@@ -1,38 +0,0 @@
1−//go:build windows
2−
3−package watcher
4−
5−import (
6− "syscall"
7− "unsafe"
8−
9− "golang.org/x/sys/windows"
10−)
11−
12−var (
13− kernel32 = windows.NewLazyDLL("kernel32.dll")
14− procGetProcessHandleCount = kernel32.NewProc("GetProcessHandleCount")
15−)
16−
17−func Ulimit() (uint64, error) {
18− // Windows doesn't have the same file descriptor limits as Unix systems
19− // Instead, we can get the current handle count for monitoring purposes
20− currentProcess := windows.CurrentProcess()
21−
22− var handleCount uint32
23− ret, _, err := procGetProcessHandleCount.Call(
24− uintptr(currentProcess),
25− uintptr(unsafe.Pointer(&handleCount)),
26− )
27−
28− if ret == 0 {
29− // If the call failed, return a reasonable default
30− if err != syscall.Errno(0) {
31− return 2048, nil
32− }
33− }
34−
35− // Windows typically allows much higher handle counts than Unix file descriptors
36− // Return the current count, which serves as a baseline for monitoring
37− return uint64(handleCount), nil
38−}