2/7/18 11:50AM

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Phone Thant Ko 2018-07-02 11:50:32 +06:30
parent dd92983e8b
commit e7603786a8

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@ -54,9 +54,9 @@ void draw() {
// Now that we know how to write the working script and how to run it,
// we will proceed to explore what data types and collections are supported in Processing.
/* -----------------------
Datatypes & collections
------------------------
/* ------------------------
Datatypes & collections
------------------------
*/
// According to Processing References, Processing supports 8 primitive datatypes as follows.
@ -113,10 +113,11 @@ SomeRandomClass myObjectInstantiated = new SomeRandomClass();
// Processing comes up with more collections (eg. - Dictionaries and Lists) by default,
// for the simplicity sake, I will leave them out of discussion here.
/* -----------
Maths
------------
/* ------------
Maths
------------
*/
// Arithmetic
1 + 1 // 2
2 - 1 // 0
@ -148,6 +149,66 @@ float one = sin(PI/2); // one = 1.0
// As you may have noticed, there exists a set of constants for trigonometric uses;
// PI, HALF_PI, QUARTER_PI and so on...
/* -------------
Control Flow
-------------
*/
// Conditional Statements
// If Statements - The same syntax as if statements in Java.
if (author.getAppearance().equals("hot")) {
print("Narcissism at its best!");
} else {
// You can check for other conditions here.
print("Something is really wrong here!");
}
// A shortcut for if-else statements can also be used.
int i = 3;
String value = (i > 5) ? "Big" : "Small"; // "Small"
// Switch-case structure can be used to check multiple conditions more concisely.
int value = 2;
switch(value) {
case 0:
print("Nought!"); // This doesn't get executed.
break; // Jumps to the next statement
case 1:
print("Getting there..."); // This again doesn't get executed.
break;
case 2:
print("Bravo!"); // This line gets executed.
break;
default:
print("Not found!"); // This line gets executed if our value was some other value.
break;
}
// Iterative statements
// For Statements - Again, the same syntax as in Java
for(int i = 0; i < 5; i ++){
print(i); // prints from 0 to 4
}
// While Statements - Again, nothing new if you are familiar with Java syntax.
int j = 3;
while(j > 0) {
print(j);
j--; // This is important to prevent from the code running indefinitely.
}
// loop()| noLoop() | redraw() | exit()
// These are more of Processing-specific functions to configure program flow.
loop(); // allows the draw() method to run forever while
noLoop(); // only allows it to run once.
redraw(); // runs the draw() method once more.
exit(); // This stops the program. It is useful for programs with draw() running continuously.
```
Since you will have understood the basics of the language, we will now look into the best part of Processing; DRAWING.
```processing
```
Processing is easy to learn and is particularly useful to create multimedia contents (even in 3D) without
having to type a lot of codes. It is so simple that you can read through the code and get a rough idea of