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Update README.md

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Roman Kisil 2017-08-18 12:29:48 +01:00 committed by GitHub
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@ -28,6 +28,18 @@ If you are an Objective-C / C++ developer, please read the [Contribution Guide](
If you are a user, you can always help by [Reporting Bugs](https://github.com/romankisil/eqMac2/blob/master/CONTRIBUTING.md) If you are a user, you can always help by [Reporting Bugs](https://github.com/romankisil/eqMac2/blob/master/CONTRIBUTING.md)
and/or [making direct contributions from the website](https://bitgapp.com/eqmac/#/donate) and/or [making direct contributions from the website](https://bitgapp.com/eqmac/#/donate)
## How to build?
Please install [CocoaPods](https://cocoapods.org/) dependency manager on your Mac.
Then in Terminal:
```
git clone https://github.com/romankisil/eqMac2.git
cd eqMac2/
pod install
open eqMac2.xcworkspace
```
And then ⌘R
## How it works ## How it works
I basically took Apple's [CAPlayThrough example](https://developer.apple.com/library/content/samplecode/CAPlayThrough/Introduction/Intro.html) and modified the AUGraph to have an EQ node. Combined it with [SoundFlower Audio Driver](https://github.com/mattingalls/Soundflower) and it just worked. I basically took Apple's [CAPlayThrough example](https://developer.apple.com/library/content/samplecode/CAPlayThrough/Introduction/Intro.html) and modified the AUGraph to have an EQ node. Combined it with [SoundFlower Audio Driver](https://github.com/mattingalls/Soundflower) and it just worked.