From fc528c92ddbdca1d0cb3a5c8f3ad477fbc115ad9 Mon Sep 17 00:00:00 2001 From: Nemil Dalal Date: Tue, 29 Dec 2015 10:59:01 -0500 Subject: [PATCH] Cleaned up data types --- solidity.html.markdown | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/solidity.html.markdown b/solidity.html.markdown index ebc58491..d84b6a68 100644 --- a/solidity.html.markdown +++ b/solidity.html.markdown @@ -117,12 +117,10 @@ uint x; // int of 256 bits, cannot be changed after instantiation int constant a = 8; - -// with 'constant', compiler replaces each occurrence with actual value int256 constant a = 8; // same effect as line above, here the 256 is explicit uint constant VERSION_ID = 0x123A1; // A hex constant +// with 'constant', compiler replaces each occurrence with actual value -// Be careful that you don't overflow, and protect against attacks that do // For int and uint, can explicitly set space in steps of 8 up to 256 // e.g., int8, int16, int24 @@ -130,6 +128,8 @@ uint8 b; int64 c; uint248 e; +// Be careful that you don't overflow, and protect against attacks that do + // No random functions built in, use other contracts for randomness // Type casting