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Add property to Classes
This adds the property decorator (getter, setter, deleter) to the class example. Also update scopes functions to fit PEP8.
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@ -463,7 +463,7 @@ with open("myfile.txt") as f:
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filled_dict = {"one": 1, "two": 2, "three": 3}
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our_iterable = filled_dict.keys()
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print(our_iterable) # => range(1,10). This is an object that implements our Iterable interface
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print(our_iterable) # => dict_keys(['one', 'two', 'three']). This is an object that implements our Iterable interface.
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# We can loop over it.
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for i in our_iterable:
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@ -552,19 +552,19 @@ x, y = swap(x, y) # => x = 2, y = 1
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# Function Scope
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x = 5
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def setX(num):
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def set_x(num):
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# Local var x not the same as global variable x
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x = num # => 43
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print (x) # => 43
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def setGlobalX(num):
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def set_global_x(num):
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global x
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print (x) # => 5
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x = num # global var x is now set to 6
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print (x) # => 6
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setX(43)
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setGlobalX(6)
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set_x(43)
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set_global_x(6)
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# Python has first class functions
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@ -613,6 +613,9 @@ class Human:
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# Assign the argument to the instance's name attribute
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self.name = name
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# Initialize property
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self.age = 0
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# An instance method. All methods take "self" as the first argument
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def say(self, msg):
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return "{name}: {message}".format(name=self.name, message=msg)
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@ -628,6 +631,23 @@ class Human:
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def grunt():
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return "*grunt*"
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# A property is just like a getter.
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# It turns the method age() into an read-only attribute
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# of the same name.
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@property
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def age(self):
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return self._age
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# This allows the property to be set
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@age.setter
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def age(self, age):
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self._age = age
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# This allows the property to be deleted
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@age.deleter
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def age(self):
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del self._age
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# Instantiate a class
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i = Human(name="Ian")
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@ -647,6 +667,17 @@ j.get_species() # => "H. neanderthalensis"
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# Call the static method
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Human.grunt() # => "*grunt*"
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# Update the property
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i.age = 42
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# Get the property
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i.age # => 42
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# Delete the property
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del i.age
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i.age # => raises an AttributeError
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####################################################
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## 6. Modules
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