $z) {
|
||||||
|
echo "$x - $y - $z";
|
||||||
|
}
|
||||||
|
|
||||||
|
function bar ($x, $y) {
|
||||||
|
return function ($z) use ($x, $y) {
|
||||||
|
foo($x, $y, $z);
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
$bar = bar('A', 'B');
|
||||||
|
$bar('C');
|
||||||
```
|
```
|
||||||
|
|
||||||
### [Variable](http://www.php.net/manual/en/functions.variable-functions.php)
|
### [Variable](http://www.php.net/manual/en/functions.variable-functions.php)
|
||||||
@ -355,7 +382,11 @@ Similar to variable functions, functions may be anonymous.
|
|||||||
```php
|
```php
|
||||||
<?php
|
<?php
|
||||||
|
|
||||||
my_function(function () {
|
function my_function($callback) {
|
||||||
|
$callback('My argument');
|
||||||
|
}
|
||||||
|
|
||||||
|
my_function(function ($my_argument) {
|
||||||
// do something
|
// do something
|
||||||
});
|
});
|
||||||
|
|
||||||
@ -396,12 +427,10 @@ class MyClass {
|
|||||||
function myFunction() {
|
function myFunction() {
|
||||||
}
|
}
|
||||||
|
|
||||||
function function youCannotOverrideMe()
|
final function youCannotOverrideMe() {
|
||||||
{
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static function myStaticMethod()
|
public static function myStaticMethod() {
|
||||||
{
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -438,7 +467,8 @@ echo $x->property; // Will use the __get() method
|
|||||||
$x->property = 'Something'; // Will use the __set() method
|
$x->property = 'Something'; // Will use the __set() method
|
||||||
```
|
```
|
||||||
|
|
||||||
Classes can be abstract (using the ```abstract``` keyword), extend other classes (using the ```extends``` keyword) and implement interfaces (using the ```implements``` keyword). An interface is declared with the ```interface``` keyword.
|
Classes can be abstract (using the ```abstract``` keyword), extend other classes (using the ```extends``` keyword) and
|
||||||
|
implement interfaces (using the ```implements``` keyword). An interface is declared with the ```interface``` keyword.
|
||||||
|
|
||||||
```php
|
```php
|
||||||
<?php
|
<?php
|
||||||
|
@ -26,7 +26,7 @@ to Python 2.x. Look for another tour of Python 3 soon!
|
|||||||
|
|
||||||
# Math is what you would expect
|
# Math is what you would expect
|
||||||
1 + 1 #=> 2
|
1 + 1 #=> 2
|
||||||
8 - 1 #=> 9
|
8 - 1 #=> 7
|
||||||
10 * 2 #=> 20
|
10 * 2 #=> 20
|
||||||
35 / 5 #=> 7
|
35 / 5 #=> 7
|
||||||
|
|
||||||
@ -49,11 +49,24 @@ False
|
|||||||
not True #=> False
|
not True #=> False
|
||||||
not False #=> True
|
not False #=> True
|
||||||
|
|
||||||
|
|
||||||
# Equality is ==
|
# Equality is ==
|
||||||
1 == 1 #=> True
|
1 == 1 #=> True
|
||||||
2 == 1 #=> False
|
2 == 1 #=> False
|
||||||
|
|
||||||
|
# Inequality is !=
|
||||||
|
1 != 1 #=> False
|
||||||
|
2 != 1 #=> True
|
||||||
|
|
||||||
|
# More comparisons
|
||||||
|
1 < 10 #=> True
|
||||||
|
1 > 10 #=> False
|
||||||
|
2 <= 2 #=> True
|
||||||
|
2 >= 2 #=> True
|
||||||
|
|
||||||
|
# Comparisons can be chained !
|
||||||
|
1 < 2 < 3 #=> True
|
||||||
|
2 < 3 < 2 #=> False
|
||||||
|
|
||||||
# Strings are created with " or '
|
# Strings are created with " or '
|
||||||
"This is a string."
|
"This is a string."
|
||||||
'This is also a string.'
|
'This is also a string.'
|
||||||
@ -81,8 +94,15 @@ some_var = 5 # Convention is to use lower_case_with_underscores
|
|||||||
some_var #=> 5
|
some_var #=> 5
|
||||||
|
|
||||||
# Accessing a previously unassigned variable is an exception
|
# Accessing a previously unassigned variable is an exception
|
||||||
some_other_var # Will raise a NameError
|
try:
|
||||||
|
some_other_var
|
||||||
|
except NameError:
|
||||||
|
print "Raises a name error"
|
||||||
|
|
||||||
|
# Conditional Expressions can be used when assigning
|
||||||
|
some_var = a if a > b else b
|
||||||
|
# If a is greater than b, then a is assigned to some_var.
|
||||||
|
# Otherwise b is assigned to some_var.
|
||||||
|
|
||||||
# Lists store sequences
|
# Lists store sequences
|
||||||
li = []
|
li = []
|
||||||
@ -102,11 +122,16 @@ li.append(3) # li is now [1, 2, 4, 3] again.
|
|||||||
# Access a list like you would any array
|
# Access a list like you would any array
|
||||||
li[0] #=> 1
|
li[0] #=> 1
|
||||||
# Look at the last element
|
# Look at the last element
|
||||||
li[-1] #=> 4
|
li[-1] #=> 3
|
||||||
# Looking out of bounds is an IndexError
|
|
||||||
li[4] # Raises an IndexError
|
|
||||||
|
|
||||||
# You can look at ranges with slice syntax. It's an closed/open range for you mathy types.
|
# Looking out of bounds is an IndexError
|
||||||
|
try:
|
||||||
|
li[4] # Raises an IndexError
|
||||||
|
except IndexError:
|
||||||
|
print "Raises an IndexError"
|
||||||
|
|
||||||
|
# You can look at ranges with slice syntax.
|
||||||
|
# (It's a closed/open range for you mathy types.)
|
||||||
li[1:3] #=> [2, 4]
|
li[1:3] #=> [2, 4]
|
||||||
# Omit the beginning
|
# Omit the beginning
|
||||||
li[:3] #=> [1, 2, 4]
|
li[:3] #=> [1, 2, 4]
|
||||||
@ -131,7 +156,10 @@ len(li) #=> 6
|
|||||||
# Tuples are like lists but are immutable.
|
# Tuples are like lists but are immutable.
|
||||||
tup = (1, 2, 3)
|
tup = (1, 2, 3)
|
||||||
tup[0] #=> 1
|
tup[0] #=> 1
|
||||||
|
try:
|
||||||
tup[0] = 3 # Raises a TypeError
|
tup[0] = 3 # Raises a TypeError
|
||||||
|
except TypeError:
|
||||||
|
print "Tuples cannot be mutated."
|
||||||
|
|
||||||
# You can do all those list thingies on tuples too
|
# You can do all those list thingies on tuples too
|
||||||
len(tup) #=> 3
|
len(tup) #=> 3
|
||||||
@ -143,7 +171,7 @@ tup[:2] #=> (1, 2)
|
|||||||
a, b, c = (1, 2, 3) # a is now 1, b is now 2 and c is now 3
|
a, b, c = (1, 2, 3) # a is now 1, b is now 2 and c is now 3
|
||||||
# Tuples are created by default if you leave out the parentheses
|
# Tuples are created by default if you leave out the parentheses
|
||||||
d, e, f = 4, 5, 6
|
d, e, f = 4, 5, 6
|
||||||
# Now look how easy it is to swap to values
|
# Now look how easy it is to swap two values
|
||||||
e, d = d, e # d is now 5 and e is now 4
|
e, d = d, e # d is now 5 and e is now 4
|
||||||
|
|
||||||
|
|
||||||
@ -168,6 +196,21 @@ filled_dict.values() #=> [3, 2, 1]
|
|||||||
"one" in filled_dict #=> True
|
"one" in filled_dict #=> True
|
||||||
1 in filled_dict #=> False
|
1 in filled_dict #=> False
|
||||||
|
|
||||||
|
# Trying to look up a non-existing key will raise a KeyError
|
||||||
|
filled_dict["four"] #=> KeyError
|
||||||
|
|
||||||
|
# Use get method to avoid the KeyError
|
||||||
|
filled_dict.get("one") #=> 1
|
||||||
|
filled_dict.get("four") #=> None
|
||||||
|
|
||||||
|
# The get method supports a default argument when the value is missing
|
||||||
|
filled_dict.get("one", 4) #=> 1
|
||||||
|
filled_dict.get("four", 4) #=> 4
|
||||||
|
|
||||||
|
# Setdefault method is a safe way to add new key-value pair into dictionary
|
||||||
|
filled_dict.setdefault("five", 5) #filled_dict["five"] is set to 5
|
||||||
|
filled_dict.setdefault("five", 6) #filled_dict["five"] is still 5
|
||||||
|
|
||||||
|
|
||||||
# Sets store ... well sets
|
# Sets store ... well sets
|
||||||
empty_set = set()
|
empty_set = set()
|
||||||
@ -232,11 +275,20 @@ while x < 4:
|
|||||||
x += 1 # Shorthand for x = x + 1
|
x += 1 # Shorthand for x = x + 1
|
||||||
|
|
||||||
# Handle exceptions with a try/except block
|
# Handle exceptions with a try/except block
|
||||||
|
|
||||||
|
# Works on Python 2.6 and up:
|
||||||
try:
|
try:
|
||||||
raise IndexError("This is an index error") # Use raise to raise an error
|
# Use raise to raise an error
|
||||||
|
raise IndexError("This is an index error")
|
||||||
except IndexError as e:
|
except IndexError as e:
|
||||||
pass # Pass is just a no-op. Usually you would do recovery here.
|
pass # Pass is just a no-op. Usually you would do recovery here.
|
||||||
|
|
||||||
|
# Works for Python 2.7 and down:
|
||||||
|
try:
|
||||||
|
raise IndexError("This is an index error")
|
||||||
|
except IndexError, e: # No "as", comma instead
|
||||||
|
pass
|
||||||
|
|
||||||
|
|
||||||
####################################################
|
####################################################
|
||||||
## 4. Functions
|
## 4. Functions
|
||||||
@ -252,20 +304,38 @@ add(5, 6) #=> 11 and prints out "x is 5 and y is 6"
|
|||||||
# Another way to call functions is with keyword arguments
|
# Another way to call functions is with keyword arguments
|
||||||
add(y=6, x=5) # Keyword arguments can arrive in any order.
|
add(y=6, x=5) # Keyword arguments can arrive in any order.
|
||||||
|
|
||||||
# You can define functions that take a variable number of positional arguments
|
# You can define functions that take a variable number of
|
||||||
|
# positional arguments
|
||||||
def varargs(*args):
|
def varargs(*args):
|
||||||
return args
|
return args
|
||||||
|
|
||||||
varargs(1, 2, 3) #=> (1,2,3)
|
varargs(1, 2, 3) #=> (1,2,3)
|
||||||
|
|
||||||
|
|
||||||
# You can define functions that take a variable number of keyword arguments
|
# You can define functions that take a variable number of
|
||||||
|
# keyword arguments, as well
|
||||||
def keyword_args(**kwargs):
|
def keyword_args(**kwargs):
|
||||||
return kwargs
|
return kwargs
|
||||||
|
|
||||||
# Let's call it to see what happens
|
# Let's call it to see what happens
|
||||||
keyword_args(big="foot", loch="ness") #=> {"big": "foot", "loch": "ness"}
|
keyword_args(big="foot", loch="ness") #=> {"big": "foot", "loch": "ness"}
|
||||||
|
|
||||||
|
# You can do both at once, if you like
|
||||||
|
def all_the_args(*args, **kwargs):
|
||||||
|
print args
|
||||||
|
print kwargs
|
||||||
|
"""
|
||||||
|
all_the_args(1, 2, a=3, b=4) prints:
|
||||||
|
[1, 2]
|
||||||
|
{"a": 3, "b": 4}
|
||||||
|
"""
|
||||||
|
|
||||||
|
# You can also use * and ** when calling a function
|
||||||
|
args = (1, 2, 3, 4)
|
||||||
|
kwargs = {"a": 3, "b": 4}
|
||||||
|
foo(*args) # equivalent to foo(1, 2, 3, 4)
|
||||||
|
foo(**kwargs) # equivalent to foo(a=3, b=4)
|
||||||
|
foo(*args, **kwargs) # equivalent to foo(1, 2, 3, 4, a=3, b=4)
|
||||||
|
|
||||||
# Python has first class functions
|
# Python has first class functions
|
||||||
def create_adder(x):
|
def create_adder(x):
|
||||||
@ -273,7 +343,7 @@ def create_adder(x):
|
|||||||
return x + y
|
return x + y
|
||||||
return adder
|
return adder
|
||||||
|
|
||||||
add_10 = create_adder(10):
|
add_10 = create_adder(10)
|
||||||
add_10(3) #=> 13
|
add_10(3) #=> 13
|
||||||
|
|
||||||
# There are also anonymous functions
|
# There are also anonymous functions
|
||||||
@ -329,9 +399,11 @@ print j.say("hello") #prints out "Joel: hello"
|
|||||||
i.get_species() #=> "H. sapiens"
|
i.get_species() #=> "H. sapiens"
|
||||||
|
|
||||||
# Change the shared attribute
|
# Change the shared attribute
|
||||||
i.species = "H. neanderthalensis"
|
Human.species = "H. neanderthalensis"
|
||||||
i.get_species() #=> "H. neanderthalensis"
|
i.get_species() #=> "H. neanderthalensis"
|
||||||
j.get_species() #=> "H. neanderthalensis"
|
j.get_species() #=> "H. neanderthalensis"
|
||||||
|
|
||||||
# Call the static method
|
# Call the static method
|
||||||
Human.grunt() #=> "*grunt*"
|
Human.grunt() #=> "*grunt*"
|
||||||
|
```
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user