Long Long__PLUS_(Long x, Long y) { return x + y; } Long Long__MINUS_(Long x, Long y) { return x - y; } Long Long__MUL_(Long x, Long y) { return x * y; } Long Long__DIV_(Long x, Long y) { return x / y; } #if defined __GNUC__ bool Long_safe_MINUS_add(Long x, Long y, Long* res) { return __builtin_add_overflow(x, y, res); } bool Long_safe_MINUS_sub(Long x, Long y, Long* res) { return __builtin_sub_overflow(x, y, res); } bool Long_safe_MINUS_mul(Long x, Long y, Long* res) { return __builtin_mul_overflow(x, y, res); } #else bool Long_safe_MINUS_add(Long x, Long y, Long* res) { Long r = x + y; *res = r; return (y > 0) && (x > (INT64_MAX - y)) || (y < 0) && (x < (INT64_MIN - y)); } bool Long_safe_MINUS_sub(Long x, Long y, Long* res) { Long r = x - y; *res = r; return (y > 0 && x < (INT64_MIN + y)) || (y < 0 && x > (INT64_MAX + y)); } bool Long_safe_MINUS_mul(Long x, Long y, Long* res) { Long r = x * y; *res = r; return y == 0 || (r / y) != x; } #endif bool Long__EQ_(Long x, Long y) { return x == y; } bool Long__LT_(Long x, Long y) { return x < y; } bool Long__GT_(Long x, Long y) { return x > y; } Long Long_neg(Long x) { return -x; } Long Long_inc(Long x) { return x + 1; } Long Long_dec(Long x) { return x - 1; } Long Long_abs(Long x) { return x > 0 ? x : -x; } Long Long_bit_MINUS_shift_MINUS_left(Long x, Long y) { return x << y; } Long Long_bit_MINUS_shift_MINUS_right(Long x, Long y) { return x >> y; } Long Long_bit_MINUS_and(Long x, Long y) { return x & y; } Long Long_bit_MINUS_or(Long x, Long y) { return x | y; } Long Long_bit_MINUS_xor(Long x, Long y) { return x ^ y; } Long Long_bit_MINUS_not(Long x) { return ~x; } Long Long_copy(const Long* x) { return *x; } Long Long_mod(Long x, Long divider) { return x % divider; } void Long_seed(Long seed) { srand(seed); } bool Long_mask(Long a, Long b) { return a & b; } int Long_to_MINUS_int(Long a) { return (int)a; } Long Long_from_MINUS_int(int a) { return (Long)a; }