naps2/NAPS2.Sdk.Tests/ImageResources.Designer.cs
2023-10-07 12:04:49 -07:00

673 lines
23 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace NAPS2.Sdk.Tests {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class ImageResources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal ImageResources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("NAPS2.Sdk.Tests.ImageResources", typeof(ImageResources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] animals_tiff {
get {
object obj = ResourceManager.GetObject("animals_tiff", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] blank1 {
get {
object obj = ResourceManager.GetObject("blank1", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] blank2 {
get {
object obj = ResourceManager.GetObject("blank2", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] bw_alternating {
get {
object obj = ResourceManager.GetObject("bw_alternating", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] deskewed {
get {
object obj = ResourceManager.GetObject("deskewed", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog {
get {
object obj = ResourceManager.GetObject("dog", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_99w {
get {
object obj = ResourceManager.GetObject("dog_99w", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_alpha {
get {
object obj = ResourceManager.GetObject("dog_alpha", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_alpha_tiff {
get {
object obj = ResourceManager.GetObject("dog_alpha_tiff", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_b_n300 {
get {
object obj = ResourceManager.GetObject("dog_b_n300", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_b_p300 {
get {
object obj = ResourceManager.GetObject("dog_b_p300", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_b_p300_thumb_256 {
get {
object obj = ResourceManager.GetObject("dog_b_p300_thumb_256", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_bmp {
get {
object obj = ResourceManager.GetObject("dog_bmp", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_bw {
get {
object obj = ResourceManager.GetObject("dog_bw", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_bw_24bit {
get {
object obj = ResourceManager.GetObject("dog_bw_24bit", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_bw_bmp {
get {
object obj = ResourceManager.GetObject("dog_bw_bmp", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_bw_invertpal {
get {
object obj = ResourceManager.GetObject("dog_bw_invertpal", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_bw_jpg {
get {
object obj = ResourceManager.GetObject("dog_bw_jpg", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_bw_p300 {
get {
object obj = ResourceManager.GetObject("dog_bw_p300", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_bw_tiff {
get {
object obj = ResourceManager.GetObject("dog_bw_tiff", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_c_5_10_15_20 {
get {
object obj = ResourceManager.GetObject("dog_c_5_10_15_20", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_c_n300 {
get {
object obj = ResourceManager.GetObject("dog_c_n300", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_c_p300 {
get {
object obj = ResourceManager.GetObject("dog_c_p300", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_clustered_gray {
get {
object obj = ResourceManager.GetObject("dog_clustered_gray", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_exif {
get {
object obj = ResourceManager.GetObject("dog_exif", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_gray {
get {
object obj = ResourceManager.GetObject("dog_gray", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_gray_8bit {
get {
object obj = ResourceManager.GetObject("dog_gray_8bit", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_gray_24bit_png {
get {
object obj = ResourceManager.GetObject("dog_gray_24bit_png", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_gray_24bit_tiff {
get {
object obj = ResourceManager.GetObject("dog_gray_24bit_tiff", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_gray_bmp {
get {
object obj = ResourceManager.GetObject("dog_gray_bmp", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_gray_png {
get {
object obj = ResourceManager.GetObject("dog_gray_png", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_gray_tiff {
get {
object obj = ResourceManager.GetObject("dog_gray_tiff", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_h_n300 {
get {
object obj = ResourceManager.GetObject("dog_h_n300", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_h_p300 {
get {
object obj = ResourceManager.GetObject("dog_h_p300", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_huge {
get {
object obj = ResourceManager.GetObject("dog_huge", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_huge_png {
get {
object obj = ResourceManager.GetObject("dog_huge_png", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_jp2 {
get {
object obj = ResourceManager.GetObject("dog_jp2", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_low_quality {
get {
object obj = ResourceManager.GetObject("dog_low_quality", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_mask {
get {
object obj = ResourceManager.GetObject("dog_mask", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_png {
get {
object obj = ResourceManager.GetObject("dog_png", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_r_180 {
get {
object obj = ResourceManager.GetObject("dog_r_180", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_r_n45 {
get {
object obj = ResourceManager.GetObject("dog_r_n45", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_r_p46 {
get {
object obj = ResourceManager.GetObject("dog_r_p46", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_r_p90 {
get {
object obj = ResourceManager.GetObject("dog_r_p90", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_s_n300 {
get {
object obj = ResourceManager.GetObject("dog_s_n300", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_s_p300 {
get {
object obj = ResourceManager.GetObject("dog_s_p300", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_sc_50pct {
get {
object obj = ResourceManager.GetObject("dog_sc_50pct", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_sh_n1000 {
get {
object obj = ResourceManager.GetObject("dog_sh_n1000", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_sh_p1000 {
get {
object obj = ResourceManager.GetObject("dog_sh_p1000", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_thumb_256 {
get {
object obj = ResourceManager.GetObject("dog_thumb_256", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] dog_tiff {
get {
object obj = ResourceManager.GetObject("dog_tiff", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] filled_form_annotated {
get {
object obj = ResourceManager.GetObject("filled_form_annotated", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] image_upc_barcode {
get {
object obj = ResourceManager.GetObject("image_upc_barcode", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] notblank {
get {
object obj = ResourceManager.GetObject("notblank", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] ocr_test {
get {
object obj = ResourceManager.GetObject("ocr_test", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] patcht {
get {
object obj = ResourceManager.GetObject("patcht", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] patcht_cropped_bl {
get {
object obj = ResourceManager.GetObject("patcht_cropped_bl", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] patcht_cropped_br {
get {
object obj = ResourceManager.GetObject("patcht_cropped_br", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] skewed {
get {
object obj = ResourceManager.GetObject("skewed", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] skewed_bw {
get {
object obj = ResourceManager.GetObject("skewed_bw", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] stock_cat {
get {
object obj = ResourceManager.GetObject("stock_cat", resourceCulture);
return ((byte[])(obj));
}
}
}
}