# eqMac2 [![Gitter](https://img.shields.io/gitter/room/nwjs/nw.js.svg)](https://gitter.im/eqMac2/Lobby?source=github) [![Twitter Follow](https://img.shields.io/twitter/follow/RomanBitgapp.svg?style=social)](http://twitter.com/AudioKitMan) [![Github All Releases](https://img.shields.io/github/downloads/romankisil/eqMac2/total.svg)]() + 127k (Legacy)

Free System-Wide Equalizer for the Mac.

eqMac2 Screenshot EQ eqMac2 Screenshot Settings

## How to install? Best way to install eqMac2 is from the website: https://bitgapp.com/eqmac ## How it started? If you are interested to know how eqMac was created, you can read the [Story](https://github.com/romankisil/eqMac2/blob/master/STORY.md) ## How to help? If you are an Objective-C / C++ developer, please read the [Contribution Guide](https://github.com/romankisil/eqMac2/blob/master/CONTRIBUTING.md) If you are a user, you can always help by [Reporting Bugs](https://github.com/romankisil/eqMac2/blob/master/CONTRIBUTING.md) and/or [making direct contributions from the website](https://bitgapp.com/eqmac/#/donate) ## How it works I basically took Apple's [CAPlayThrough example](https://developer.apple.com/library/content/samplecode/CAPlayThrough/Introduction/Intro.html) and modified the AUGraph to have an EQ node. Combined it with [SoundFlower Audio Driver](https://github.com/mattingalls/Soundflower) and it just worked.

eqMac2 Diagram