[swift/en] Fix typos

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Hugo Locurcio 2019-10-22 09:10:07 +02:00
parent ef1ccd2b0f
commit db010c8a72
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@ -91,7 +91,7 @@ let multiLineString = """
This is a multi-line string.
It's called that because it takes up multiple lines (wow!)
Any indentation beyond the closing quotation marks is kept, the rest is discarded.
You can include " or "" in multi-line strings because the delimeter is three "s.
You can include " or "" in multi-line strings because the delimiter is three "s.
"""
// Arrays
@ -159,12 +159,12 @@ let `class` = "keyword"
or contains nil (no value) to indicate that a value is missing.
Nil is roughly equivalent to `null` in other languages.
A question mark (?) after the type marks the value as optional of that type.
If a type is not optional, it is guaranteed to have a value.
Because Swift requires every property to have a type, even nil must be
explicitly stored as an Optional value.
Optional<T> is an enum, with the cases .none (nil) and .some(T) (the value)
*/
@ -178,7 +178,7 @@ let someOptionalString4 = String?.none //nil
To access the value of an optional that has a value, use the postfix
operator !, which force-unwraps it. Force-unwrapping is like saying, "I
know that this optional definitely has a value, please give it to me."
Trying to use ! to access a non-existent optional value triggers a
runtime error. Always make sure that an optional contains a non-nil
value before using ! to force-unwrap its value.
@ -194,7 +194,7 @@ if someOptionalString != nil {
// Swift supports "optional chaining," which means that you can call functions
// or get properties of optional values and they are optionals of the appropriate type.
// You can even do this multiple times, hence the name "chaining."
let empty = someOptionalString?.isEmpty // Bool?
// if-let structure -
@ -370,7 +370,7 @@ func say(_ message: String) {
}
say("Hello")
// Default parameters can be ommitted when calling the function.
// Default parameters can be omitted when calling the function.
func printParameters(requiredParameter r: Int, optionalParameter o: Int = 10) {
print("The required parameter was \(r) and the optional parameter was \(o)")
}
@ -443,7 +443,7 @@ func testGuard() {
return // guard statements MUST exit the scope that they are in.
// They generally use `return` or `throw`.
}
print("number is \(aNumber)")
}
testGuard()
@ -564,7 +564,7 @@ enum Furniture {
case desk(height: Int)
// Associate with String and Int
case chair(String, Int)
func description() -> String {
//either placement of let is acceptable
switch self {
@ -591,15 +591,15 @@ print(chair.description()) // "Chair of Foo with 40 cm"
- Define initializers to set up their initial state
- Be extended to expand their functionality beyond a default implementation
- Conform to protocols to provide standard functionality of a certain kind
Classes have additional capabilities that structures don't have:
- Inheritance enables one class to inherit the characteristics of another.
- Type casting enables you to check and interpret the type of a class instance at runtime.
- Deinitializers enable an instance of a class to free up any resources it has assigned.
- Reference counting allows more than one reference to a class instance.
Unless you need to use a class for one of these reasons, use a struct.
Structures are value types, while classes are reference types.
*/
@ -607,7 +607,7 @@ print(chair.description()) // "Chair of Foo with 40 cm"
struct NamesTable {
let names: [String]
// Custom subscript
subscript(index: Int) -> String {
return names[index]
@ -629,7 +629,7 @@ class Shape {
class Rect: Shape {
var sideLength: Int = 1
// Custom getter and setter property
var perimeter: Int {
get {
@ -640,16 +640,16 @@ class Rect: Shape {
sideLength = newValue / 4
}
}
// Computed properties must be declared as `var`, you know, cause' they can change
var smallestSideLength: Int {
return self.sideLength - 1
}
// Lazily load a property
// subShape remains nil (uninitialized) until getter called
lazy var subShape = Rect(sideLength: 4)
// If you don't need a custom getter and setter,
// but still want to run code before and after getting or setting
// a property, you can use `willSet` and `didSet`
@ -659,19 +659,19 @@ class Rect: Shape {
print(someIdentifier)
}
}
init(sideLength: Int) {
self.sideLength = sideLength
// always super.init last when init custom properties
super.init()
}
func shrink() {
if sideLength > 0 {
sideLength -= 1
}
}
override func getArea() -> Int {
return sideLength * sideLength
}
@ -703,13 +703,13 @@ class Circle: Shape {
override func getArea() -> Int {
return 3 * radius * radius
}
// Place a question mark postfix after `init` is an optional init
// which can return nil
init?(radius: Int) {
self.radius = radius
super.init()
if radius <= 0 {
return nil
}
@ -813,7 +813,7 @@ for _ in 0..<10 {
- Internal: Accessible and subclassible in the module it is declared in.
- Fileprivate: Accessible and subclassible in the file it is declared in.
- Private: Accessible and subclassible in the enclosing declaration (think inner classes/structs/enums)
See more here: https://docs.swift.org/swift-book/LanguageGuide/AccessControl.html
*/
@ -878,11 +878,11 @@ extension Int {
var doubled: Int {
return self * 2
}
func multipliedBy(num: Int) -> Int {
return num * self
}
mutating func multiplyBy(num: Int) {
self *= num
}
@ -965,18 +965,18 @@ func fakeFetch(value: Int) throws -> String {
guard 7 == value else {
throw MyError.reallyBadValue(msg: "Some really bad value")
}
return "test"
}
func testTryStuff() {
// assumes there will be no error thrown, otherwise a runtime exception is raised
let _ = try! fakeFetch(value: 7)
// if an error is thrown, then it proceeds, but if the value is nil
// it also wraps every return value in an optional, even if its already optional
let _ = try? fakeFetch(value: 7)
do {
// normal try operation that provides error handling via `catch` block
try fakeFetch(value: 1)