mirror of
https://github.com/adambard/learnxinyminutes-docs.git
synced 2024-11-30 06:22:32 +03:00
504 lines
14 KiB
Markdown
Executable File
504 lines
14 KiB
Markdown
Executable File
---
|
|
language: vala
|
|
contributors:
|
|
- ["Milo Gilad", "https://github.com/Myl0g"]
|
|
filename: LearnVala.vala
|
|
---
|
|
|
|
In GNOME's own words, "Vala is a programming language that aims to bring modern programming language features to GNOME developers without imposing any additional runtime requirements and without using a different ABI compared to applications and libraries written in C."
|
|
|
|
Vala has aspects of Java and C#, so it'll be natural to those who know either.
|
|
|
|
[Read more here.](https://wiki.gnome.org/Projects/Vala)
|
|
|
|
```vala
|
|
|
|
// Single line comment
|
|
|
|
/* Multiline
|
|
Comment */
|
|
|
|
/**
|
|
* Documentation comment
|
|
*/
|
|
|
|
/* Data Types */
|
|
|
|
char character = 'a'
|
|
unichar unicode_character = 'u' // 32-bit unicode character
|
|
|
|
int i = 2; // ints can also have guaranteed sizes (e.g. int64, uint64)
|
|
uint j = -6; // Won't compile; unsigned ints can only be positive
|
|
|
|
long k;
|
|
|
|
short l;
|
|
ushort m;
|
|
|
|
string text = "Hello,"; // Note that the == operator will check string content
|
|
|
|
string verbatim = """This is a verbatim (a.k.a. raw) string. Special characters
|
|
(e.g. \n and "") are not interpreted. They may also be multiple lines long.""";
|
|
|
|
// String Templates allow for easy string formatting
|
|
string string_template = @"$text world"; // "$text" evaluates to "Hello,"
|
|
|
|
int test = 5;
|
|
int test2 = 10;
|
|
string template2 = @"$(test * test2) is a number."; // Expression evaluation
|
|
|
|
string template_slice = string_template[7:12]; // => "world"
|
|
|
|
// Most data types have methods for parsing.
|
|
|
|
bool parse_bool = bool.parse("false"); // => false
|
|
int parse_int = int.parse("-52"); // => -52
|
|
string parse_string = parse_int.to_string(); // => "-52"
|
|
|
|
/* Basic I/O */
|
|
|
|
stdout.printf(parse_string); // Prints to console
|
|
string input = stdin.read_line(); // Gets input from console
|
|
|
|
stderr.printf("Error message"); // Error printing
|
|
|
|
/* Arrays */
|
|
|
|
int[] int_array = new int[10]; // Array of ints with 10 slots
|
|
int better_int_array[10]; // Above expression, shortened
|
|
int_array.length; // => 10;
|
|
|
|
int[] int_array2 = {5, 10, 15, 20}; // Can be created on-the-fly
|
|
|
|
int[] array_slice = int_array2[1:3]; // Slice (copy of data)
|
|
unowned int[] array_slice_ref = int_array2[1:3]; // Reference to data
|
|
|
|
// Multi-dimensional Arrays (defined with a number of commas in the brackets)
|
|
|
|
int[,] multi_array = new int[6,4]; // 6 is the number of arrays, 4 is their size
|
|
int[,] multi_array2 = {{7, 4, 6, 4},
|
|
{3, 2, 4, 6},
|
|
{5, 9, 5, 1}}; // new int[3,4]
|
|
multi_array2[2,3] = 12; // 2 is the array, 3 is the index in the array
|
|
int first_d = multi_array2.length[0] // => 3
|
|
int second_d = multi_array2.length[1] // => 4
|
|
|
|
// Stacked arrays (e.g. int[][]) where array lengths vary are not supported.
|
|
|
|
// Multi-dimensional arrays cannot be sliced, nor can they be converted to one-
|
|
// dimensional.
|
|
|
|
int[] add_to_array = {};
|
|
add_to_array += 12; // Arrays can be dynamically added to
|
|
|
|
add_to_array.resize(20); // Array now has 20 slots
|
|
|
|
uint8[] chars = "test message".data;
|
|
chars.move(5, 0, 7);
|
|
stdout.printf((string) chars); // Casts the array to a string and prints it
|
|
|
|
/* Control Flow */
|
|
|
|
int a = 1;
|
|
int b = 2;
|
|
int[] foreach_demo = {2, 4, 6, 8};
|
|
|
|
while (b > a) { // While loop; checks if expression is true before executing
|
|
b--;
|
|
}
|
|
|
|
do {
|
|
b--;
|
|
}
|
|
while (b > a); // Do While loop; executes the code in "do" before while (b > a)
|
|
|
|
for (a = 0; a < 10; a++) { stdout.printf("%d\n", a); } // for loop
|
|
|
|
foreach (int foreach_demo_var in foreach_demo) {
|
|
stdout.printf("%d\n", foreach_demo_var);
|
|
} // foreach works on any iterable collection
|
|
|
|
if (a == 0) {
|
|
stdout.printf("%d\n", a);
|
|
} else if (a > 1) {
|
|
stdout.printf("%d\n", a);
|
|
} else {
|
|
stdout.printf("A is less than 0");
|
|
} // if-then-else
|
|
|
|
switch (a) {
|
|
case 1:
|
|
stdout.printf("A is 1\n");
|
|
break;
|
|
case 5:
|
|
case 10:
|
|
stdout.printf("A is 5 or 10\n");
|
|
break;
|
|
default:
|
|
stdout.printf("???\n")
|
|
break;
|
|
} // switch statement
|
|
|
|
/* Type Casting and Inference */
|
|
|
|
int cast_to_float = 10;
|
|
float casted_float = (float) cast_to_float; // static casting; no runtime checks
|
|
|
|
// For runtime checks, use dynamic casting.
|
|
// Dynamically casted objects must be the following:
|
|
// - Object's class is the same class as the desired type
|
|
// - Object's class is a subclass of the desired type
|
|
// - Desired class is an interface implemented by the object's class
|
|
|
|
float dyna_casted_float = cast_to_float as float // Won't compile
|
|
|
|
var inferred_string = "hello"; // Type inference
|
|
|
|
/* Methods (a.k.a. functions) */
|
|
|
|
int method_demo(string arg1, Object arg2) { // Returns int and takes args
|
|
return 1;
|
|
}
|
|
|
|
// Vala methods cannot be overloaded.
|
|
|
|
void some_method(string text) { }
|
|
void some_method(int number) { } // Won't compile
|
|
|
|
// To achieve similar functionality, use default argument values.
|
|
|
|
void some_better_method(string text, int number = 0) { }
|
|
|
|
some_better_method("text");
|
|
some_better_method("text", 12);
|
|
|
|
// varargs (variable-length argument lists) are also supported.
|
|
|
|
void method_with_varargs(int arg1, ...) {
|
|
var varargs_list = va_list(); // gets the varargs list
|
|
|
|
string arg_string = varargs_list.arg(); // gets arguments, one after another
|
|
int int_vararg = varargs_list.arg();
|
|
|
|
stdout.printf("%s, %d\n", arg_string, int_vararg)
|
|
}
|
|
|
|
string? ok_to_be_null(int? test_int) { } // "?" denotes possible null value
|
|
|
|
// Delegates
|
|
|
|
delegate void DelegateDemo(char char_a);
|
|
|
|
void delegate_match(char char_a) { // Matches DelegateDemo's signature
|
|
stdout.printf("%d\n");
|
|
}
|
|
|
|
void call_delegate(DelegateDemo d, char char_b) { // Takes a delegate arg
|
|
d(char_b) // calls delegate
|
|
}
|
|
|
|
void final_delegate_demo() {
|
|
call_delegate(delegate_match); // Passes matching method as argument
|
|
}
|
|
|
|
// Lambdas (a.k.a. Anonymous Methods) are defined with "=>"
|
|
|
|
(a) => { stdout.printf("%d\n", a); } // Prints "a"
|
|
|
|
/* Namespaces */
|
|
|
|
namespace NamespaceDemo {
|
|
// Allows you to organize variable names
|
|
int namespace_int = 12;
|
|
}
|
|
namespace_int += 5; // Won't compile
|
|
|
|
using NamespaceDemo;
|
|
namespace_int += 5; // Valid
|
|
|
|
/* Structs and Enums */
|
|
|
|
struct Closet {
|
|
public uint shirts; // Default access modifier is private
|
|
public uint jackets;
|
|
}
|
|
|
|
Closet struct_init_1 = Closet(); // or Closet struct_init_1 = {};
|
|
Closet struct_init_2 = {15, 3};
|
|
var struct_init_3 = Closet() { // Type inference also works
|
|
shirts = 15;
|
|
jackets = 3;
|
|
}
|
|
|
|
enum HouseSize { // An example of an enum
|
|
SMALL,
|
|
MODERATE,
|
|
BIG
|
|
}
|
|
|
|
/* Classes and Object-Oriented Programming */
|
|
|
|
class Message : GLib.Object { // Class Message extends GLib's Object
|
|
private string sender; // a private field
|
|
public string text {get; set;} // a public property (more on that later)
|
|
protected bool is_digital = true; // protected (this class and subclasses)
|
|
internal bool sent = false; // internal (classes in same package)
|
|
|
|
public void send(string sender) { // public method
|
|
this.sender = sender;
|
|
sent = true;
|
|
}
|
|
|
|
public Message() { // Constructor
|
|
// ...
|
|
}
|
|
|
|
}
|
|
|
|
// Since method overloading isn't possible, you can't overload constructors.
|
|
// However, you can use named constructors to achieve the same functionality.
|
|
|
|
public class Calculator : GLib.Object {
|
|
|
|
public Calculator() {
|
|
}
|
|
|
|
public Calculator.with_name(string name) {
|
|
}
|
|
|
|
public Calculator.model(string model_id, string name = "") {
|
|
this.with_name(@"$model_id $name"); // Chained constructors with "this"
|
|
}
|
|
~Calculator() { } // Only needed if you're using manual memory management
|
|
}
|
|
|
|
var calc1 = new Calculator.with_name("Temp");
|
|
var calc2 = new Calculator.model("TI-84");
|
|
|
|
// Signals (a.k.a. events or event listeners) are a way to execute multiple
|
|
// methods with the same signature at the same time.
|
|
|
|
public class SignalDemo : GLib.Object {
|
|
public signal void sig_demo(int sig_demo_int); // Must be public
|
|
|
|
public static int main(string[] args) {
|
|
// main method; program does not compile without it
|
|
|
|
var sig_demo_class = new SignalDemo(); // New instance of class
|
|
|
|
sig_demo_class.sig_demo.connect((ob, sig_int) => { // Lambda used as handler
|
|
stdout.printf("%d\n", sig_int); // "ob" is object on which it is emitted
|
|
});
|
|
|
|
sig_demo_class.sig_demo(27); // Signal is emitted
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
// You may use the connect() method and attach as many handlers as you'd like.
|
|
// They'll all run at around the same time when the signal is emitted.
|
|
|
|
// Properties (getters and setters)
|
|
|
|
class Animal : GLib.Object {
|
|
private int _legs; // prefixed with underscore to prevent name clashes
|
|
|
|
public int legs {
|
|
get { return _legs; }
|
|
set { _legs = value; }
|
|
}
|
|
|
|
public int eyes { get; set; default = 5; } // Shorter way
|
|
public int kingdom { get; private set; default = "Animalia"} // Read-only
|
|
|
|
public static void main(string args[]) {
|
|
rabbit = new Animal();
|
|
|
|
// All GLib.Objects have a signal "notify" emitted when a property changes.
|
|
|
|
// If you specify a specific property, replace all underscores with dashes
|
|
// to conform to the GObject naming convention.
|
|
|
|
rabbit.notify["eyes"].connect((s, p) => { // Remove the ["eyes"] for all
|
|
stdout.printf("Property '%s' has changed!\n", p.name);
|
|
});
|
|
|
|
rabbit.legs = 2;
|
|
rabbit.legs += 2;
|
|
rabbit.eyes = 2;
|
|
|
|
}
|
|
}
|
|
|
|
// Inheritance: Vala classes may inherit 1 class. Inheritance is not implicit.
|
|
|
|
class SuperDemo : GLib.Object {
|
|
public int data1;
|
|
protected int data2;
|
|
internal int data3;
|
|
private int data4;
|
|
|
|
public static void test_method { } // Statics can be called w/out an object
|
|
}
|
|
class SubDemo : SuperDemo {
|
|
public static void main(string args[]) {
|
|
stdout.printf((string) data1); // Will compile
|
|
stdout.printf((string) data2); // Protected can be accessed by subclasses
|
|
stdout.printf((string) data3); // Internal is accessible to package
|
|
stdout.printf((string) data4); // Won't compile
|
|
}
|
|
}
|
|
|
|
// Abstract Classes and Methods
|
|
|
|
public abstract class OperatingSystem : GLib.Object {
|
|
public void turn_on() {
|
|
stdout.printf("Booted successfully.\n");
|
|
}
|
|
public abstract void use_computer();
|
|
}
|
|
|
|
public class Linux : OperatingSystem {
|
|
public override void use_computer() { // Abstract methods must be overridden
|
|
stdout.printf("Beep boop\n");
|
|
}
|
|
}
|
|
|
|
// Add default behavior to an abstract method by making it "virtual".
|
|
|
|
public abstract class HardDrive : GLib.Object {
|
|
public virtual void die() {
|
|
stdout.printf("CLICK-CLICK-CLICK\n");
|
|
}
|
|
}
|
|
public class MyHD : HardDrive {
|
|
public override void die() {
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Interfaces: classes can implement any number of these.
|
|
|
|
interface Laptop { // May only contain abstracts or virtuals
|
|
public abstract void turn_on();
|
|
public abstract void turn_off();
|
|
|
|
public abstract int cores; // Won't compile; fields cannot be abstract
|
|
public abstract int cores {get; set;} // Will compile
|
|
|
|
public virtual void keyboard() { // Virtuals are allowed (unlike Java/C#)
|
|
stdout.printf("Clickity-clack\n");
|
|
}
|
|
}
|
|
|
|
// The ability to use virtuals in Vala means that multiple inheritance is
|
|
// possible (albeit somewhat confined)
|
|
|
|
// Interfaces cannot implement interfaces, but they may specify that certain
|
|
// interfaces or classes must be also implemented (pre-requisites).
|
|
|
|
public interface CellPhone : Collection, GLib.Object {}
|
|
|
|
// You can get the type info of a class at runtime dynamically.
|
|
|
|
bool type_info = object is TypeName; // uses "is" to get a bool
|
|
|
|
Type type_info2 = object.get_type();
|
|
var type_name = type_info2.name();
|
|
|
|
Type type_info3 = typeof(Linux);
|
|
Linux type_demo = (Linux) Object.new(type_info3);
|
|
|
|
// Generics
|
|
|
|
class Computer<OperatingSystem> : GLib.Object {
|
|
private OperatingSystem os;
|
|
|
|
public void install_os(OperatingSystem os) {
|
|
this.os = os;
|
|
}
|
|
public OperatingSystem retrieve_os() {
|
|
return this.os;
|
|
}
|
|
}
|
|
|
|
var new_computer = new Computer<Linux>();
|
|
|
|
/* Other Features */
|
|
|
|
// Assertions: crash if a statement is not true (at runtime)
|
|
|
|
bool is_true = true;
|
|
assert(is_true);
|
|
|
|
// Contract Programming
|
|
|
|
int contract_demo(int arg1, int arg2) {
|
|
requires(arg1 > 0 && arg1 < 10) // Notice the lack of semicolon
|
|
requires(arg2 >= 12)
|
|
ensures(result >= 0)
|
|
}
|
|
|
|
// Error Handling
|
|
|
|
void error_demo(int int_ex) throws GError {
|
|
if (int_ex != 1) {
|
|
throw new GError("TEST MESSAGE");
|
|
}
|
|
}
|
|
void error_demo2() {
|
|
try {
|
|
error_demo(0);
|
|
} catch (GError ge) {
|
|
stdout.printf("%s\n", ge.message);
|
|
}
|
|
}
|
|
|
|
// Main Loop
|
|
|
|
void main() {
|
|
|
|
var main_loop = new MainLoop();
|
|
var time = new TimeoutSource(2000);
|
|
|
|
time.set_callback(() => { // Executes the following lambda after 2000ms
|
|
stdout.printf("2000ms have passed\n");
|
|
main_loop.quit();
|
|
return false;
|
|
});
|
|
|
|
time.attach(main_loop.get_context());
|
|
|
|
loop.run();
|
|
}
|
|
|
|
// Pointers (manual memory management)
|
|
|
|
Object* pointer_obj = new Object(); // Creates Object instance and gives pointer
|
|
|
|
pointer_obj->some_method(); // Executes some_method
|
|
pointer_obj->some_data; // Returns some_data
|
|
|
|
delete pointer_obj;
|
|
|
|
int more = 57;
|
|
int* more_pointer = &i; // & = address-of
|
|
int indirection_demo = more_pointer*; // indirection
|
|
|
|
// Profiles: affect which Vala features are avaliable and which libraries the
|
|
// C-code will use.
|
|
// - gobject (default)
|
|
// posix
|
|
// dova
|
|
// Use "--profile=whatever" when compiling.
|
|
|
|
```
|
|
* More Vala documentation can be found [here](https://valadoc.org/).
|
|
* [Alternate construction syntax](https://wiki.gnome.org/Projects/Vala/Tutorial#GObject-Style_Construction) similar to GObject
|
|
* More on contract programming [here](http://en.wikipedia.org/wiki/Contract_programming)
|
|
* Collections library can be found [here](https://wiki.gnome.org/Projects/Vala/Tutorial#Collections)
|
|
* [Multithreading](https://wiki.gnome.org/Projects/Vala/Tutorial#Multi-Threading)
|
|
* Read about building GUIs with GTK+ and Vala [here](http://archive.is/7C7bw).
|
|
* D-Bus [integration](https://wiki.gnome.org/Projects/Vala/Tutorial#D-Bus_Integration)
|