* feat: a proper dynamic numeric tower
The following things were changed and/or added:
- `Dynamic.neg` was added
- `Dynamic.mod` was changed to work on float values
- `Dynamic.cxr` was changed to work with `0` instructions
- `Dynamic.=` was changed to ignore the type of the number
- `Dynamic.round` was added
- dynamic arithmetic was changed to respect the numeric type tower
- the instances of `Eq` and `Ord` for `Number` are no longer derived, so that they work across numeric types
- the instance of `Num` for `Number` was changed to work across numeric types
- `promoteNumber` was added as a type function to implement the numeric tower.
The numeric tower is as follows:
Byte -> Int -> Long -> Float -> Double
* test: add tests for cxr, neg, and =
* test: add tests for Dynamic.round
* refactor: Move code out of Macros.carp into other files
* fix: Move back some macros needed in --no-core mode
* refactor: Remove weird 'evaluate' macros
* fix: Put back more macros
* fix: Remove transitive loading of Macros.carp
* refactor: Remove ArrayMacros.carp and put 'for' at top of Array.carp instead
* refactor: More splitting up
* refactor: Move back save-docs
* fix: Moved back some stuff
Co-authored-by: Erik Svedang <erik@Eriks-iMac.local>