Merge pull request #792 from cbess/master

[swift/en] Mo betta examples
This commit is contained in:
Levi Bostian 2014-10-17 21:25:48 -05:00
commit c8da130d2d

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@ -13,6 +13,9 @@ The official [Swift Programming Language](https://itunes.apple.com/us/book/swift
See also Apple's [getting started guide](https://developer.apple.com/library/prerelease/ios/referencelibrary/GettingStarted/LandingPage/index.html), which has a complete tutorial on Swift.
```swift
// import a module
import UIKit
//
// MARK: Basics
//
@ -24,9 +27,12 @@ See also Apple's [getting started guide](https://developer.apple.com/library/pre
println("Hello, world")
// variables (var) value can change after being set
// constants (let) value can NOT be changed after being set
var myVariable = 42
let øπΩ = "value" // unicode variable names
let myConstant = 3.1415926
let π = 3.1415926
let convenience = "keyword" // contextual variable name
let weak = "keyword"; let override = "another keyword" // statements can be separated by a semi-colon
let `class` = "keyword" // backticks allow keywords to be used as variable names
@ -34,9 +40,58 @@ let explicitDouble: Double = 70
let intValue = 0007 // 7
let largeIntValue = 77_000 // 77000
let label = "some text " + String(myVariable) // Casting
let piText = "Pi = \(myConstant), Pi 2 = \(myConstant * 2)" // String interpolation
var optionalString: String? = "optional" // Can be nil
optionalString = nil
let piText = "Pi = \(π), Pi 2 = \(π * 2)" // String interpolation
// Build Specific values
// uses -D build configuration
#if false
println("Not printed")
let buildValue = 3
#else
let buildValue = 7
#endif
println("Build value: \(buildValue)") // Build value: 7
/*
Optionals are a Swift language feature that allows you to store a `Some` or
`None` value.
Because Swift requires every property to have a value, even nil must be
explicitly stored as an Optional value.
Optional<T> is an enum.
*/
var someOptionalString: String? = "optional" // Can be nil
// same as above, but ? is a postfix operator (syntax candy)
var someOptionalString2: Optional<String> = "optional"
if someOptionalString != nil {
// I am not nil
if someOptionalString!.hasPrefix("opt") {
println("has the prefix")
}
let empty = someOptionalString?.isEmpty
}
someOptionalString = nil
// implicitly unwrapped optional
var unwrappedString: String! = "Value is expected."
// same as above, but ! is a postfix operator (more syntax candy)
var unwrappedString2: ImplicitlyUnwrappedOptional<String> = "Value is expected."
if let someOptionalStringConstant = someOptionalString {
// has `Some` value, non-nil
if !someOptionalStringConstant.hasPrefix("ok") {
// does not have the prefix
}
}
// Swift has support for storing a value of any type.
// AnyObject == id
// Unlike Objective-C `id`, AnyObject works with any value (Class, Int, struct, etc)
var anyObjectVar: AnyObject = 7
anyObjectVar = "Changed value to a string, not good practice, but possible."
/*
Comment here
@ -49,10 +104,17 @@ Comment here
// MARK: Collections
//
/*
Array and Dictionary types are structs. So `let` and `var` also indicate
that they are mutable (var) or immutable (let) when declaring these types.
*/
// Array
var shoppingList = ["catfish", "water", "lemons"]
shoppingList[1] = "bottle of water"
let emptyArray = [String]()
let emptyArray = [String]() // immutable
var emptyMutableArray = [String]() // mutable
// Dictionary
var occupations = [
@ -60,7 +122,8 @@ var occupations = [
"kaylee": "Mechanic"
]
occupations["Jayne"] = "Public Relations"
let emptyDictionary = [String: Float]()
let emptyDictionary = [String: Float]() // immutable
var emptyMutableDictionary = [String: Float]() // mutable
//
@ -84,9 +147,10 @@ for (key, value) in dict {
}
// for loop (range)
for i in -1...1 { // [-1, 0, 1]
for i in -1...shoppingList.count {
println(i)
}
shoppingList[1...2] = ["steak", "peacons"]
// use ..< to exclude the last number
// while loop
@ -123,14 +187,14 @@ default: // required (in order to cover all possible input)
// Function with Swift header docs (format as reStructedText)
/**
A greet operation
A greet operation
- A bullet in docs
- Another bullet in the docs
- A bullet in docs
- Another bullet in the docs
:param: name A name
:param: day A day
:returns: A string containing the name and day value.
:param: name A name
:param: day A day
:returns: A string containing the name and day value.
*/
func greet(name: String, day: String) -> String {
return "Hello \(name), today is \(day)."
@ -141,9 +205,19 @@ greet("Bob", "Tuesday")
func getGasPrices() -> (Double, Double, Double) {
return (3.59, 3.69, 3.79)
}
let pricesTuple = getGasPrices()
let price = pricesTuple.2 // 3.79
// Ignore Tuple (or other) values by using _ (underscore)
let (_, price1, _) = pricesTuple // price1 == 3.69
println(price1 == pricesTuple.1) // true
println("Gas price: \(price)")
// Variadic Args
func setup(numbers: Int...) {}
func setup(numbers: Int...) {
// its an array
let number = numbers[0]
let argCount = numbers.count
}
// Passing and returning functions
func makeIncrementer() -> (Int -> Int) {
@ -155,6 +229,17 @@ func makeIncrementer() -> (Int -> Int) {
var increment = makeIncrementer()
increment(7)
// pass by ref
func swapTwoInts(inout a: Int, inout b: Int) {
let tempA = a
a = b
b = tempA
}
var someIntA = 7
var someIntB = 3
swapTwoInts(&someIntA, &someIntB)
println(someIntB) // 7
//
// MARK: Closures
@ -197,7 +282,7 @@ print(numbers) // [3, 6, 18]
// Structures and classes have very similar capabilites
struct NamesTable {
let names: [String]
// Custom subscript
subscript(index: Int) -> String {
return names[index]
@ -239,7 +324,7 @@ internal class Rect: Shape {
sideLength = newValue / 4
}
}
// Lazily load a property
// subShape remains nil (uninitialized) until getter called
lazy var subShape = Rect(sideLength: 4)
@ -255,8 +340,9 @@ internal class Rect: Shape {
}
init(sideLength: Int) {
super.init()
self.sideLength = sideLength
// always super.init last when init custom properties
super.init()
}
func shrink() {
@ -313,7 +399,7 @@ enum Suit {
//
// `protocol`s can require that conforming types have specific
// instance properties, instance methods, type methods,
// instance properties, instance methods, type methods,
// operators, and subscripts.
protocol ShapeGenerator {
@ -321,7 +407,6 @@ protocol ShapeGenerator {
func buildShape() -> Shape
}
/*
// Protocols declared with @objc allow optional functions,
// which allow you to check for conformance
@objc protocol TransformShape {
@ -331,17 +416,17 @@ protocol ShapeGenerator {
class MyShape: Rect {
var delegate: TransformShape?
func grow() {
sideLength += 2
if let allow = self.delegate?.canReshape?() {
// test for delegate then for method
self.delegate?.reshaped?()
}
}
}
*/
//
// MARK: Other
@ -363,7 +448,7 @@ extension Int {
var customProperty: String {
return "This is \(self)"
}
func multiplyBy(num: Int) -> Int {
return num * self
}
@ -372,7 +457,7 @@ extension Int {
println(7.customProperty) // "This is 7"
println(14.multiplyBy(2)) // 42
// Generics: Similar to Java. Use the `where` keyword to specify the
// Generics: Similar to Java and C#. Use the `where` keyword to specify the
// requirements of the generics.
func findIndex<T: Equatable>(array: [T], valueToFind: T) -> Int? {