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NetworkKeys: note potential delay after cycling keys
41268ddMarcus
src/views/UrbitOS/NetworkKeys.tsx+5−5
@@ -311,9 +311,9 @@ export default function UrbitOSNetworkKeys({
311
311
312 const waitMessage = () => (
312 const waitMessage = () => (
313 <Text as="p" textAlign={'center'}>
313 <Text as="p" textAlign={'center'}>
314− <strong>Important:</strong> you will need to wait until the next L2 batch
314+ <strong>Important:</strong> it may take minutes to hours for the
315− is submitted to the roller to boot your ship. If you do not wait, then you
315+ keys to become usable. Please be patient, trying to use the new keys
316− will not be able to boot your ship.
316+ during this period may result in an invalid keys error.
317 </Text>
317 </Text>
318 );
318 );
319
319
@@ -332,7 +332,7 @@ export default function UrbitOSNetworkKeys({
332 <Box className="flex-col h-full justify-center">
332 <Box className="flex-col h-full justify-center">
333 <Icon icon="Download" className="download" />
333 <Icon icon="Download" className="download" />
334 {breach ? bootMessage() : resetMessage()}
334 {breach ? bootMessage() : resetMessage()}
335− {breach && point.isL2 ? waitMessage() : null}
335+ {point.isL2 ? waitMessage() : null}
336 </Box>
336 </Box>
337 {point.isL2 ? (
337 {point.isL2 ? (
338 <Grid.Item
338 <Grid.Item
@@ -439,4 +439,4 @@ export default function UrbitOSNetworkKeys({
439 </BodyPane>
439 </BodyPane>
440 </Window>
440 </Window>
441 );
441 );
442−}
442+}