barrier/io/CBufferedInputStream.h

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#ifndef CBUFFEREDINPUTSTREAM_H
#define CBUFFEREDINPUTSTREAM_H
#include "IInputStream.h"
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#include "CStreamBuffer.h"
#include "CCondVar.h"
class CMutex;
class IJob;
class CBufferedInputStream : public IInputStream {
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public:
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CBufferedInputStream(CMutex*, IJob* adoptedCloseCB);
~CBufferedInputStream();
// the caller is expected to lock the mutex before calling
// methods unless otherwise noted.
// manipulators
// write() appends n bytes to the buffer
void write(const void*, UInt32 n);
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// causes read() to always return immediately. if there is no
// more data then it returns 0. further writes are discarded.
void hangup();
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// same as read() but caller must lock the mutex
UInt32 readNoLock(void*, UInt32 count, double timeout);
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// accessors
// same as getSize() but caller must lock the mutex
UInt32 getSizeNoLock() const;
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// IInputStream overrides
// these all lock the mutex for their duration
virtual void close();
virtual UInt32 read(void*, UInt32 count, double timeout);
virtual UInt32 getSize() const;
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private:
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CMutex* m_mutex;
CCondVar<bool> m_empty;
IJob* m_closeCB;
CStreamBuffer m_buffer;
bool m_closed;
bool m_hungup;
};
#endif