lipgloss/color.go

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package lipgloss
import (
"strconv"
"github.com/muesli/termenv"
)
// TerminalColor is a color intended to be rendered in the terminal.
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type TerminalColor interface {
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RGBA() (r, g, b, a uint32)
}
// NoColor is used to specify the absence of color styling. When this is active
// foreground colors will be rendered with the terminal's default text color,
// and background colors will not be drawn at all.
//
// Example usage:
//
// var style = someStyle.Copy().Background(lipgloss.NoColor{})
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type NoColor struct{}
var noColor = NoColor{}
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// RGBA returns the RGBA value of this color. Because we have to return
// something, despite this color being the absence of color, we're returning
// black with 100% opacity.
//
// Red: 0x0, Green: 0x0, Blue: 0x0, Alpha: 0xFFFF.
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func (n NoColor) RGBA() (r, g, b, a uint32) {
return 0x0, 0x0, 0x0, 0xFFFF
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}
// Color specifies a color by hex or ANSI value. For example:
//
// ansiColor := lipgloss.Color("21")
// hexColor := lipgloss.Color("#0000ff")
type Color string
func (c Color) color() termenv.Color {
return ColorProfile().Color(string(c))
}
// RGBA returns the RGBA value of this color. This satisfies the Go Color
// interface. Note that on error we return black with 100% opacity, or:
//
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// Red: 0x0, Green: 0x0, Blue: 0x0, Alpha: 0xFFFF.
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func (c Color) RGBA() (r, g, b, a uint32) {
return termenv.ConvertToRGB(c.color()).RGBA()
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}
// ANSIColor is a color specified by an ANSI color value. It's merely syntactic
// sugar for the more general Color function. Invalid colors will render as
// black.
//
// Example usage:
//
// // These two statements are equivalent.
// colorA := lipgloss.ANSIColor(21)
// colorB := lipgloss.Color("21")
type ANSIColor uint
// RGBA returns the RGBA value of this color. This satisfies the Go Color
// interface. Note that on error we return black with 100% opacity, or:
//
// Red: 0x0, Green: 0x0, Blue: 0x0, Alpha: 0xFFFF.
func (ac ANSIColor) RGBA() (r, g, b, a uint32) {
cf := Color(strconv.FormatUint(uint64(ac), 10))
return cf.RGBA()
}
// AdaptiveColor provides color options for light and dark backgrounds. The
// appropriate color will be returned at runtime based on the darkness of the
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// terminal background color.
//
// Example usage:
//
// color := lipgloss.AdaptiveColor{Light: "#0000ff", Dark: "#000099"}
type AdaptiveColor struct {
Light string
Dark string
}
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func (ac AdaptiveColor) value() string {
if HasDarkBackground() {
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return ac.Dark
}
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return ac.Light
}
func (ac AdaptiveColor) color() termenv.Color {
return ColorProfile().Color(ac.value())
}
// RGBA returns the RGBA value of this color. This satisfies the Go Color
// interface. Note that on error we return black with 100% opacity, or:
//
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// Red: 0x0, Green: 0x0, Blue: 0x0, Alpha: 0xFFFF.
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func (ac AdaptiveColor) RGBA() (r, g, b, a uint32) {
return termenv.ConvertToRGB(ac.color()).RGBA()
}
// CompleteColor specifies exact values for truecolor, ANSI256, and ANSI color
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// profiles. Automatic color degradation will not be performed.
type CompleteColor struct {
TrueColor string
ANSI256 string
ANSI string
}
func (c CompleteColor) value() string {
switch ColorProfile() {
case termenv.TrueColor:
return c.TrueColor
case termenv.ANSI256:
return c.ANSI256
case termenv.ANSI:
return c.ANSI
default:
return ""
}
}
func (c CompleteColor) color() termenv.Color {
return ColorProfile().Color(c.value())
}
// RGBA returns the RGBA value of this color. This satisfies the Go Color
// interface. Note that on error we return black with 100% opacity, or:
//
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// Red: 0x0, Green: 0x0, Blue: 0x0, Alpha: 0xFFFF.
func (c CompleteColor) RGBA() (r, g, b, a uint32) {
return termenv.ConvertToRGB(c.color()).RGBA()
}
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// CompleteAdaptiveColor specifies exact values for truecolor, ANSI256, and ANSI color
// profiles, with separate options for light and dark backgrounds. Automatic
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// color degradation will not be performed.
type CompleteAdaptiveColor struct {
Light CompleteColor
Dark CompleteColor
}
func (cac CompleteAdaptiveColor) value() string {
if HasDarkBackground() {
return cac.Dark.value()
}
return cac.Light.value()
}
func (cac CompleteAdaptiveColor) color() termenv.Color {
return ColorProfile().Color(cac.value())
}
// RGBA returns the RGBA value of this color. This satisfies the Go Color
// interface. Note that on error we return black with 100% opacity, or:
//
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// Red: 0x0, Green: 0x0, Blue: 0x0, Alpha: 0xFFFF.
func (cac CompleteAdaptiveColor) RGBA() (r, g, b, a uint32) {
return termenv.ConvertToRGB(cac.color()).RGBA()
}