learnxinyminutes-docs/zh-cn/swift-cn.html.markdown
2014-06-05 22:45:41 +02:00

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---
language: swift
filename: learnswift-cn.swift
contributors:
- ["Grant Timmerman", "http://github.com/grant"]
translators:
- ["Xavier Yao", "http://github.com/xavieryao"]
lang: zh-cn
---
Swift 是Apple 开发的用于iOS 和OS X 开发的编程语言。Swift 于2014年Apple WWDC 全球开发者大会中被引入用以与Objective-C 共存同时对错误代码更具弹性。Swift 由Xcode 6 beta 中包含的LLVM编译器编译。
参阅Apple's [getting started guide](https://developer.apple.com/library/prerelease/ios/referencelibrary/GettingStarted/LandingPage/index.html) ——一个完整的Swift 教程
```js
//
// 基础
//
println("Hello, world")
var myVariable = 42
let myConstant = 3.1415926
let explicitDouble: Double = 70
let label = "some text " + String(myVariable) // Casting
let piText = "Pi = \(myConstant)" // String interpolation
var optionalString: String? = "optional" // Can be nil
optionalString = nil
//
// 数组与字典(关联数组)
//
// 数组
var shoppingList = ["catfish", "water", "lemons"]
shoppingList[1] = "bottle of water"
let emptyArray = String[]()
// 字典
var occupations = [
"Malcolm": "Captain",
"kaylee": "Mechanic"
]
occupations["Jayne"] = "Public Relations"
let emptyDictionary = Dictionary<String, Float>()
//
// 控制流
//
// 用于数组的for 循环
let myArray = [1, 1, 2, 3, 5]
for value in myArray {
if value == 1 {
println("One!")
} else {
println("Not one!")
}
}
// 用于字典的for 循环
for (key, value) in dict {
println("\(key): \(value)")
}
// 用于区间的for 循环
for i in -1...1 { // [-1, 0, 1]
println(i)
}
// 使用 .. 表示的区间不包含最后一个元素 [-1,0,1)
// while 循环
var i = 1
while i < 1000 {
i *= 2
}
// do-while 循环
do {
println("hello")
} while 1 == 2
// Switch
let vegetable = "red pepper"
switch vegetable {
case "celery":
let vegetableComment = "Add some raisins and make ants on a log."
case "cucumber", "watercress":
let vegetableComment = "That would make a good tea sandwich."
case let x where x.hasSuffix("pepper"):
let vegetableComment = "Is it a spicy \(x)?"
default: // 必须 (为了覆盖所有可能的输入)
let vegetableComment = "Everything tastes good in soup."
}
//
// 函数
//
// 函数是一等类型,这意味着可以在函数中构建函数
// 并且可以被传递
// 函数
func greet(name: String, day: String) -> String {
return "Hello \(name), today is \(day)."
}
greet("Bob", "Tuesday")
// 使用多元数组返回多返回值的函数
func getGasPrices() -> (Double, Double, Double) {
return (3.59, 3.69, 3.79)
}
// 不定参数
func setup(numbers: Int...) {}
// 传递、返回函数
func makeIncrementer() -> (Int -> Int) {
func addOne(number: Int) -> Int {
return 1 + number
}
return addOne
}
var increment = makeIncrementer()
increment(7)
//
// 闭包
//
// 函数是特殊的闭包({})
// 闭包示例.
// `->` 分隔参数和返回类型
// `in` 分隔闭包头和闭包体
numbers.map({
(number: Int) -> Int in
let result = 3 * number
return result
})
// 当类型已知时,可以这样做:
var numbers = [1, 2, 6]
numbers = numbers.map({ number in 3 * number })
print(numbers) // [3, 6, 18]
//
// 类
//
// 类的全部方法和属性都是public 的
// 如果你在一个数据结构中只需储存数据,
// 应使用 `struct`
// 集成自`Shape` 类的简单的类`Square
class Rect: Shape {
var sideLength: Int = 1
// Custom getter and setter property
var perimeter: Int {
get {
return 4 * sideLength
}
set {
sideLength = newValue / 4
}
}
init(sideLength: Int) {
super.init()
self.sideLength = sideLength
}
func shrink() {
if sideLength > 0 {
--sideLength
}
}
override func getArea() -> Int {
return sideLength * sideLength
}
}
var mySquare = new Square(sideLength: 5)
print(mySquare.getArea()) // 25
mySquare.shrink()
print(mySquare.sideLength) // 4
// 如果你不需要自定义getter 和setter,
// 但仍希望在获取或设置一个属性之前或之后运行
// 一些代码,你可以使用`willSet` 和 `didSet`
//
// 枚举类型
//
// 枚举类型可以是某种指定的类型,抑或自成一种类型
// 像类一样,枚举类型可以包含方法
enum Suit {
case Spades, Hearts, Diamonds, Clubs
func getIcon() -> String {
switch self {
case .Spades: return "♤"
case .Hearts: return "♡"
case .Diamonds: return "♢"
case .Clubs: return "♧"
}
}
}
//
// 其它
//
// `协议(protocol)`: 与Java 的接口(Interface) 类似.
// `扩展(extension)`: 为现有类型添加额外特性
// 泛型: 与Java 相似。使用`where` 关键字指定
// 泛型的要求.
```