Auto updater WIP

This commit is contained in:
Ben Olden-Cooligan 2013-09-22 18:32:51 -04:00
parent cbe38d8093
commit adc8469793
18 changed files with 1762 additions and 7 deletions

View File

@ -60,6 +60,15 @@ namespace NAPS2.Lang.Resources {
} }
} }
/// <summary>
/// Looks up a localized string similar to Automatic Updates.
/// </summary>
internal static string AutoUpdates {
get {
return ResourceManager.GetString("AutoUpdates", resourceCulture);
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to Choose Profile. /// Looks up a localized string similar to Choose Profile.
/// </summary> /// </summary>
@ -159,6 +168,24 @@ namespace NAPS2.Lang.Resources {
} }
} }
/// <summary>
/// Looks up a localized string similar to Download.
/// </summary>
internal static string Download {
get {
return ResourceManager.GetString("Download", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Download and Install.
/// </summary>
internal static string DownloadAndInstall {
get {
return ResourceManager.GetString("DownloadAndInstall", resourceCulture);
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to An error occurred while trying to send an email.. /// Looks up a localized string similar to An error occurred while trying to send an email..
/// </summary> /// </summary>
@ -168,6 +195,15 @@ namespace NAPS2.Lang.Resources {
} }
} }
/// <summary>
/// Looks up a localized string similar to Do you want NAPS2 to automatically check for updates?.
/// </summary>
internal static string EnableAutoUpdates {
get {
return ResourceManager.GetString("EnableAutoUpdates", resourceCulture);
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to Error. /// Looks up a localized string similar to Error.
/// </summary> /// </summary>
@ -285,6 +321,15 @@ namespace NAPS2.Lang.Resources {
} }
} }
/// <summary>
/// Looks up a localized string similar to Not Now.
/// </summary>
internal static string NotNow {
get {
return ResourceManager.GetString("NotNow", resourceCulture);
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to Overwrite File. /// Looks up a localized string similar to Overwrite File.
/// </summary> /// </summary>
@ -330,6 +375,15 @@ namespace NAPS2.Lang.Resources {
} }
} }
/// <summary>
/// Looks up a localized string similar to A newer version of NAPS2 is available. Do you want to update now?.
/// </summary>
internal static string UpdateNow {
get {
return ResourceManager.GetString("UpdateNow", resourceCulture);
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to Version {0}. /// Looks up a localized string similar to Version {0}.
/// </summary> /// </summary>

View File

@ -210,4 +210,22 @@
<data name="EmailError" xml:space="preserve"> <data name="EmailError" xml:space="preserve">
<value>An error occurred while trying to send an email.</value> <value>An error occurred while trying to send an email.</value>
</data> </data>
<data name="AutoUpdates" xml:space="preserve">
<value>Automatic Updates</value>
</data>
<data name="Download" xml:space="preserve">
<value>Download</value>
</data>
<data name="DownloadAndInstall" xml:space="preserve">
<value>Download and Install</value>
</data>
<data name="EnableAutoUpdates" xml:space="preserve">
<value>Do you want NAPS2 to automatically check for updates?</value>
</data>
<data name="NotNow" xml:space="preserve">
<value>Not Now</value>
</data>
<data name="UpdateNow" xml:space="preserve">
<value>A newer version of NAPS2 is available. Do you want to update now?</value>
</data>
</root> </root>

View File

@ -201,6 +201,7 @@
<Compile Include="Update\CurrentVersionSource.cs" /> <Compile Include="Update\CurrentVersionSource.cs" />
<Compile Include="Update\Edition.cs" /> <Compile Include="Update\Edition.cs" />
<Compile Include="Update\IAutoUpdater.cs" /> <Compile Include="Update\IAutoUpdater.cs" />
<Compile Include="Update\IAutoUpdaterClient.cs" />
<Compile Include="Update\UpdateInfo.cs" /> <Compile Include="Update\UpdateInfo.cs" />
<Compile Include="Update\UrlFileDownloader.cs" /> <Compile Include="Update\UrlFileDownloader.cs" />
<Compile Include="Update\VersionInfo.cs" /> <Compile Include="Update\VersionInfo.cs" />
@ -212,6 +213,12 @@
<Compile Include="Update\LatestVersionSource.cs" /> <Compile Include="Update\LatestVersionSource.cs" />
<Compile Include="Update\UrlStreamReader.cs" /> <Compile Include="Update\UrlStreamReader.cs" />
<Compile Include="Update\UrlTextReader.cs" /> <Compile Include="Update\UrlTextReader.cs" />
<Compile Include="WinForms\FUpdate.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="WinForms\FUpdate.Designer.cs">
<DependentUpon>FUpdate.cs</DependentUpon>
</Compile>
<Compile Include="WinForms\FormBase.cs"> <Compile Include="WinForms\FormBase.cs">
<SubType>Form</SubType> <SubType>Form</SubType>
</Compile> </Compile>
@ -327,6 +334,39 @@
<EmbeddedResource Include="Lang\Resources\SettingsResources.pseudo.resx" /> <EmbeddedResource Include="Lang\Resources\SettingsResources.pseudo.resx" />
<EmbeddedResource Include="Lang\Resources\SettingsResources.ru.resx" /> <EmbeddedResource Include="Lang\Resources\SettingsResources.ru.resx" />
<EmbeddedResource Include="Lang\Resources\SettingsResources.uk.resx" /> <EmbeddedResource Include="Lang\Resources\SettingsResources.uk.resx" />
<EmbeddedResource Include="WinForms\FUpdate.ca.resx">
<DependentUpon>FUpdate.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="WinForms\FUpdate.cs.resx">
<DependentUpon>FUpdate.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="WinForms\FUpdate.de.resx">
<DependentUpon>FUpdate.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="WinForms\FUpdate.es.resx">
<DependentUpon>FUpdate.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="WinForms\FUpdate.fr.resx">
<DependentUpon>FUpdate.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="WinForms\FUpdate.he.resx">
<DependentUpon>FUpdate.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="WinForms\FUpdate.it.resx">
<DependentUpon>FUpdate.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="WinForms\FUpdate.pl.resx">
<DependentUpon>FUpdate.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="WinForms\FUpdate.resx">
<DependentUpon>FUpdate.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="WinForms\FUpdate.ru.resx">
<DependentUpon>FUpdate.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="WinForms\FUpdate.uk.resx">
<DependentUpon>FUpdate.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="WinForms\FAbout.ca.resx"> <EmbeddedResource Include="WinForms\FAbout.ca.resx">
<DependentUpon>FAbout.cs</DependentUpon> <DependentUpon>FAbout.cs</DependentUpon>
</EmbeddedResource> </EmbeddedResource>

View File

@ -3,35 +3,102 @@ using System.Collections.Generic;
using System.Deployment.Application; using System.Deployment.Application;
using System.Linq; using System.Linq;
using System.Text; using System.Text;
using System.Windows.Forms;
using NAPS2.Config; using NAPS2.Config;
using NAPS2.Lang.Resources;
using NAPS2.WinForms;
using Ninject;
namespace NAPS2.Update namespace NAPS2.Update
{ {
public class AutoUpdaterUI public class AutoUpdaterUI
{ {
private static readonly TimeSpan UpdateCheckInterval = TimeSpan.FromDays(7);
private readonly UserConfigManager userConfigManager; private readonly UserConfigManager userConfigManager;
private readonly AppConfigManager appConfigManager; private readonly AppConfigManager appConfigManager;
private readonly IAutoUpdater autoUpdater;
private readonly IKernel kernel;
public AutoUpdaterUI(UserConfigManager userConfigManager, AppConfigManager appConfigManager) public AutoUpdaterUI(UserConfigManager userConfigManager, AppConfigManager appConfigManager, IAutoUpdater autoUpdater, IKernel kernel)
{ {
this.userConfigManager = userConfigManager; this.userConfigManager = userConfigManager;
this.appConfigManager = appConfigManager; this.appConfigManager = appConfigManager;
this.autoUpdater = autoUpdater;
this.kernel = kernel;
} }
public void OnApplicationStart() public void OnApplicationStart(IAutoUpdaterClient client)
{
if (userConfigManager.Config.LastUpdateCheckDate == null)
{
userConfigManager.Config.LastUpdateCheckDate = DateTime.Now;
userConfigManager.Save();
}
if (DateTime.Now - userConfigManager.Config.LastUpdateCheckDate > UpdateCheckInterval)
{ {
PromptToEnableAutomaticUpdates(); PromptToEnableAutomaticUpdates();
CheckForUpdate(); CheckForUpdate(client);
}
} }
private void PromptToEnableAutomaticUpdates() private void PromptToEnableAutomaticUpdates()
{ {
throw new NotImplementedException(); if (GetAutoUpdateStatus() == AutoUpdateStatus.Unspecified)
{
switch (MessageBox.Show(MiscResources.EnableAutoUpdates, MiscResources.AutoUpdates, MessageBoxButtons.YesNo, MessageBoxIcon.Question))
{
case DialogResult.Yes:
userConfigManager.Config.AutoUpdate = AutoUpdateStatus.Enabled;
break;
case DialogResult.No:
userConfigManager.Config.AutoUpdate = AutoUpdateStatus.Disabled;
break;
}
userConfigManager.Save();
}
} }
private void CheckForUpdate() private void CheckForUpdate(IAutoUpdaterClient client)
{ {
throw new NotImplementedException(); if (GetAutoUpdateStatus() == AutoUpdateStatus.Enabled)
{
autoUpdater.CheckForUpdate().ContinueWith(updateInfo =>
{
if (updateInfo.Result.HasUpdate)
{
client.UpdateAvailable(updateInfo.Result.VersionInfo);
}
});
}
}
public void PerformUpdate(VersionInfo versionInfo)
{
switch (kernel.Get<FUpdate>().ShowDialog())
{
case DialogResult.Yes: // Install
// TODO: The app process might need to be killed/restarted before/after installing
autoUpdater.DownloadAndInstallUpdate(versionInfo);
break;
case DialogResult.OK: // Download
var saveDialog = new SaveFileDialog
{
FileName = versionInfo.FileName
};
if (saveDialog.ShowDialog() == DialogResult.OK)
{
autoUpdater.DownloadUpdate(versionInfo, saveDialog.FileName);
}
break;
}
}
private AutoUpdateStatus GetAutoUpdateStatus()
{
return userConfigManager.Config.AutoUpdate == AutoUpdateStatus.Unspecified
? appConfigManager.Config.AutoUpdate
: userConfigManager.Config.AutoUpdate;
} }
} }
} }

View File

@ -0,0 +1,12 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace NAPS2.Update
{
public interface IAutoUpdaterClient
{
void UpdateAvailable(VersionInfo versionInfo);
}
}

85
NAPS2/WinForms/FUpdate.Designer.cs generated Normal file
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@ -0,0 +1,85 @@
namespace NAPS2.WinForms
{
partial class FUpdate
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FUpdate));
this.lblPrompt = new System.Windows.Forms.Label();
this.btnInstall = new System.Windows.Forms.Button();
this.btnDownload = new System.Windows.Forms.Button();
this.btnCancel = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// lblPrompt
//
resources.ApplyResources(this.lblPrompt, "lblPrompt");
this.lblPrompt.Name = "lblPrompt";
//
// btnInstall
//
resources.ApplyResources(this.btnInstall, "btnInstall");
this.btnInstall.Name = "btnInstall";
this.btnInstall.UseVisualStyleBackColor = true;
this.btnInstall.Click += new System.EventHandler(this.btnInstall_Click);
//
// btnDownload
//
resources.ApplyResources(this.btnDownload, "btnDownload");
this.btnDownload.Name = "btnDownload";
this.btnDownload.UseVisualStyleBackColor = true;
this.btnDownload.Click += new System.EventHandler(this.btnDownload_Click);
//
// btnCancel
//
resources.ApplyResources(this.btnCancel, "btnCancel");
this.btnCancel.Name = "btnCancel";
this.btnCancel.UseVisualStyleBackColor = true;
this.btnCancel.Click += new System.EventHandler(this.btnCancel_Click);
//
// FUpdate
//
resources.ApplyResources(this, "$this");
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.btnCancel);
this.Controls.Add(this.btnDownload);
this.Controls.Add(this.btnInstall);
this.Controls.Add(this.lblPrompt);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.Name = "FUpdate";
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Label lblPrompt;
private System.Windows.Forms.Button btnInstall;
private System.Windows.Forms.Button btnDownload;
private System.Windows.Forms.Button btnCancel;
}
}

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@ -0,0 +1,120 @@
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Version 2.0
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40
NAPS2/WinForms/FUpdate.cs Normal file
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@ -0,0 +1,40 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace NAPS2.WinForms
{
public partial class FUpdate : FormBase
{
public FUpdate()
{
RestoreFormState = false;
InitializeComponent();
AcceptButton = btnInstall;
CancelButton = btnCancel;
}
private void btnInstall_Click(object sender, EventArgs e)
{
DialogResult = DialogResult.Yes;
Close();
}
private void btnDownload_Click(object sender, EventArgs e)
{
DialogResult = DialogResult.OK;
Close();
}
private void btnCancel_Click(object sender, EventArgs e)
{
DialogResult = DialogResult.Cancel;
Close();
}
}
}

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@ -0,0 +1,120 @@
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Version 2.0
The primary goals of this format is to allow a simple XML format
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various data types are done through the TypeConverter classes
associated with the data types.
Example:
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<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
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There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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@ -0,0 +1,120 @@
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Example:
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text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
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239
NAPS2/WinForms/FUpdate.resx Normal file
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@ -0,0 +1,239 @@
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<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
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various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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Each data row contains a name, and value. The row also contains a
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Classes that don't support this are serialized and stored with the
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The mimetype is used for serialized objects, and tells the
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Note - application/x-microsoft.net.object.binary.base64 is the format
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read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
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<value>lblPrompt</value>
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<data name="btnCancel.Location" type="System.Drawing.Point, System.Drawing">
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</data>
<data name="$this.Text" xml:space="preserve">
<value>Update NAPS2</value>
</data>
<data name="&gt;&gt;$this.Name" xml:space="preserve">
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</data>
<data name="&gt;&gt;$this.Type" xml:space="preserve">
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</data>
</root>

View File

@ -0,0 +1,120 @@
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Version 2.0
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associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
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read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
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: and then encoded with base64 encoding.
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View File

@ -0,0 +1,120 @@
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Version 2.0
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associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
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read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
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: and then encoded with base64 encoding.
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