code-server/socket.ts

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import * as crypto from "crypto";
import * as net from "net";
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import { VSBuffer } from "vs/base/common/buffer";
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import { NodeSocket, WebSocketNodeSocket } from "vs/base/parts/ipc/node/ipc.net";
import { PersistentProtocol, ISocket } from "vs/base/parts/ipc/common/ipc.net";
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import { AuthRequest, ConnectionType, ConnectionTypeRequest, HandshakeMessage } from "vs/platform/remote/common/remoteAgentConnection";
import { ExtensionHostConnection, ManagementConnection, Server } from "vs/server/connection";
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export interface SocketOptions {
readonly reconnectionToken: string;
readonly reconnection: boolean;
readonly skipWebSocketFrames: boolean;
}
export class Socket {
private nodeSocket: ISocket;
public protocol: PersistentProtocol;
public constructor(private readonly socket: net.Socket, private readonly options: SocketOptions) {
socket.on("error", () => this.dispose());
this.nodeSocket = new NodeSocket(socket);
if (!this.options.skipWebSocketFrames) {
this.nodeSocket = new WebSocketNodeSocket(this.nodeSocket as NodeSocket);
}
this.protocol = new PersistentProtocol(this.nodeSocket);
}
/**
* Upgrade the connection into a web socket.
*/
public upgrade(secWebsocketKey: string): void {
// This magic value is specified by the websocket spec.
const magic = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11";
const reply = crypto.createHash("sha1")
.update(secWebsocketKey + magic)
.digest("base64");
this.socket.write([
"HTTP/1.1 101 Switching Protocols",
"Upgrade: websocket",
"Connection: Upgrade",
`Sec-WebSocket-Accept: ${reply}`,
].join("\r\n") + "\r\n\r\n");
}
public dispose(): void {
this.nodeSocket.dispose();
this.protocol.dispose();
this.nodeSocket = undefined!;
this.protocol = undefined!;
}
public handshake(server: Server): void {
const handler = this.protocol.onControlMessage((rawMessage) => {
const message = JSON.parse(rawMessage.toString());
switch (message.type) {
case "auth": return this.authenticate(message);
case "connectionType":
handler.dispose();
return this.connect(message, server);
case "default":
return this.dispose();
}
});
}
/**
* TODO: This ignores the authentication process entirely for now.
*/
private authenticate(_message: AuthRequest): void {
this.sendControl({
type: "sign",
data: "",
});
}
private connect(message: ConnectionTypeRequest, server: Server): void {
switch (message.desiredConnectionType) {
case ConnectionType.ExtensionHost:
case ConnectionType.Management:
const debugPort = this.getDebugPort();
const ok = message.desiredConnectionType === ConnectionType.ExtensionHost
? (debugPort ? { debugPort } : {})
: { type: "ok" };
if (!server.connections.has(message.desiredConnectionType)) {
server.connections.set(message.desiredConnectionType, new Map());
}
const connections = server.connections.get(message.desiredConnectionType)!;
if (this.options.reconnection && connections.has(this.options.reconnectionToken)) {
this.sendControl(ok);
const buffer = this.protocol.readEntireBuffer();
this.protocol.dispose();
return connections.get(this.options.reconnectionToken)!
.reconnect(this.nodeSocket, buffer);
}
if (this.options.reconnection || connections.has(this.options.reconnectionToken)) {
this.sendControl({
type: "error",
reason: this.options.reconnection
? "Unrecognized reconnection token"
: "Duplicate reconnection token",
});
return this.dispose();
}
this.sendControl(ok);
const connection = message.desiredConnectionType === ConnectionType.Management
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? new ManagementConnection(server, this.protocol)
: new ExtensionHostConnection(server, this.protocol);
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connections.set(this.options.reconnectionToken, connection);
connection.onClose(() => {
connections.delete(this.options.reconnectionToken);
});
break;
case ConnectionType.Tunnel:
return this.tunnel();
default:
this.sendControl({
type: "error",
reason: "Unrecognized connection type",
});
return this.dispose();
}
}
/**
* TODO: implement.
*/
private tunnel(): void {
this.sendControl({
type: "error",
reason: "Tunnel is not implemented yet",
});
this.dispose();
}
/**
* TODO: implement.
*/
private getDebugPort(): number | undefined {
return undefined;
}
/**
* Send a handshake message. In the case of the extension host, it just sends
* back a debug port.
*/
private sendControl(message: HandshakeMessage | { debugPort?: number } ): void {
this.protocol.sendControl(VSBuffer.fromString(JSON.stringify(message)));
}
}