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Added bitmap size and clipping to rasterize.js
Added support for defining window/viewport size and eventual clipping to bitmap rasterization similar to how it is used with paper output.
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@ -5,6 +5,8 @@ var page = require('webpage').create(),
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if (system.args.length < 3 || system.args.length > 5) {
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console.log('Usage: rasterize.js URL filename [paperwidth*paperheight|paperformat] [zoom]');
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console.log(' paper (pdf output) examples: "5in*7.5in", "10cm*20cm", "A4", "Letter"');
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console.log(' image (png/jpg output) examples: "1920px" entire page, window width 1920px');
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console.log(' "800px*600px" window, clipped to 800x600');
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phantom.exit(1);
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} else {
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address = system.args[1];
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@ -14,6 +16,20 @@ if (system.args.length < 3 || system.args.length > 5) {
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size = system.args[3].split('*');
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page.paperSize = size.length === 2 ? { width: size[0], height: size[1], margin: '0px' }
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: { format: system.args[3], orientation: 'portrait', margin: '1cm' };
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} else if (system.args.length > 3 && system.args[3].substr(-2) === "px") {
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size = system.args[3].split('*');
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if (size.length === 2) {
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pageWidth = parseInt(size[0], 10);
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pageHeight = parseInt(size[1], 10);
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page.viewportSize = { width: pageWidth, height: pageHeight };
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page.clipRect = { top: 0, left: 0, width: pageWidth, height: pageHeight };
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} else {
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console.log("size:", system.args[3]);
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pageWidth = parseInt(system.args[3], 10);
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pageHeight = parseInt(pageWidth * 3/4, 10); // it's as good an assumption as any
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console.log ("pageHeight:",pageHeight);
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page.viewportSize = { width: pageWidth, height: pageHeight };
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}
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}
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if (system.args.length > 4) {
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page.zoomFactor = system.args[4];
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