barrier/server/CMSWindowsPrimaryScreen.h

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#ifndef CMSWINDOWSPRIMARYSCREEN_H
#define CMSWINDOWSPRIMARYSCREEN_H
#include "CMSWindowsScreen.h"
#include "CSynergyHook.h"
#include "MouseTypes.h"
#include "IPrimaryScreen.h"
#include "CString.h"
class CMSWindowsPrimaryScreen : public CMSWindowsScreen, public IPrimaryScreen {
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public:
typedef bool (CMSWindowsPrimaryScreen::*HookMethod)(int, WPARAM, LPARAM);
CMSWindowsPrimaryScreen();
virtual ~CMSWindowsPrimaryScreen();
// IPrimaryScreen overrides
virtual void run();
virtual void stop();
virtual void open(CServer*);
virtual void close();
virtual void enter(SInt32 xAbsolute, SInt32 yAbsolute);
virtual bool leave();
virtual void onConfigure();
virtual void warpCursor(SInt32 xAbsolute, SInt32 yAbsolute);
virtual void setClipboard(ClipboardID, const IClipboard*);
virtual void grabClipboard(ClipboardID);
virtual void getSize(SInt32* width, SInt32* height) const;
virtual SInt32 getJumpZoneSize() const;
virtual void getClipboard(ClipboardID, IClipboard*) const;
virtual KeyModifierMask getToggleMask() const;
virtual bool isLockedToScreen() const;
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protected:
// CMSWindowsScreen overrides
virtual bool onPreTranslate(MSG*);
virtual LRESULT onEvent(HWND, UINT, WPARAM, LPARAM);
virtual void onOpenDisplay();
virtual void onCloseDisplay();
virtual CString getCurrentDesktopName() const;
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private:
void enterNoWarp();
void onEnter();
bool onLeave();
// discard posted messages
void nextMark();
// open/close desktop (for windows 95/98/me)
bool openDesktop();
void closeDesktop();
// make desk the thread desktop (for windows NT/2000/XP)
bool switchDesktop(HDESK desk);
// key and button queries
KeyID mapKey(WPARAM keycode, LPARAM info,
KeyModifierMask* maskOut);
ButtonID mapButton(WPARAM button) const;
void updateKeys();
void updateKey(UINT vkCode, bool press);
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private:
CServer* m_server;
// true if windows 95/98/me
bool m_is95Family;
// the main loop's thread id
DWORD m_threadID;
// the current desk and it's name
HDESK m_desk;
CString m_deskName;
// our window (for getting clipboard changes)
HWND m_window;
// m_active is true the hooks are relaying events
bool m_active;
// used to discard queued messages that are no longer needed
UInt32 m_mark;
UInt32 m_markReceived;
// clipboard stuff
HWND m_nextClipboardWindow;
HWND m_clipboardOwner;
// map of key state
BYTE m_keys[256];
// position of center pixel of screen
SInt32 m_xCenter, m_yCenter;
// used to ignore mouse motion
SInt32 m_mouseMoveIgnore;
// hook library stuff
HINSTANCE m_hookLibrary;
InstallFunc m_install;
UninstallFunc m_uninstall;
SetZoneFunc m_setZone;
SetRelayFunc m_setRelay;
// stuff for restoring active window
HWND m_lastForegroundWindow;
HWND m_lastActiveWindow;
DWORD m_lastActiveThread;
};
#endif