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https://github.com/bitgapp/eqMac.git
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commit before trying to move volume to Output class
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@ -39,3 +39,5 @@ player.scheduleBuffer(buffer, at: AVAudioTime(hostTime: 0), options:.loops, comp
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DispatchQueue.main.asyncAfter(deadline: .now() + 5, execute: {
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mixer.pan = -1
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})
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let unit = mixer.auAudioUnit.component
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@ -3,7 +3,7 @@
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version = "3.0">
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<TimelineItems>
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<LoggerValueHistoryTimelineItem
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documentLocation = "file:///Users/nodeful/Programming/Bitgapp/eqMac/native/app/Sandbox.playground#CharacterRangeLen=57&CharacterRangeLoc=494&EndingColumnNumber=0&EndingLineNumber=19&StartingColumnNumber=32&StartingLineNumber=16&Timestamp=645295599.40888"
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documentLocation = "file:///Users/nodeful/Programming/Bitgapp/eqMac/native/app/Sandbox.playground#CharacterRangeLen=57&CharacterRangeLoc=494&EndingColumnNumber=0&EndingLineNumber=19&StartingColumnNumber=32&StartingLineNumber=16&Timestamp=645400816.412694"
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selectedRepresentationIndex = "0"
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shouldTrackSuperviewWidth = "NO">
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</LoggerValueHistoryTimelineItem>
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@ -115,12 +115,12 @@ class Engine {
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}
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private func chainVolumeToSink () {
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engine.connect(volume.output, to: engine.mainMixerNode, format: format)
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engine.connect(volume.booster, to: engine.mainMixerNode, format: format)
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}
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private func setupRenderCallback () {
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Console.log("Setting up Input Render Callback")
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let lastAVUnit = effects.equalizers.active.eq as AVAudioUnit
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let lastAVUnit = volume.booster as AVAudioUnit
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if let err = checkErr(AudioUnitAddRenderNotify(lastAVUnit.audioUnit,
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renderCallback,
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UnsafeMutableRawPointer(Unmanaged<Engine>.passUnretained(self).toOpaque()))) {
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@ -20,8 +20,8 @@ class Volume: StoreSubscriber {
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var engine: AVAudioEngine?
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var booster = AVAudioUnitEQ()
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var mixer = AVAudioMixerNode()
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var output = AVAudioUnitEQ()
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// MARK: - Properties
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var gain: Double = 1 {
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@ -33,9 +33,9 @@ class Volume: StoreSubscriber {
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if (gain <= 1) {
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if (volumeSupported) {
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device.setVirtualMasterVolume(Float32(gain), direction: .playback)
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output.globalGain = 0
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booster.globalGain = 0
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} else {
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output.globalGain = Float(Utilities.mapValue(value: gain, inMin: 0, inMax: 1, outMin: -96, outMax: 0))
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booster.globalGain = Float(Utilities.mapValue(value: gain, inMin: 0, inMax: 1, outMin: -96, outMax: 0))
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}
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if (balanceSupported) {
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@ -47,11 +47,11 @@ class Volume: StoreSubscriber {
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Driver.device!.setVirtualMasterVolume(Float32(gain), direction: .playback)
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} else {
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} else { // gain > 1
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if (volumeSupported) {
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device.setVirtualMasterVolume(1.0, direction: .playback)
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}
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output.globalGain = Float(Utilities.mapValue(value: gain, inMin: 1, inMax: 2, outMin: 0, outMax: 12))
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booster.globalGain = Float(Utilities.mapValue(value: gain, inMin: 1, inMax: 2, outMin: 0, outMax: 12))
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if (balanceSupported) {
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device.setVirtualMasterBalance(Float32(Utilities.mapValue(value: balance, inMin: -1, inMax: 1, outMin: 0, outMax: 1)), direction: .playback)
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@ -78,8 +78,7 @@ class Volume: StoreSubscriber {
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Application.ignoreNextVolumeEvent = false
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Application.ignoreNextDriverMuteEvent = false
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mixer.pan = Float(gain)
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Console.log(mixer.pan)
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Console.log("Boost: \(booster.globalGain) Mix: \(mixer.pan)")
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}
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}
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@ -172,10 +171,10 @@ class Volume: StoreSubscriber {
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self.engine = engine
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let format = engine.inputNode.inputFormat(forBus: 0)
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engine.attach(booster)
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engine.attach(mixer)
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engine.attach(output)
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engine.connect(mixer, to: output, format: format)
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engine.connect(mixer, to: booster, format: format)
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}
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func postSetup () {
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