Merge pull request #4097 from Naereen/patch-7

[c/en] Just a few explanations, a couple of tiny changes
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Adam Bard 2021-02-24 09:35:00 -08:00 committed by GitHub
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@ -224,10 +224,18 @@ int main (int argc, char** argv)
(float)i1 / i2; // => 0.5f (float)i1 / i2; // => 0.5f
i1 / (double)i2; // => 0.5 // Same with double i1 / (double)i2; // => 0.5 // Same with double
f1 / f2; // => 0.5, plus or minus epsilon f1 / f2; // => 0.5, plus or minus epsilon
// Floating-point numbers and calculations are not exact
// Modulo is there as well // Floating-point numbers and calculations are not exact
11 % 3; // => 2 // for instance it is not giving mathematically correct results
(0.1 + 0.1 + 0.1) != 0.3; // => 1 (true)
// and it is NOT associative
1 + (1e123 - 1e123) != (1 + 1e123) - 1e123; // => 1 (true)
// this notation is scientific notations for numbers: 1e123 = 1*10^123
// Modulo is there as well, but be careful if arguments are negative
11 % 3; // => 2 as 11 = 2 + 3*x (x=3)
(-11) % 3; // => -2, as one would expect
11 % (-3); // => 2 and not -2, and it's quite counter intuitive
// Comparison operators are probably familiar, but // Comparison operators are probably familiar, but
// there is no Boolean type in C. We use ints instead. // there is no Boolean type in C. We use ints instead.
@ -241,7 +249,7 @@ int main (int argc, char** argv)
2 <= 2; // => 1 2 <= 2; // => 1
2 >= 2; // => 1 2 >= 2; // => 1
// C is not Python - comparisons don't chain. // C is not Python - comparisons do NOT chain.
// Warning: The line below will compile, but it means `(0 < a) < 2`. // Warning: The line below will compile, but it means `(0 < a) < 2`.
// This expression is always true, because (0 < a) could be either 1 or 0. // This expression is always true, because (0 < a) could be either 1 or 0.
// In this case it's 1, because (0 < 1). // In this case it's 1, because (0 < 1).
@ -349,7 +357,7 @@ int main (int argc, char** argv)
break; break;
} }
/* /*
using "goto" in C Using "goto" in C
*/ */
typedef enum { false, true } bool; typedef enum { false, true } bool;
// for C don't have bool as data type before C99 :( // for C don't have bool as data type before C99 :(
@ -361,14 +369,19 @@ int main (int argc, char** argv)
if((i + j) >= 150) if((i + j) >= 150)
disaster = true; disaster = true;
if(disaster) if(disaster)
goto error; goto error; // exit both for loops
} }
error : error: // this is a label that you can "jump" to with "goto error;"
printf("Error occurred at i = %d & j = %d.\n", i, j); printf("Error occurred at i = %d & j = %d.\n", i, j);
/* /*
https://ideone.com/GuPhd6 https://ideone.com/GuPhd6
this will print out "Error occurred at i = 51 & j = 99." this will print out "Error occurred at i = 51 & j = 99."
*/ */
/*
it is generally considered bad practice to do so, except if
you really know what you are doing. See
https://en.wikipedia.org/wiki/Spaghetti_code#Meaning
*/
/////////////////////////////////////// ///////////////////////////////////////
// Typecasting // Typecasting
@ -741,6 +754,7 @@ typedef void (*my_fnp_type)(char *);
// Order of Evaluation // Order of Evaluation
/////////////////////////////////////// ///////////////////////////////////////
// From top to bottom, top has higher precedence
//---------------------------------------------------// //---------------------------------------------------//
// Operators | Associativity // // Operators | Associativity //
//---------------------------------------------------// //---------------------------------------------------//
@ -783,8 +797,8 @@ as the C file.
/* included into files that include this header. */ /* included into files that include this header. */
#include <string.h> #include <string.h>
/* Like c source files macros can be defined in headers and used in files */ /* Like for c source files, macros can be defined in headers */
/* that include this header file. */ /* and used in files that include this header file. */
#define EXAMPLE_NAME "Dennis Ritchie" #define EXAMPLE_NAME "Dennis Ritchie"
/* Function macros can also be defined. */ /* Function macros can also be defined. */
@ -823,7 +837,7 @@ Best to find yourself a copy of [K&R, aka "The C Programming Language"](https://
It is *the* book about C, written by Dennis Ritchie, the creator of C, and Brian Kernighan. Be careful, though - it's ancient and it contains some It is *the* book about C, written by Dennis Ritchie, the creator of C, and Brian Kernighan. Be careful, though - it's ancient and it contains some
inaccuracies (well, ideas that are not considered good anymore) or now-changed practices. inaccuracies (well, ideas that are not considered good anymore) or now-changed practices.
Another good resource is [Learn C The Hard Way](http://learncodethehardway.org/c/). Another good resource is [Learn C The Hard Way](http://learncodethehardway.org/c/) (not free).
If you have a question, read the [compl.lang.c Frequently Asked Questions](http://c-faq.com). If you have a question, read the [compl.lang.c Frequently Asked Questions](http://c-faq.com).
@ -833,4 +847,4 @@ Readable code is better than clever code and fast code. For a good, sane coding
Other than that, Google is your friend. Other than that, Google is your friend.
[1] [Why isn't sizeof for a struct equal to the sum of sizeof of each member?](http://stackoverflow.com/questions/119123/why-isnt-sizeof-for-a-struct-equal-to-the-sum-of-sizeof-of-each-member) [1] [Why isn't sizeof for a struct equal to the sum of sizeof of each member?](https://stackoverflow.com/questions/119123/why-isnt-sizeof-for-a-struct-equal-to-the-sum-of-sizeof-of-each-member)