2002-07-14 02:00:38 +04:00
|
|
|
#ifndef CPRIMARYSCREEN_H
|
|
|
|
#define CPRIMARYSCREEN_H
|
|
|
|
|
|
|
|
#include "ClipboardTypes.h"
|
|
|
|
#include "KeyTypes.h"
|
2002-07-16 20:52:26 +04:00
|
|
|
#include "CMutex.h"
|
2002-07-14 02:00:38 +04:00
|
|
|
|
|
|
|
class IClipboard;
|
|
|
|
class IScreen;
|
|
|
|
class IScreenReceiver;
|
|
|
|
|
|
|
|
// platform independent base class for primary screen implementations.
|
|
|
|
// each platform will derive a class from CPrimaryScreen to handle
|
|
|
|
// platform dependent operations.
|
|
|
|
class CPrimaryScreen {
|
|
|
|
public:
|
|
|
|
CPrimaryScreen(IScreenReceiver*);
|
|
|
|
virtual ~CPrimaryScreen();
|
|
|
|
|
|
|
|
// manipulators
|
|
|
|
|
|
|
|
// enter the screen's message loop. this returns when it detects
|
|
|
|
// the application should terminate or when stop() is called.
|
|
|
|
// run() may only be called between open() and close().
|
|
|
|
void run();
|
|
|
|
|
|
|
|
// cause run() to return
|
|
|
|
void stop();
|
|
|
|
|
|
|
|
// initializes the screen and starts reporting events
|
|
|
|
void open();
|
|
|
|
|
|
|
|
// close the screen
|
|
|
|
void close();
|
|
|
|
|
|
|
|
// called when the user navigates to the primary screen.
|
|
|
|
// forScreensaver == true means that we're entering the primary
|
|
|
|
// screen because the screensaver has activated.
|
|
|
|
void enter(SInt32 x, SInt32 y, bool forScreensaver);
|
|
|
|
|
|
|
|
// called when the user navigates off the primary screen. returns
|
|
|
|
// true iff successful.
|
|
|
|
bool leave();
|
|
|
|
|
|
|
|
// called when the configuration has changed. activeSides is a
|
2002-07-15 19:01:36 +04:00
|
|
|
// bitmask of EDirectionMask indicating which sides of the
|
|
|
|
// primary screen are linked to clients.
|
2002-07-14 02:00:38 +04:00
|
|
|
virtual void reconfigure(UInt32 activeSides) = 0;
|
|
|
|
|
2002-07-17 21:27:41 +04:00
|
|
|
// warp the cursor to the given absolute coordinates. also
|
|
|
|
// discard input events up to and including the warp before
|
|
|
|
// returning.
|
2002-07-14 02:00:38 +04:00
|
|
|
virtual void warpCursor(SInt32 x, SInt32 y) = 0;
|
|
|
|
|
|
|
|
// set the screen's clipboard contents. this is usually called
|
|
|
|
// soon after an enter().
|
|
|
|
void setClipboard(ClipboardID, const IClipboard*);
|
|
|
|
|
|
|
|
// synergy should own the clipboard
|
|
|
|
void grabClipboard(ClipboardID);
|
|
|
|
|
|
|
|
// accessors
|
|
|
|
|
|
|
|
// returns true iff the screen is active (i.e. the user has left
|
|
|
|
// the screen)
|
|
|
|
bool isActive() const;
|
|
|
|
|
|
|
|
// return the contents of the given clipboard
|
|
|
|
void getClipboard(ClipboardID, IClipboard*) const;
|
|
|
|
|
|
|
|
// returns the size of the zone on the edges of the screen that
|
2002-07-15 19:01:36 +04:00
|
|
|
// causes the cursor to jump to another screen.
|
|
|
|
virtual SInt32 getJumpZoneSize() const = 0;
|
2002-07-14 02:00:38 +04:00
|
|
|
|
|
|
|
// get the primary screen's current toggle modifier key state.
|
|
|
|
// the returned mask should have the corresponding bit set for
|
|
|
|
// each toggle key that is active.
|
|
|
|
virtual KeyModifierMask getToggleMask() const = 0;
|
|
|
|
|
|
|
|
// return true if any key or button is being pressed or if there's
|
|
|
|
// any other reason that the user should not be allowed to switch
|
|
|
|
// screens.
|
|
|
|
virtual bool isLockedToScreen() const = 0;
|
|
|
|
|
|
|
|
// get the platform dependent screen object
|
|
|
|
virtual IScreen* getScreen() const = 0;
|
|
|
|
|
|
|
|
protected:
|
|
|
|
// template method hooks. these are called on entry/exit to the
|
|
|
|
// named method. onEnterScreensaver() is called by enter() iff
|
|
|
|
// forScreensaver is true. onPostLeave() is passed the result of
|
|
|
|
// showWindow(). override to do platform specific operations.
|
|
|
|
// defaults do nothing.
|
|
|
|
virtual void onPreRun();
|
|
|
|
virtual void onPostRun();
|
|
|
|
virtual void onPreOpen();
|
|
|
|
virtual void onPostOpen();
|
|
|
|
virtual void onPreClose();
|
|
|
|
virtual void onPostClose();
|
|
|
|
virtual void onPreEnter();
|
|
|
|
virtual void onPostEnter();
|
|
|
|
virtual void onEnterScreensaver();
|
|
|
|
virtual void onPreLeave();
|
|
|
|
virtual void onPostLeave(bool success);
|
|
|
|
|
|
|
|
// create/destroy the window. this window is generally used to
|
|
|
|
// receive events and, when the user navigates to another screen,
|
|
|
|
// to capture keyboard and mouse input.
|
|
|
|
virtual void createWindow() = 0;
|
|
|
|
virtual void destroyWindow() = 0;
|
|
|
|
|
|
|
|
// called when the user navigates off the primary screen. hide the
|
|
|
|
// cursor and grab exclusive access to the input devices. returns
|
|
|
|
// true iff successful. every call to showWindow() has a matching
|
|
|
|
// call to hideWindow() which preceeds it. return true iff
|
|
|
|
// successful (in particular, iff the input devices were grabbed).
|
|
|
|
//
|
|
|
|
// after a successful showWindow(), user input events and
|
|
|
|
// screensaver activation/deactivation should be reported to an
|
|
|
|
// IPrimaryScreenReceiver until hideWindow() is called. report
|
|
|
|
// mouse motion to IPrimaryScreenReceiver::onMouseMoveSecondary().
|
|
|
|
// user input should not be delivered to any application except
|
|
|
|
// synergy.
|
|
|
|
virtual bool showWindow() = 0;
|
|
|
|
|
|
|
|
// called when the user navigates back to the primary screen. show
|
|
|
|
// the cursor and ungab the input devices.
|
|
|
|
//
|
|
|
|
// after hideWindow(), user input events should be delivered normally.
|
|
|
|
// mouse motion over (at least) the jump zones must be reported to
|
|
|
|
// an IPrimaryScreenReceiver::onMouseMovePrimary().
|
|
|
|
virtual void hideWindow() = 0;
|
|
|
|
|
|
|
|
// prepare the cursor to report relative motion. when the user has
|
|
|
|
// navigated to another screen, synergy requires the cursor motion
|
|
|
|
// deltas, not the absolute coordinates. typically this is done by
|
|
|
|
// warping the cursor to the center of the primary screen and then
|
|
|
|
// every time it moves compute the motion and warp back to the
|
|
|
|
// center (but without reporting that warp as motion). this is
|
|
|
|
// only called after a successful showWindow().
|
|
|
|
virtual void warpCursorToCenter() = 0;
|
|
|
|
|
|
|
|
// check the current keyboard state. normally a screen will save
|
|
|
|
// the keyboard state in this method and use this shadow state
|
|
|
|
// when handling user input and in methods like isLockedToScreen().
|
|
|
|
virtual void updateKeys() = 0;
|
|
|
|
|
|
|
|
private:
|
|
|
|
void enterNoWarp();
|
|
|
|
|
|
|
|
private:
|
2002-07-16 20:52:26 +04:00
|
|
|
CMutex m_mutex;
|
2002-07-14 02:00:38 +04:00
|
|
|
|
2002-07-16 20:52:26 +04:00
|
|
|
// object to notify of changes
|
2002-07-14 02:00:38 +04:00
|
|
|
IScreenReceiver* m_receiver;
|
|
|
|
|
|
|
|
// m_active is true if this screen has been left
|
|
|
|
bool m_active;
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif
|