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https://github.com/coder/code-server.git
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21c74802e8
* Move Code to a submodule Closes #4901. * Base Code cache on hash and re-enable node_modules cache The current setup appears to only rebuild VS Code if the dependencies change but we need to rebuild it if anything changes. I also re-enabled the commented out node_modules caches. They look like they should work to me with the submodule method. I think the problem occurred because Code itself was being installed in the yarn step.
51 lines
1.1 KiB
Bash
Executable File
51 lines
1.1 KiB
Bash
Executable File
#!/usr/bin/env bash
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set -euo pipefail
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help() {
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echo >&2 " You can build with 'yarn watch' or you can build a release"
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echo >&2 " For example: 'yarn build && yarn build:vscode && KEEP_MODULES=1 yarn release'"
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echo >&2 " Then 'CODE_SERVER_TEST_ENTRY=./release yarn test:e2e'"
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echo >&2 " You can manually run that release with 'node ./release'"
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}
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main() {
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cd "$(dirname "$0")/../.."
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source ./ci/lib.sh
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pushd test/e2e/extensions/test-extension
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echo "Building test extension"
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yarn build
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popd
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local dir="$PWD"
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if [[ ! ${CODE_SERVER_TEST_ENTRY-} ]]; then
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echo "Set CODE_SERVER_TEST_ENTRY to test another build of code-server"
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else
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pushd "$CODE_SERVER_TEST_ENTRY"
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dir="$PWD"
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popd
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fi
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echo "Testing build in '$dir'"
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# Simple sanity checks to see that we've built. There could still be things
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# wrong (native modules version issues, incomplete build, etc).
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if [[ ! -d $dir/out ]]; then
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echo >&2 "No code-server build detected"
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help
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exit 1
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fi
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if [[ ! -d $dir/lib/vscode/out ]]; then
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echo >&2 "No VS Code build detected"
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help
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exit 1
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fi
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cd test
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yarn playwright test "$@"
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}
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main "$@"
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