bergamot-translator/build-wasm.sh

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#!/usr/bin/env bash
set -e
set -x
# Usage
Usage="Build translator to wasm (with/without wormhole).
Usage: $(basename "$0") [WORMHOLE]
where:
WORMHOLE An optional string argument
- when specified on command line, builds wasm artifacts with wormhole
- when not specified (the default behaviour), builds wasm artifacts without wormhole."
if [ "$#" -gt 1 ]; then
echo "Illegal number of parameters passed"
echo "$Usage"
exit
fi
WORMHOLE=false
if [ "$#" -eq 1 ]; then
if [ "$1" = "WORMHOLE" ]; then
WORMHOLE=true
else
echo "Illegal parameter passed"
echo "$Usage"
exit
fi
fi
# Run script from the context of the script-containing directory
cd "$(dirname $0)"
# Prerequisite: Download and Install Emscripten using following instructions (unless the EMSDK env var is already set)
if [ "$EMSDK" == "" ]; then
EMSDK_UPDATE_REQUIRED=0
if [ ! -d "emsdk" ]; then
git clone https://github.com/emscripten-core/emsdk.git
EMSDK_UPDATE_REQUIRED=1
else
cd emsdk
git fetch
# Only pull if necessary
if [ $(git rev-parse HEAD) != $(git rev-parse @{u}) ]; then
git pull --ff-only
EMSDK_UPDATE_REQUIRED=1
fi
cd -
fi
if [ "$EMSDK_UPDATE_REQUIRED" == "1" ]; then
cd emsdk
./emsdk install 2.0.9
./emsdk activate 2.0.9
cd -
fi
source ./emsdk/emsdk_env.sh
fi
# Compile
# 1. Create a folder where you want to build all the artifacts and compile
BUILD_DIRECTORY="build-wasm"
if [ ! -d ${BUILD_DIRECTORY} ]; then
mkdir ${BUILD_DIRECTORY}
fi
cd ${BUILD_DIRECTORY}
if [ "$WORMHOLE" = true ]; then
emcmake cmake -DCOMPILE_WASM=on ../
else
emcmake cmake -DCOMPILE_WASM=on -DWORMHOLE=off ../
fi
emmake make -j2
# 2. Enable SIMD Wormhole via Wasm instantiation API in generated artifacts
if [ "$WORMHOLE" = true ]; then
bash ../wasm/patch-artifacts-enable-wormhole.sh
fi
# The artifacts (.js and .wasm files) will be available in the build directory
exit 0